Announcing Pera Coda
#1348062
06/25/25 06:59 AM
06/25/25 06:59 AM
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Joined: Jan 2004
Posts: 84,433 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 84,433
In the Naughty Corner
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Something's stirring in the streets of Istanbul...Memory slips. Time bends. And your past isn’t done with you... yet. From the minds of architects-turned-developers at Elyzio comes Pera Coda—a surreal narrative mystery where every loop brings you closer to the truth. Inspired by the architecture and emotional rhythms of Istanbul, Pera Coda blurs memory, place, and time in a story-rich mystery adventure.
Check out the trailer here.Check out the game here.ISTANBUL, Türkiye, June 24, 2025— Turkish game studio, Elyzio, just unveiled Pera Coda, an isometric narrative mystery adventure set in the twisting streets of Istanbul’s historic Pera neighborhood. Blending the psychological depth of Disco Elysium, the exploration-driven mystery of Outer Wilds, and the looping puzzle mechanics of 12 Minutes, Pera Coda promises a haunting, emotionally charged journey through a surreal version of Istanbul, with visual and thematic undertones of neo-noir storytelling.
PERA CODA is not just a mystery, it’s an existential trial. Players assume the role of Deniz, an attorney trapped in a subconscious state between life and death, as he becomes the judge and defendant in the reckoning of his own soul. In gameplay, players interact with a deeply psychological story through impactful dialogue choices and layered environmental puzzles. As the game unfolds, they confront Deniz’s traumatic memories to uncover hidden truths, solving intricate mysteries as they explore an evolving world. Ideal for audiences seeking mature, narrative-rich storytelling, this unique experience is accessible, universal, and emotionally resonant for global players.
“This is both a love letter to our city and a universal human story about guilt, regret, and the search for peace,” said Ahmet Kazanci, Pera Coda’s Art Director. He explained the game is “rooted in a surreal reimagining of Istanbul, real locations, rich with local nuance and emotional texture that are rarely seen in games. Istanbul becomes both a stage and a mirror, where East meets West, chaos meets calm, and each district reflects a piece of your fragmented self.”
• An Adventure About a Man Trapped Between Life and Death | Play as a man trapped in a purgatory-like loop, unable to live or die, forced to confront the memories, regrets, and relationships that shaped him. Each loop reflects Deniz’s psychological journey, with progress tied to emotional breakthroughs. • Narrative depth with branching dialogue & puzzle integration | Explore a psychological story filled with mysteries to uncover. • Set in Istanbul, a city of beauty in chaos | A surreal rendering of one of the oldest cities in the world, featuring iconic real-world locations. • Visually striking & surreal art | From neon-drenched alleys to hauntingly familiar dreamscapes, every environment is crafted to evoke emotion, with an isometric lens designed to highlight environmental clues, symbolic elements, and visual storytelling. • Accessible, intuitive point & click mechanics | Point-and-click interactions to immerse players without overwhelming them. Complex emotional storytelling is delivered through simple, intuitive controls— no combat, no grind, just exploration, dialogue, and choice.
Happy Gaming!
Don't feed the Trolls
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Re: Announcing Pera Coda
[Re: BrownEyedTigre]
#1348099
06/25/25 01:06 PM
06/25/25 01:06 PM
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Joined: Apr 2006
Posts: 21,317 Chicago
oldbroad
True Blue Boomer
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True Blue Boomer
Joined: Apr 2006
Posts: 21,317
Chicago
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OMG, this sounds like me (except I'm not a man  ). "Play as a man trapped in a purgatory-like loop, unable to live or die, forced to confront the memories, regrets, and relationships that shaped him. Each loop reflects Deniz’s psychological journey, with progress tied to emotional breakthroughs." Thanks Ana!
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