Re: Divine Divinity Help
#130936
12/29/05 02:19 PM
12/29/05 02:19 PM
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Joined: Jan 2002
Posts: 13,453 Texas
nickie
Grand wizard of high mucky muck
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Grand wizard of high mucky muck
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There are a lot of folks out this week, or no doubt you would be swimming in responses by now, Kim! What are you playing as - warrior,wizard or survivor? I'm not sure exactly what you're asking, so forgive me if I am stating what you already know! Each plays a little differently at first, although you can obtain spells in the different paths as you get experience points.
Your character wakes up, not having a clue who he is. From that point you explore the town, picking up everything that isn't nailed down. Except if you are in someone's house and they're watching! And one exception I'll tell you about in a minute. There's lots of stuff on the ground too, and you can hit your ALT key to see it better. In your inventory screen, you can equip your hero with a weapon. At first what you want to do is talk to everyone- go into all the houses too. There are a few quests to complete that will get you started.Pick out an abandoned house to make it yours, so you can have a bed to rest in, and a place to put stuff. OK, the exception on picking everything up - you might want to ask before you go into that garden for the herb someone asks you for. As you do the quests for folks, you get experience points. Then depending on what you have chosen your character to be, you can get new skills/spells. If you're a wizard,you'll make one your active spell, so everytime you right click, you'll cast it. Left clicking on an enemy will make you use your weapon instead.
Unlike many adventure games, this is non linear, so it is normal to be confused at first about what to do next! What have you done so far?
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: Divine Divinity Help
#130938
12/30/05 10:49 AM
12/30/05 10:49 AM
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Joined: Jun 2005
Posts: 1,653 Waukegan, Il.
exalthim2
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Thanks guys your comments have been really helpful. i am playing as the warrior cause he seemed the best. I am close to the beginning. i am now at the house where the crazy man turned the little guy to ice. Actually I'm down in a well with rats and a skeleton. Is there an advantage to being one character over another?
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Re: Divine Divinity Help
#130939
12/30/05 03:31 PM
12/30/05 03:31 PM
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Joined: Nov 2000
Posts: 34,704 United Kingdom
Mad
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Hi As a still "apprentice grade" Dark Sider I have found playing as a warrior first time round has usually been the best way to go for me - always keeping my eyes open for "free" weapons and armour that happens to be lying around of course. Don't want to waste my pennies But my BIG golden rule is never venture into new territory of ANY kind without doing a Quick Save first [Saved my socks SO many times has that rule ![wave wave](https://www.gameboomers.com/forum/images/graemlins/default_dark/wave.gif)
Time : The Most Precious Commodity
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Re: Divine Divinity Help
#130941
12/31/05 11:14 AM
12/31/05 11:14 AM
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Joined: Nov 1999
Posts: 12,307 Body in California/Heart in Ha...
syd
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Hi Kim - I played DD as a mage because I wanted to cast spells (loved the Freeze spell) Mad is correct in that warriors are stronger at first and they are easier to play at the beginning. Just take the game slow and don't get discouraged. These games can overhelm you because they are sooo big and there is so much you can do.
Dark Side : Risen Light Side: I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
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Re: Divine Divinity Help
#130942
12/31/05 07:47 PM
12/31/05 07:47 PM
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Posts: 1,653 Waukegan, Il.
exalthim2
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Thanks Syd, you're right. this game is overwhelming because it seems like there's so much involved in playing. But i've heard so many good things about this game that, at some point, I'll get the hang of it and it'll be fun. Happy new Year kim
You don't have to attend every argument you're invited to.
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Re: Divine Divinity Help
#130943
12/31/05 07:56 PM
12/31/05 07:56 PM
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Joined: Aug 2002
Posts: 11,557 Virginia
popcorneater
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Hi Kim, I think you were very wise to chose a warrior first time through..I played a thief myself and was so confused. Never played a RPG, never thought I would..but this game taught me and I'm delighted it did so. Down the well is the right place to be. Follow it and you'll come up to the "mad man's" inner home..just talk to him and he'll listed and unfreeze his friend. Be very nosey and poke around and collect all you can find while there..it's okay in this house...in the other homes, don't get caught and that's not easy..so I'd leave them alone for now. As you talk to everyone, you'll get quest and information on what to next. Don't hesitate to ask us..there are plenty of us..as you can see and we'll be glad to have fun and enjoy the adventures with you.. Ingie <img border="0" alt="[newyear]" title="" src="graemlins/newyear.gif" />
playing DS2, Oblivion and WoW
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Re: Divine Divinity Help
#130947
01/01/06 08:11 AM
01/01/06 08:11 AM
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Joined: Aug 2002
Posts: 11,557 Virginia
popcorneater
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Actually, my opinion only, I think the BG series are a bit hard at first..but each person is different.
