Re: Two Worlds release date
[Re: oldman]
#191932
08/21/07 01:06 PM
08/21/07 01:06 PM
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Trail_Mystic
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I knew I shouldn't have read this topic all the way through, I just knew it. I can feel another one of those email purchase verifications coming on again.....errrrgggggh....must.....resist.....temptation..... must....buy.....groceries....must....not.....make...up.... stories...to....girlfriend....why.....I....bought.....so..... many.......games........this......month.....errrrghhhh!
I feel a lot more like I do now, then when I first got here
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Re: Two Worlds release date
[Re: Rowan]
#193228
08/24/07 03:00 PM
08/24/07 03:00 PM
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Joined: Jan 2002
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nickie
Grand wizard of high mucky muck
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From looking at the game forum, it apparently is at some stores, sold out already at others, and others are expecting their games next week...
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: Two Worlds release date
[Re: lindy236]
#193308
08/24/07 06:39 PM
08/24/07 06:39 PM
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nickie
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Thanks Lindy. You must have iron self control to wait until winter!
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: Two Worlds release date
[Re: lindy236]
#193317
08/24/07 07:02 PM
08/24/07 07:02 PM
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oldman
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I picked mine up at Gamestop today. Have installed it and played through the first quest and traded some equipment at my first town.
The gameplay is not as good as Morrowind (but very few are). It's not too hard so far. The inventory is rather small. I ran out of room before I made it to my first trader. I have done a couple of fights and didn't die so, for me, that is a good sign. Also there is a god mode cheat in case I need it and I usually do.
I guess I'll have to read the manual now and figure how leveling up etc works.
It looks like there will be a lot of gameplay ahead though.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Two Worlds release date
[Re: oldman]
#193320
08/24/07 07:17 PM
08/24/07 07:17 PM
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nickie
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I hope you enjoy it Oldman! I suppose you can't get that Tiger for a while...
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: Two Worlds release date
[Re: nickie]
#193354
08/24/07 09:31 PM
08/24/07 09:31 PM
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Yeah Nickie the Tiger is calling me (I'm really anticipating Sacred 2) but I'll just have to be patient with Two Worlds for a while. I forgot to mention that this game is pretty much keyboard controlled. You use the mouse to fight and right click for magic and you control the movement of the camera with the mouse. The controls are very similar to those in TR Anniversary. Also, you don't need the CD in the drive to play the game. Well now it's back to studying the book. I also bought the Strategy Guide with the game so maybe I'll get it down in a few days. (I'm pretty slow learning new RPG's)
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Two Worlds release date
[Re: lindy236]
#193382
08/25/07 01:11 AM
08/25/07 01:11 AM
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nickie
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Well Lindy, you sound like me! That's great that you two are going to play it now - guess that means you'll know the answers when the rest of us get there! What do magic users do with the power up spells? I knew you could put them on a weapon, but never heard anything else. Oldman - I'm with you in looking forward to Sacred 2 - Sacred just had that special charm to it.
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: Two Worlds release date
[Re: lindy236]
#193391
08/25/07 03:07 AM
08/25/07 03:07 AM
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Well Lindy I just found some and didn't know what they were for until I read your post. Used one on my sword. South Peak gives you a bonus for registering. I did and they sent me an email with a bonus code. Used it and got a really powerful sword which has saved me a lot. Before that I was dying all the time.
Now I'm looking for one more magnesite to get my second teleport stone and I've done about 3 more different side quests while looking. If you happen to run into any let me know.
