Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
#579762
12/21/09 01:53 PM
12/21/09 01:53 PM
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Moondancer
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Yup, I also thought it couldn't hurt, so I just tossed in what I wasn't using for myself.
Playing on normal, I didn't even need all the armies at my disposal - in fact, I could have done the entire thing with only the dwarves alone, although I used the mages for the very final bossfight.
All of it was a bit too easy, I thought. I simply couldn't believe the final boss went down so quickly...
If I ever get the time to play it again, it will definitely be on Hard or Nightmare.
`Curiouser and curiouser!' cried Alice
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Re: Dragon Age: Hints and Helps Here
[Re: Asha'man]
#583077
01/01/10 07:20 PM
01/01/10 07:20 PM
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Joined: Nov 2007
Posts: 1,827 land gal just wanna have fun
Sherryah
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I am in Red castle and killed everything but smiths daughter I sent her home, on main floor. I am facing a door that is locked and needs a key. Where do I find the key? I have no open doors that I can see on this main floor. The blood mage I left locked up in cell. I looked at walkthrough but still can't find the key. Thanks in advance.
EDIT.........I am trying to get to the 2nd floor.
Last edited by Sherryah; 01/01/10 07:21 PM.
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Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
#583140
01/01/10 10:27 PM
01/01/10 10:27 PM
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Joined: Jun 2001
Posts: 374 Northern California
toger
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If you've encountered a locked door then it's most likely the castle vault. You'll need to find/defeat the possessed Chamberlain to get that key.
While inside the castle, you should be able to bring up the map and locate the available exits (double arrows) as long as you've revealed the entire map (by going into all the rooms)
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Re: Dragon Age: Hints and Helps Here
[Re: toger]
#583309
01/02/10 01:12 PM
01/02/10 01:12 PM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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Sherrah have you opened the gate in the courtyard yet? There's another important battle there and I believe you have to do that to progress.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
#583420
01/02/10 08:58 PM
01/02/10 08:58 PM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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I always use Wynne and Morganna. Wynne to heal and Morganna for power spells. I recommend getting Cone of Cold and Fireball as soon as possible. These spells are really helpful. If you haven't been to the circle I suggest going there next. That's where you'll meet Wynne. Also as a hint whichever character you use as a rogue, at level 14 they can get the Ranger Specialization. This gives them a summon spell that gives you a 5th companion basically and the summoned beasts are pretty powerful.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Dragon Age: Hints and Helps Here
[Re: oldman]
#583593
01/03/10 01:00 PM
01/03/10 01:00 PM
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Joined: Aug 2004
Posts: 2,402 Lexington, Texas
Yankee Clipper
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How are characters included in the group. There is Commander Mabari, Morrigan, Alstair and Aeaen(spelling). Leliana helped me kill Loghain's thugs and I've freed Sten but thier icons are not displayed at upper left with the original 4. That page with all 6 characters appeared but only 4 portraits at bottom of page. I think Oblivion spoiled me for these kind of games.
Last edited by Yankee Clipper; 01/03/10 01:02 PM. Reason: spell
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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Re: Dragon Age: Hints and Helps Here
[Re: Yankee Clipper]
#583597
01/03/10 01:05 PM
01/03/10 01:05 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
OP
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OP
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Yankee, if you go to your camp, and then try to leave it you should get a screen with 4 slots. You rotate through the characters and pick the one want, and hit Accept I think.
When your party is complete, you head on out. :wave12:
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Dragon Age: Hints and Helps Here
[Re: looney4labs]
#583657
01/03/10 03:30 PM
01/03/10 03:30 PM
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Joined: Aug 2004
Posts: 2,402 Lexington, Texas
Yankee Clipper
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Aaah, so you only have a party of 4 - darn I want the 6 - too bad. Maybe I'll stay with the original - I know I'll not give up the hound. Really don't like the fighting controls.
I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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Re: Dragon Age: Hints and Helps Here
[Re: Yankee Clipper]
#583678
01/03/10 04:35 PM
01/03/10 04:35 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
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OP
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Yep, only 4 and I'm with you--I want 6 or 8 or 12--the more the merrier and the less damage I take :rotfl12:
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Dragon Age: Hints and Helps Here
[Re: looney4labs]
#583737
01/03/10 06:51 PM
01/03/10 06:51 PM
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Joined: Nov 2000
Posts: 8,793 Canada
hagatha
BAAG Specialist
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BAAG Specialist
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I'm not sure if this has been covered before, but I can't figure out how to unlock specializations. For example, my newly-acquired elf assassin has offered to train any rogue in my party to be an assassin, and then I get a message that the specialization has been unlocked, but my PC is a mage, so it obviously doesn't affect her, and I don't see any changes to Leilana. He actually says I should send the person to him, but I have no idea how to do that.