I agree; one can't play them all.
The thing about RPGs is that they are longer and more involved. Some are not, like Heretic; but most are big games with lots of possiblities. If you note how many actually come out in a year, you appreicate that fact. Add in the $$ issue and I appreciate the length and the ability to play again as a different character and the choices to make in the game..makes a new game from the old.
I am just now finding out the joy of M&M...and loving the opportunity, playing VI and I just love it. Pop in and help out if you get a chance.
Ingie <img border="0" alt="[newyear]" title="" src="graemlins/newyear.gif" />
playing DS2, Oblivion and WoW
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Re: Divine Divinity Help
#130948
01/01/06 09:06 AM
01/01/06 09:06 AM
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Joined: Apr 2001
Posts: 2,189 Ludlow, Mass. U.S.A.
VHLMagic
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Hi all,
I have played the MM games over and over and have enjoyed them every time that I play.
The Divine Divinity game is my absolute favorite one and is a delight to play. You can play it as a different person every time and still enjoy it.
I have yet to play Beyond Divinity. Started it once way back and had hard drive problems at the time so never finished it. Lost the saves in the process so now have to start over with it. I will try it again to see if I can make it at some point.
Also Bauldar's Gate is another one that I just can't get into for some reason. It is still installed but haven't been in the mood to get into it so far. I did finish Ice Wind Dale with no problem and it is a similar game so go figure.
Love Thy Neighbor
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Re: Divine Divinity Help
#130950
01/01/06 11:15 AM
01/01/06 11:15 AM
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Joined: Jan 2002
Posts: 13,453 Texas
nickie
Grand wizard of high mucky muck
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Grand wizard of high mucky muck
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Posts: 13,453
Texas
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Personally I enjoyed Beyond Divinity quite a lot - but of course, to me nothing matches DD. Loved the M+M games though, and ever so happy to have the XP patch to play them again. You all have reminded me of a New Year's resolution - I am going to play Planescape this year, never have got to that.
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: Divine Divinity Help
#130951
01/01/06 04:58 PM
01/01/06 04:58 PM
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Posts: 1,653 Waukegan, Il.
exalthim2
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Ok Guys, you asked for it! here a some first of many questions on this game:
Do I need to be concerned about the weight of things and why?
How do I know when I'm strong enough to fight someone like a Jake zombie. (he just killed me)
How do I know what to use to fight something? Thanks for taking time for me. peace Kim
You don't have to attend every argument you're invited to.
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Re: Divine Divinity Help
#130952
01/01/06 08:22 PM
01/01/06 08:22 PM
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Joined: Nov 1999
Posts: 12,307 Body in California/Heart in Ha...
syd
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Yes you need to be concerned about weight - just find somewhere to unload stuff that you'll remember where it is so you can sell it later on. If you try to carry too much you'll be "over burdened" and won't be able to move. Jake is tough - leave him until way, way later. You'll know when you're strong enough 'cause you'll kill him As to what to use to kill - just try everything you can until something works (at least that's what I did) ![laugh laugh](https://www.gameboomers.com/forum/images/graemlins/default_dark/laugh.gif)
Dark Side : Risen Light Side: I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
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Re: Divine Divinity Help
#130953
01/01/06 08:31 PM
01/01/06 08:31 PM
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Posts: 1,653 Waukegan, Il.
exalthim2
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So Syd, do i pick up everything I can or should I be more selective in the things I pick?
You don't have to attend every argument you're invited to.
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Re: Divine Divinity Help
#130954
01/01/06 09:11 PM
01/01/06 09:11 PM
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Joined: Nov 2000
Posts: 34,704 United Kingdom
Mad
Sonic Boomer
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Hi Just whilst you are waiting for Syd .... I picked up everything I found and sold it later or, in some instances, "kept" it until I was a high enough level that I could use it myself. But as I couldn't carry all that weight, I used to "keep" it by using the map facility that allowed me to choose a spot and mark it. Then, at that spot, I would make a "stash". And anytime I wanted, I could go to my stash and gloat over my goodies OR pick some up to sell - or do whatever the heck I wanted Of course a stash does need to be in a safe place or whilst busy inspectin' it, you might get sneaked up on and become very dead !!!! A good place is inside a safe house - preferably near a bed of some kind Cheers. Mad ![wave wave](https://www.gameboomers.com/forum/images/graemlins/default_dark/wave.gif)
Time : The Most Precious Commodity
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Re: Divine Divinity Help
#130957
01/02/06 08:07 AM
01/02/06 08:07 AM
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Joined: Apr 2001
Posts: 2,189 Ludlow, Mass. U.S.A.