Having fun with the game. Lost track of time and it's already late. Guess I'll call it a night.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Two Worlds release date
[Re: lindy236]
#193643
08/25/07 04:34 PM
08/25/07 04:34 PM
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Sorry Lindy. I was mistaken about god mode. The cheats I found are here: http://www.gamewinners.com/DOSWIN/bltwoworlds.htmhttp://www.gamefaqs.com/computer/doswin/code/914403.htmlThanks for the tip on the inventory. I just hit the hand and the game refuses to load items when my inventory is full. Maybe if I do the thing with the arrows and manually put the items in it will take. I think what you are talking about on the items turning green is that is the games way of comparing items. If you have a sword equiped and you click on another sword the stats for both swords appear. Also if you click on a usable item then every thing it can be used with turns green. Still looking for another magnesite crystal. If you find an extra one meet me at Redisnos teleport and we'll have a cup of grogg and talk it over.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Two Worlds release date
[Re: lindy236]
#193684
08/25/07 06:37 PM
08/25/07 06:37 PM
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Good to know about the doubling up on items thanx. Well I found out what my problem was on inventory. As you get stronger you can carry more. It's not the space it's the weight. Should have remembered that from previous RPG's. I did the quest for the thieves cave and found the magnesite I need and I now have three teleport stones. There's also a quest south of Komorin called Troubled Horse Breeder. When you complete his quest he gives you a horse. Riding the horse takes some getting used to but it's really great to travel once you get the hang of riding. Well it's back to looking for my sister. Maybe I'll see you in the caves.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Two Worlds release date
[Re: lindy236]
#194979
08/28/07 04:33 PM
08/28/07 04:33 PM
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Just thought I'd add a couple of tidbits. 1st and foremost there is a great game guide on line which solved a couple of my problems already. Did I say it's free? http://guides.gamepressure.com/twoworlds/Also when you die in this game you are taken to the nearest health place (forget what they're called) brought back to life with full health and mana and don't lose any quests or anything. Cool You can do combat using sword, magic or both. Although I've found the magic a little weak so far. I guess you can build the magic up but I'm more of a hacker and slasher. There is also something about becoming a Necromancer and I read something about being good or evil but I don't really understand it all yet.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Two Worlds release date
[Re: oldman]
#194984
08/28/07 05:00 PM
08/28/07 05:00 PM
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nickie
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That's fantastic Oldman, thanks! It looks very thorough. Sounds like you are still having fun with the game?
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: Two Worlds release date
[Re: Debra]
#195067
08/28/07 08:37 PM
08/28/07 08:37 PM
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Hi Debra, I haven't really stored anything on any horses yet. I've lost two of them and found one again. Once you have 3 teleporter stones the travel is much simpler without the horses in my opinion. I use them once in a while when I can remember where I left them. As far as money cheats, here is a couple of sites. http://www.gamewinners.com/DOSWIN/bltwoworlds.htmhttp://www.gamefaqs.com/computer/doswin/code/914403.htmlI assume you read my post above about the game guide. It has a great map and an answer to all quests main and side.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Two Worlds release date
[Re: oldman]
#195524
08/29/07 08:35 PM
08/29/07 08:35 PM
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Thanks Oldman! I got the teleporter stones and I got my bonus sword that came with the collector's edition. It's way over powered but just right for me I just finished running into Brumhill (?) and getting the Moon Eye finally. I have so many side quests that it's daunting, but I'm getting better at getting around now and with a little extra coin I have a good set of armor. I even bought some extra skills at archery. Are you still enjoying the game? What level have you reached?
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Re: Two Worlds release date
[Re: Debra]
#195546
08/29/07 09:20 PM
08/29/07 09:20 PM
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Hi Debra,
I'm moving right along. Just had the game crash and I had forgotten to save so I probably lost an hour of gameplay. (edit) I went back to the game and the autosave had saved just before my crash so I didn't lose anything. Whew!
I'm at level 31 and have gotten a couple of the main quest items. You'll find that you have to complete a lot of the side quests in order to get the main quest done.
This game has gotten my attention. I find that I sit down to play for an hour and 4 hours later I'm still going.
Row I haven't messed with alchemy at all so I can't help you there. I did put a couple of items in the pot once and it cooked them into something but I don't remember what it was and it didn't impress me.
As far as the Ghosts there are stones you can collect that add spirit damage to weapons and I used a couple on my sword. The sword that I got with my bonus worked great on Ghosts. If you didn't or don't want to do the registration to get the bonus you can always cheat. The sites I listed earlier in this thread have all the bonus codes listed.
Have fun and any questions holler.
Last edited by oldman; 08/29/07 09:56 PM. Reason: Added stuff
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Two Worlds release date
[Re: oldman]
#195766
08/30/07 10:57 AM
08/30/07 10:57 AM
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lindy236
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You will find a trainer for Alchemy so you can put skill points in to make better potions and such. If you kill Reapers take their meat to make healing potions. Put two pieces in the spaces above the pot, if it is the same ingredient it will double up in the same space which is okay. You must have more than one ingredient to make something. Now click on the pot and you will have a potion for healing. You can give your new potion a name and you can save the formula, so next time you can just click on it and it moves the ingredients over click on the pot you have your potion. You can also use minerals to make power-ups which is the main ingredient for these. It must be a permanent-effect mineral,otherwise you will have a trap or bomb. I don't make to many of these because I seem to find plenty. I do make healing potions. Plants also make healing potions. Save your game and just play around to see what you can make. Trainers in this game are very expensive. They charge 10,000 in gold to teach you a new skill. The one that teaches alchemy said 10,000, but when I asked again he change to 3,000 So I don't know what happen there. He also teaches Necromancy. I'm at level 32. I had one quest that was bugged, but later on it worked.
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