Also, I saw a book to train the ranger skills, and I bought it, wanting to give it to Leilana, but I couldn't find it in my inventory afterwards. In fact, I never see the books I purchase in my inventory, so I've just always reloaded. Consequently, no specializations yet.
Also, a couple of times I'm sure someone has said something in the course of a quest that indicated specializations unlocking, but I've not seen any newly available specializations in any of my party members. I hope I haven't missed anything important, but this just doesn't seem to be working.
I think I'm quite ready for another adventure.
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Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
#583824
01/04/10 01:10 AM
01/04/10 01:10 AM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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Hagatha each class has 4 specializations but they can only choose 2 of the four and that is only if they have been unlocked. However you only get a point to choose one at levels 7 and 14.
In your case of Leilana I believe she comes with the bard skill already. So you won't be able to add the ranger skill until she reaches level 14.
Each time a character reaches level 7 they will have one point for specialization and then when they reach 14 another point. If the skill is already unlocked you can choose it otherwise you have to buy a book or get a character to teach the skill.
I hope I didn't confuse the issue more. It's a little hard to explain really.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
#584069
01/04/10 09:28 PM
01/04/10 09:28 PM
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Joined: Nov 2000
Posts: 8,793 Canada
hagatha
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Got it. Thanks. Leilana is just about to reach level 14.
I think I'm quite ready for another adventure.
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Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
#584126
01/05/10 02:38 AM
01/05/10 02:38 AM
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Posts: 1,827 land gal just wanna have fun
Sherryah
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Thanks Hagatha for asking, I am level 11 and had the same thing happen to my rogue the book disappeared and I searched in vain in the inventory. Do buying the Tomes work with that special bonus in the glitch that I love in the game? I finally just finished the nature of the beast and my husband was showing me his dis-approval because I played 24 hours to finish it. He says he misses seeing my face it is always in the computer. I showed him my character profile which I think looks really pretty, but well he just shook his head and said " that is not the same thing. " "I've posted some tips for people about the end fight in the Brecilian forest quest, but I've put spoiler tags for the benefit of people who had not reached that point yet. Read only if your stuck. Any way the war with Zethron and the Werewolves was not easy . The Werewolves were not my problem it is Zethron that was brutal. [spoiler]I had my rogue and Lilian the Bard left, and we took him down with arrows but he gave up and said enough! He ended up killing himself and the lady of the forest also. The Elves are now free of the curse. The Werewolves are now happy to be human. All I got out of it was Swiftrunners shield. [/spoiler] My suggestion for anyone fighting the Werewolf quest and ultimate battle with Zethron, mispelling name sorry the keeper of the elves. You use arrows hit him from afar, take your party and run for the side door so you can have some protection. Make sure you have fire and ice protection and shock if you can. Let the werewolves and him battle and try to stay away from him. [/spoiler] Oh Oh and now I just got 3 new games, Oblivion, Morrowind, and Nancy Drew at Wavery Academy. EDIT.............There were 2 chests I could not open in the Ruins of the Werewolves. I suppose that means I have to return because I also have a jug of water. I saw the altar but what do I do with the jug I filled with the magical water? I know it goes on top of the altar but there is no option to do this yet? How do I get through the elven gates in Denarian? They are locked and I cannot find all the houses to mark the bloody handprint on the doors. Please help I read the hints but can't find the answer to these questions. Thanks in advance
Last edited by Sherryah; 01/05/10 09:25 PM.
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Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
#584128
01/05/10 03:49 AM
01/05/10 03:49 AM
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Joined: Mar 2008
Posts: 617
Moondancer
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Oops, Sheryah, you might want to put some spoiler tags in your post there since the twist in the ending of the Brecilian forest quest was pretty much a surprise for me, and finding out about it in advance, would be pretty much a spoiler, I think.  About the gates to the Elven Alienage: You cannot go in there for a long time. Only once you have gathered all your armies, and you are almost ready for the final part of the game, will you be able to go into that area.  You could always try looking for those houses in some of the other areas that you can go to when you visit "other" eareas of Denerim by using the fast travel thingie.  Yes, the Tomes do work with that special glitch - once you have unlocked a speciality, you have it for keeps.  The jug of water and the fountain and altar have to do with a seperate sidequest. You will pick up information about that in the area. Be sure to check your notes in your Codex (Quest related notes) in case you might have done so already. Enjoy!