VHLMagic
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Hi,
Once you have found a house to keep...you can drag barrels or chests into it so you can store stuff in them.
You can drag these into your inventory also but have to be strong enough to bring them back to your place for use.
This is what I did when I couldn't open chests and waited for later to open them in my own place. This way you don't get caught stealing because they don't see you opening them up in your place.
The one thing you have to remember about opening barrels to store stuff in is to make sure that you don't have the sword in your hand because you will smash the barrel. You can still use the barrel to store but it will be smashed and I always got rid of that one and replaced it with a unsmashed one if I forgot hehe.
The best thing to do is to leave one of you little teleporter stones by a shop to sell stuff that you don't need. That way if you are overburdened you can teleport to the shop to repair or sell anytime.
I agree about having freeze on a weapon. My holy sword that I used had freeze and I used it through the whole game.
Love Thy Neighbor
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Re: Divine Divinity Help
#130958
01/02/06 08:40 AM
01/02/06 08:40 AM
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Joined: Aug 2002
Posts: 11,557 Virginia
popcorneater
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There you go, plenty of support for your question... Yep, you can maybe push the limit of weight a bit, however eventually you just can't move. Until you get the teleporter stones..I would leave the goodies in an empty house, but I would sell those items I could quickly..$$ is fun. If an item states "ID needed", then save, ask George to ID the item..if worth more once known, then keep going..but some items, like cursed ones actually cost less once known, that's the reason for the save, go back to the save, sell it without ID. ID needed items will show up in blue when you go to trade/sell. Those items that need repairing will show up in red. Until you have both of these skills, you will need someone like George to fix them or ID them. Ingie ![laugh laugh](https://www.gameboomers.com/forum/images/graemlins/default_dark/laugh.gif)
playing DS2, Oblivion and WoW
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Re: Divine Divinity Help
#130959
01/02/06 07:06 PM
01/02/06 07:06 PM
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Posts: 1,653 Waukegan, Il.
exalthim2
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Ok it's me, yet again with questions. How do i mark the map?
How do I get a freeze on my weapons
Can I use any house that's abandoned as my own? Thanks guys kim
You don't have to attend every argument you're invited to.
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Re: Divine Divinity Help
#130960
01/02/06 08:47 PM
01/02/06 08:47 PM
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Joined: Aug 2002
Posts: 11,557 Virginia
popcorneater
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At first you will not be able to get "freeze" on a weapon..you'll be doing good to get a weapon that will work well for you. Yes, you may use any place really that you want for a storehouse. You can place all you own by a bed a sleep to rest up and go off for another day's adventures if that is what you wish to do. Me, I always needed the money or items, so I trudged them off to George's. At first stay within the village, talk to all..solve the few quests you are given..saving the sick, unfreeze the elf..your biggest quest is to find the cure for Meth...whatever the Mad Mages name is. Be careful..save before trying or doing anything. You need to find the other teleporter-one will given to you..and you must help the Mages by curing the elder. This requires going down into the catacombs. This will help you level up, gain experience in using different techniques, getting use to fighting different levels, you'll have to plan a few things...and listening to some really funny stuff. You'll have decisions to make that may alter something else. Ahh, the life of a RPGer..isn't it grand Ingie ![laugh laugh](https://www.gameboomers.com/forum/images/graemlins/default_dark/laugh.gif)
playing DS2, Oblivion and WoW
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Re: Divine Divinity Help
#130961
01/02/06 09:33 PM
01/02/06 09:33 PM
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Joined: Jun 2005
Posts: 1,653 Waukegan, Il.
exalthim2
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It's grand, if i survive.Thank God for saves. But what a way to go. I've cured the mad guy, unfroze the elf so I think I'll find a house to live in, go get some stuff, make some deals and work up the courage to go into the catacombs. See Ya on the other side Kim
You don't have to attend every argument you're invited to.
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Re: Divine Divinity Help
#130962
01/03/06 08:59 AM
01/03/06 08:59 AM
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Joined: Aug 2002
Posts: 11,557 Virginia
popcorneater
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You're doing great for your first time..honest you are. Just remember, these games are huge, no need to rush and you do not have to do anything in a particular order to move onto something else. If an area seems too much for you, you can try another. That's the beauty of RPG, there is always another way if you're stuck. You will eventually have to keep the mail story line going, which you will do when you cure Meth...'s maddness..but again, no rush and you'll have a few quests and lots of fun in the mean time. The bone folks are fun and challenging. If too many, try to lure one or two to following you as you run!! Also, several ways to enter the catacombs! Ingie ![laugh laugh](https://www.gameboomers.com/forum/images/graemlins/default_dark/laugh.gif)
playing DS2, Oblivion and WoW
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