Re: Might & Magic 8
#131411
03/06/06 09:12 AM
03/06/06 09:12 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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You DO need Dyson, whether you form the alliance with the necromancers or the temple of the sun. You can dymp him after you do the alliance.
Barb
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic 8
#131413
03/06/06 05:30 PM
03/06/06 05:30 PM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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You have to kill all the ogres in the Alvar area. Fly up on top of the hill & there will be a lot more. I had a problem with the great wyrm promotion, too. You have to kill all the dragon hunters in the tent area. I did that, & didn't get the promotion. Must be a bug. ![frown frown](https://www.gameboomers.com/forum/images/graemlins/default_dark/frown.gif)
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic 8
#131415
03/07/06 10:47 AM
03/07/06 10:47 AM
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Joined: Mar 2002
Posts: 1,214 Scanian Provinces
Smiley456
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Originally posted by Barb: I had a problem with the great wyrm promotion, too. You have to kill all the dragon hunters in the tent area. I did that, & didn't get the promotion. Must be a bug. Did you kill all the Dragon Hunters Barb? Or just the ones at the tents? Since you have to kill all dragon hunters to get the promotion.
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Re: Might & Magic 8
#131417
03/08/06 06:16 AM
03/08/06 06:16 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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I killed all the dragon hunters that were outside the camp. I wondered if I had to go inside & kill everything inside the camp. I wasn't strong enough to do that at the time, but I could do it easily now. I don't know if it's worth it, though. I'm almost through with the game.
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic 8
#131420
03/08/06 12:19 PM
03/08/06 12:19 PM
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Joined: Mar 2002
Posts: 1,214 Scanian Provinces
Smiley456
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Originally posted by lucca: EDIT: Actually, never mind that, where do I find Korbu's bones? I found the sarcophagus but it's empty. I need the bones to promote my Vampire. the remains are in the Cyclops Larder in Ironsand Desert. Near the road towards Shadowspire.
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Re: Might & Magic 8
#131421
03/08/06 11:19 PM
03/08/06 11:19 PM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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I finished the game today. I had 3 dragons, a necromancer, & Fred the cleric. They were all about level 60. Every time I leveled, I added points to dragon ability & my dragons were awesome! Now everybody finish M&M8 so we can play 7!! Barb
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic 8
#131423
03/09/06 07:48 AM
03/09/06 07:48 AM
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Joined: Apr 2001
Posts: 2,189 Ludlow, Mass. U.S.A.
VHLMagic
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Hi all, Sounds like everyone is doing great. The ship schedules are different on different days. Keep checking the ship and the stables to see where they go on each day. Also here is a site that will give you both schedules Flamestryke'sMM8 http://www.flamestryke.com/mm8/flamestrykes_mm8.html The dragons are located I think in Garrot Gorge in a cave.
Love Thy Neighbor
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Re: Might & Magic 8
#131425
03/09/06 09:24 AM
03/09/06 09:24 AM
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Joined: May 2004
Posts: 1,143
lucca
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Thanks Smiley, I found them, and got my promotion I just sank the Regnan fleet. woo! Pokey, you can get a dragon in Garotte's Gorge, in the dragon caves, and another in Shadowspire. I think there's more, Barb has 3. They're really useful, the dragons.
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Re: Might & Magic 8
#131426
03/09/06 09:55 AM
03/09/06 09:55 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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As Smiley & Lucca said, you can get your first dragon right away - in Garotte Gorge. The second one is in Shadowspire in the cave north of the town, but you have to be around level 29-30 to get him to join you. The 3rd dragon, Duroth the Eternal, is on Regna Island, but you have to have sunk the Regnan fleet first. I think there's one more dragon - in Ilsingore's Cave in Ironsand Desert, but I've never tried to get him. 3 is enough to handle everything in the game! Barb
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic 8
#131428
03/09/06 09:20 PM
03/09/06 09:20 PM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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Lost in the Arizona Desert
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Hi all,
Well here I am coming to the table late again. I thought I 'd join the fray while waiting (impatiently) for what I hope is a 20 Mar Oblivian arrival date.
As usual I'm confused. I have a Dark Elf as my main character and have gotten to level 5 water magic and bought expert. I purchased an Acid Burst spell book and tried to click it on my Dark Elf character and the game tells me I can't learn that spell. My character started out with the water magic skill. Acid burst is in the water magic area so I'm wondering why my Dark Elf can't learn the spell.
Also I've read the manual as best I can since it is on disk and not a hard copy and I can't find a calender as was in the previous games. So is there any way to know what day of the week it is, Sun - Sat. Since the coaches and boats only run on certain days this is nice info to know.
It's probably plain as the nose on my face but I can't find it.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Might & Magic 8
#131431
03/10/06 02:53 PM
03/10/06 02:53 PM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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Lost in the Arizona Desert
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Thanks Lucca and Pokey. I have the levels figured out now. I thought I was expert but I must have reloaded a game before I bought expert or something. I went to the trainer and rebought expert water and now have acid burst.
I really want Town Portal so guess I'll work on master level.
I didn't notice the day on the load screen. Guess if I want to check which day it is to catch a coach I'll have to save and load. Odd that they left that out in this game.
Thanks again for the help.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Might & Magic 8
#131432
03/11/06 05:54 AM
03/11/06 05:54 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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Hi John, you should be able to see what day it is just by moving the cursor over the little map in the bottom right corner. Have you picked up a necromancer? They can grandmaster air, fire, & water magic. Your dark elf can only get expert in those skills.
Barb
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic 8
#131434
03/11/06 11:35 AM
03/11/06 11:35 AM
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Joined: Nov 2004
Posts: 606 USA Baltimore, Maryland
babyblair
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USA Baltimore, Maryland
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Here I am again trailing far behind. ![cry cry](https://www.gameboomers.com/forum/images/graemlins/default_dark/cry.gif) I never found the shield "Eclypse" in the Necramancers Guild. I think that's where it was supposed to be. I've been in several times and I can't find it. Do I need to worry about it? Also, I have lots of Liche Jars, and I have already handed over the book of Khel, but when I talk to Lathean in Shadowspire he/she says I need one for each necromancer in my party. How many do I need? I'm confused. Also, when do I get to go to Regna Isle? Sorry to be such a winer.
Always tell the truth; you'll have less to remember!
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