`Curiouser and curiouser!' cried Alice
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Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
#584387
01/05/10 09:30 PM
01/05/10 09:30 PM
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Joined: Nov 2007
Posts: 1,827 land gal just wanna have fun
Sherryah
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 Moondancer, I don't want to spoil the quest so it is a good suggestion that you gave me to put spoiler alert. I would have done this many times before in my postings but never realized the spoiler tags are so easy to insert. Thanks Moondancer for teaching me how to use them. Warning now people I have a new addiction and it is spoiler alerts they are are quite fun!  :tweety: EDIT................ Moondancer I don't understand when you write about the travel thingie you mean the map? You wrote You could always try looking for those houses in some of the other areas that you can go to when you visit "other" eareas of Denerim by using the fast travel thingie. Thanks Pokey and everyone for information on elves gate now I understand why I can't get in yet. Can someone please tell me where in Denarian I can find fozzle the mage's item he is looking for it is a side quest? and most likely spelling his name wrong. Thanks in advance. BTW I started playing oblivion and Morrowind but in my opinion there is no better game than Dragon Age. The others are not keeping my interest. I sure hope there will be sequels to Dragon Age and they keep all the stories and dialog the game is awesome to say the least. If anyone can recommend another like this besides Witcher enhanced and Sacred 2 which I also enjoy, please let me know.
Last edited by Sherryah; 01/05/10 09:41 PM. Reason: another question
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Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
#584457
01/06/10 01:59 AM
01/06/10 01:59 AM
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Joined: Mar 2008
Posts: 617
Moondancer
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EDIT................ Moondancer I don't understand when you write about the travel thingie you mean the map? You wrote
You could always try looking for those houses in some of the other areas that you can go to when you visit "other" eareas of Denerim by using the fast travel thingie.
Sherryah, do you remember when you went to Denerim first, and you fought some gangs in the back streets and back alleys of the city? You had to go to that gate exit from the main market, that gives you map travel options, but for the city. I do believe that I saw one of those houses in one of those areas. Please don't shoot me if I'm wrong, though.  I'm afraid the word fozzle doesn't ring a bell for me - maybe it does for someone else?
`Curiouser and curiouser!' cried Alice
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Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
#584479
01/06/10 05:55 AM
01/06/10 05:55 AM
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Joined: Sep 2002
Posts: 3,798 Sweden
Drizzt
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So...how do you actually backstab with a rogue? My rogue never seems to get any backstabbing bonus, despite using stealth before attacking.
Are they dead? Yes. Unlike you they have but one life...and they wasted it for your sake!
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Re: Dragon Age: Hints and Helps Here
[Re: Drizzt]
#584507
01/06/10 07:53 AM
01/06/10 07:53 AM
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Joined: Mar 2008
Posts: 617
Moondancer
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So...how do you actually backstab with a rogue? My rogue never seems to get any backstabbing bonus, despite using stealth before attacking. Are you literally getting around to the back of the opponent where the black part in the red circle surrounding him is? That black area is supposed to be the area that is vulnerable to backstabs. Some characters might have a btter defense against this, and their black area will be smaller or even non-existent.
`Curiouser and curiouser!' cried Alice
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Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
#584598
01/06/10 01:10 PM
01/06/10 01:10 PM
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Joined: Oct 2006
Posts: 1,617 Denmark, Europe
Karsten
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If DA: Origins is like any other Bioware game, you'll need to go the map's edge(s), then a symbol that looks like a wheel should appear. As for continuation of the story be sure to keep your eyes out for March 16th. The Expansion 'The Awakening' is coming. Here's the full press release and here's the thread on the Bioware forums thread, and here's the Dragon Age page for The Awakening. The Awakening You'll get the continue the fight after the endgame, there's 5 new companions you can recruit and some new monsters as well. Pricing seems to be 40 US dollars for 15 hours of gameplay - or so it is rumored.
Last edited by Karsten; 01/06/10 01:16 PM. Reason: added info about The Awakening
Adventure gaming is fun
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