Quicktime versions
#135015
03/15/04 08:32 PM
03/15/04 08:32 PM
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Joined: Mar 2002
Posts: 3,004 USA
looney
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Hi! I have a question about Quicktime...I know some of the older games need the earlier version to play, and I wonder, can you have more than one version of QT installed at the same time or do you have to delete each version? Thank you!!! 
Banana phone!
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Re: Quicktime versions
#135016
03/15/04 08:56 PM
03/15/04 08:56 PM
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Joined: Nov 1999
Posts: 12,307 Body in California/Heart in Ha...
syd
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In theory you can have more than one version - I've had several at the same time, but you're better off with only the version that the current game you're playing uses - especially the older games.
Dark Side : Risen Light Side: I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
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Re: Quicktime versions
#135017
03/15/04 09:15 PM
03/15/04 09:15 PM
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Joined: Mar 2002
Posts: 3,004 USA
looney
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Thanks Syd! i was thinking that...one at a time! I guess that would be best huh? Game on!!! 
Banana phone!
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Re: Quicktime versions
#135018
03/15/04 10:27 PM
03/15/04 10:27 PM
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Joined: Nov 2002
Posts: 821 SNOHOMISH, WA
maryc64
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I believe there were major problems for running Riven if one had another version of QT on compy at the same time. I believe this was a question I asked here or TAC and that was the problem for Riven not working until I used just the one needed. I could be totally wrong about the game name. Good question.
maryc64
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Re: Quicktime versions
#135022
03/16/04 12:16 AM
03/16/04 12:16 AM
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Joined: Dec 2000
Posts: 1,947 Land of 10,000 Lakes
MrLipid
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Originally posted by Jenny100: Blackstone Chronicles uses QuickTime 3. True. I think QuickTime 3 and later all install in the same folder. Not necessarily. It is possible to force installs to different directories. That's how I wound up with both QuickTime 3 and QuickTime 6 on the same system. QuickTime 2 and 3 were designed to co-exist. Once 4 came along, all efforts at co-existence or backward compatibility pretty much ended. Which is why, in 2004, we're still fiddling with all the different flavors of QuickTime. 
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Re: Quicktime versions
#135023
03/16/04 02:06 PM
03/16/04 02:06 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
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Originally posted by MrLipid: [QUOTE]It is possible to force installs to different directories. That's how I wound up with both QuickTime 3 and QuickTime 6 on the same system.
Which one does the Windows registry recognize and use when you run a QuickTime game? QuickTime 2 and 3 were designed to co-exist. Once 4 came along, all efforts at co-existence or backward compatibility pretty much ended.
I've had 2 and 4 together though, with no problems. But I've heard of people with QuickTime 2 and 5 having problems playing QuickTime 2 games.
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Re: Quicktime versions
#135024
03/16/04 02:35 PM
03/16/04 02:35 PM
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MrLipid
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Originally posted by Jenny100: Originally posted by MrLipid: [b] It is possible to force installs to different directories. That's how I wound up with both QuickTime 3 and QuickTime 6 on the same system.
Which one does the Windows registry recognize and use when you run a QuickTime game?[/b]It has been my experience that it appears to be more closely tied to the file extension than to the Registry. QuickTime 2 and 3 were designed to co-exist. Once 4 came along, all efforts at co-existence or backward compatibility pretty much ended.
I've had 2 and 4 together though, with no problems. But I've heard of people with QuickTime 2 and 5 having problems playing QuickTime 2 games. Bottom line is that it is possible for multiple versions of QuickTime to co-exist on the same system. Problem is that newer versions of QuickTime (such as 5 or 6) are not backward compatible and can cause major problems with games that require older versions of QuickTime (such as 2, 3 or 4).
Blackstone Chronicles chokes if 6 is found and the Puzz3D games draw the line at 4.1. And the original Traitors Gate requires that both 2 & 3 be installed...but probably nothing more recent. Or not. 
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