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The Time Machine #127715
08/02/04 10:37 AM
08/02/04 10:37 AM
Joined: Jul 2004
Posts: 88
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ladyred Offline OP
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ladyred  Offline OP
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Joined: Jul 2004
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I'm having trouble finding the last sandscraper! I can hear one after I come to the temple, but I can't find it! It sounds like it's in the bushes! Can someone tell me they all are. PLEASE!! THANKS!!

Re: The Time Machine #127717
08/02/04 11:54 AM
08/02/04 11:54 AM
Joined: Feb 2001
Posts: 1,693
Des Plaines, Illinois
Arwen Offline
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Arwen  Offline
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Joined: Feb 2001
Posts: 1,693
Des Plaines, Illinois
ladyred, have you checked out Tally Ho\'s walkthrough ? Maybe it will help. I played this game only once quite a while ago and don't remember much about it.

luck


Playing:

The Matrix Online
Re: The Time Machine #127718
08/02/04 04:47 PM
08/02/04 04:47 PM
Joined: Aug 2000
Posts: 5,209
Tally Ho Offline
BAAG Specialist
Tally Ho  Offline
BAAG Specialist

Joined: Aug 2000
Posts: 5,209
ladyred - it sounds like the one you can't find is the one that's hiding in a small alcove. When you are in the area between the Temple and the Exit to the city gates, you would be able to hear this one because he's right behind the wall you are near.

To get to him, stand with your back to the temple, and look toward the exit to the city gates. (The city gates are where you originally found the Tripodon.) Look along the wall, starting at the exit to the gates, going right, until you see a small alvoce you can enter. Looks like a dead-end at first. Find the sandscraper in there.

If you have no luck, there is an eighth one you can get. The eighth animal is in the Sanctuary of Memory square, just trotting around. If you need this one, because you couldn't capture the one that runs away, be sure to exit the square and trade it to the merchant before you go see Vel Subek inside his sanctuary.

Finally, what you get in return for the sandscrapers is a magic Tuning Fork. It makes you invulnerable to attack for a short time, but it is not essential to get it, because there are spells you can cast for the same effect.

Please feel free to e-mail me with questions, since I don't often check the rpg forum.


That will be ten Dramoi.
Re: The Time Machine #127719
08/26/04 07:03 PM
08/26/04 07:03 PM
Joined: Jul 2004
Posts: 88
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ladyred Offline OP
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ladyred  Offline OP
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Now I'm wondering if there is anyway I can get across the crevice in the Lemurs Den, without the Jad Garrul Spell? Or do I have to start all over and get that spell? Thanx!!!!!

Re: The Time Machine #127720
08/31/04 09:27 AM
08/31/04 09:27 AM
Joined: Aug 2000
Posts: 5,209
Tally Ho Offline
BAAG Specialist
Tally Ho  Offline
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Joined: Aug 2000
Posts: 5,209
You need that spell to cross the chasm; however you do have the option of skipping this part entirely. You could complete Episode Six without ever going into that Den.

Doing the part, you would acquire a Chronophore (weapon) which you can get by without; and a Spectral Body Spell which is handy, but you can also get along without that too.

The only really essential thing is to pick up the Quartz Flask before you go to the beach.


That will be ten Dramoi.
Re: The Time Machine #127721
08/31/04 10:58 AM
08/31/04 10:58 AM
Joined: Jul 2004
Posts: 88
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ladyred Offline OP
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ladyred  Offline OP
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Joined: Jul 2004
Posts: 88
Thanx tallyho. Now I need help getting across the quicksand, because, I started over,and I can't figure it out. Can you draw me a map? Appreciating any HELP!!!

Re: The Time Machine #127722
08/31/04 05:00 PM
08/31/04 05:00 PM
Joined: Aug 2000
Posts: 5,209
Tally Ho Offline
BAAG Specialist
Tally Ho  Offline
BAAG Specialist

Joined: Aug 2000
Posts: 5,209
Well, I don't know how to provide a map; but here's the best advice I can give.

Remember how you needed to walk one step at a time on the bridges going to the Monastery? Use the same walking technique around the quicksand. There's no need to hurry, but it's important to be accurate.

Use the sounding stick at each step. Also listen carefully at each step. It's safe to go again if it sounds crunchy, and risky if it sounds squishy. When it does that, try backing up and changing your direction slightly. When the stick reveals a puddle, you can see where to go more easily; but always one step at a time. There are a couple of puddles that are so close, you can't go between them.

If you just can't make it, you could send me a saved game and I'll go through the quicksand for you. Sending saves in this game is tricky; it involves two files for each save, and they are hard to identify.


That will be ten Dramoi.
Re: The Time Machine #127723
08/31/04 07:52 PM
08/31/04 07:52 PM
Joined: Jul 2004
Posts: 88
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ladyred Offline OP
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ladyred  Offline OP
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Joined: Jul 2004
Posts: 88
Thanx Again Tallyho!!! Now I'm having trouble with the old lemur at the very back of the lemurs den. She keeps killing me, even if I charm her and I don't let her fnish her first long speech. She has only given me the spell once and then she killed me right after!!! HELP!!! THANX!!!

Re: The Time Machine #127724
09/01/04 06:43 AM
09/01/04 06:43 AM
Joined: Aug 2000
Posts: 5,209
Tally Ho Offline
BAAG Specialist
Tally Ho  Offline
BAAG Specialist

Joined: Aug 2000
Posts: 5,209
She is a grumpy old bag, isn't she? You're using the flute, right? That is the only way to tame the situation.

Remember, you could always ignore her, and never approach that part of the cave. You won't get the Spectral Body spell, but you can get by without it. It does make things a lot easier in Episode Ten, however.


That will be ten Dramoi.
Re: The Time Machine #127725
09/01/04 06:44 AM
09/01/04 06:44 AM
Joined: Aug 2000
Posts: 5,209
Tally Ho Offline
BAAG Specialist
Tally Ho  Offline
BAAG Specialist

Joined: Aug 2000
Posts: 5,209
Oh yeah; if you are using my walkthrough, you should be using the latest revision.

Click here for the most recent revision.


That will be ten Dramoi.
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