Announcing Tex Murphy: Killing Moon Rising
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4 hours ago
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Joined: Jan 2004
Posts: 85,248 In the Naughty Corner
BrownEyedTigre
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
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In the Naughty Corner
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A high-fidelity modernization of the 1994 cyberpunk noir adventure classic video game. Check out the kickstarter here.A faithful UE5 remake of a cult 1994 FMV detective adventure, rebuilt so that everybody can finally walk through Chandler Avenue.
"It's very exciting that Yuval is taking these new tools and new technologies and basically is bringing the game back to life" - Chris Jones \ Tex Murphy
Tex Murphy, a private investigator, has hit rock bottom. Recently divorced from his wife Sylvia, out of work, low on cash and living in a run-down part of Old San Francisco, Tex realizes that he has to get his act together, so he sets out to hunt for work. The game takes place in post-World War III San Francisco in December 2042. After the devastating events of the nuclear war, many major cities have been rebuilt (as is the case with New San Francisco), though certain areas remain as they were before the war. The war also left another mark on the world: the formation of two classes of citizens. Some people have developed a natural resistance against radioactivity, the "Norms" – everybody else is a Mutant in some form.
Under a Killing Moon is being rebuilt from the ground up in Unreal Engine 5: the same Chandler Avenue, the same detective soul, the same cult-classic weirdness, now with new explorable environments, modern controls, upgraded FMVs, new interactions, and atmospheric effects that finally make Old San Francisco feel alive.
This Kickstarter exists to fund a faithful remake of Under a Killing Moon, the cult FMV adventure that introduced many players to Tex Murphy's strange, funny, rain-soaked corner of post-war San Francisco.
The aim is not to sand away the personality of the original. The aim is to rebuild the game so players can finally walk through the places the 1994 version could only imply: Rook's Pawnshop, Louie's Brew & Stew, Golden gate hotel, Coit tower, and the connected spaces around Chandler Avenue.
Original vs Remade
Why This Remake
Speeder Under a Killing Moon blended full-motion video, comedy, sci-fi noir, detective work, and strange post-war San Francisco atmosphere in a way few adventure games ever attempted. It built a world people still remember decades later.
Sneakers and Fedoras But returning to the original today is difficult for many players. The graphics and controls are dated, navigation is fragmented, video quality is limited by 1994 capture technology, and some places that felt real were only visible through FMV sequences.
The remake keeps the story, tone, characters, and spatial identity intact while rebuilding the experience as a modern 3D adventure that new players can actually pick up and play. From Big Finish Games: Today, we're excited to share something very special with the Tex Murphy community.
For years, fans have asked what it would be like to experience Under a Killing Moon with modern technology while preserving the heart, humor, and atmosphere that made the original such a beloved classic. Now, that vision is taking shape with Tex Murphy: Killing Moon Rising, a fan-made remaster (headed up by Yuval Dorfman) that has earned the support of many members of the original Tex Murphy family. Chris Jones, Aaron Conners, and other longtime contributors have been cheering this project on as it brings Old San Francisco back to life for a new generation.
Built in Unreal Engine 5, Killing Moon Rising aims to faithfully recreate the world of Under a Killing Moon with modern visuals, enhanced exploration, updated controls, remastered FMV sequences, and expanded environments while staying true to the spirit of the 1994 original. Today, the Kickstarter campaign is officially live. If Tex Murphy's adventures have ever made you laugh, scratch your head, or lose yourself in the streets of Old San Francisco, we invite you to take a look and help make this dream a reality.
The moon is rising once again. Happy Gaming!
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Re: Announcing Tex Murphy: Killing Moon Rising
[Re: BrownEyedTigre]
#1367691
4 hours ago
4 hours ago
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Joined: Apr 2008
Posts: 471 L.I. NY
revco
Settled Boomer
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Settled Boomer
Joined: Apr 2008
Posts: 471
L.I. NY
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Sweet...TY for letting us know.
RevCo
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Re: Announcing Tex Murphy: Killing Moon Rising
[Re: GreyFuss]
#1367696
4 hours ago
4 hours ago
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Joined: Jan 2004
Posts: 85,248 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 85,248
In the Naughty Corner
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Always love hearing Chris Jones voice again and a remake of an original buuut....what Happened to the remake of Pandora Directive that had been in the works?.  This is a fan made game that they are giving their blessings to. Not created by Big Finish Games. No updates on Pandora Directive remake in a very long time!
Don't feed the Trolls
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Re: Announcing Tex Murphy: Killing Moon Rising
[Re: BrownEyedTigre]
#1367704
2 hours ago
2 hours ago
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Joined: Jun 2006
Posts: 3,709
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,709
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Always love hearing Chris Jones voice again and a remake of an original buuut....what Happened to the remake of Pandora Directive that had been in the works?.  This is a fan made game that they are giving their blessings to. Not created by Big Finish Games. No updates on Pandora Directive remake in a very long time! Thank you Sheriff 
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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