TwinBottles...
One area for improvement, the hidden objects were very tiny, and not entirely defined by the graphics. At times I wasn't entirely certain of what I was looking for...and it was by sheer dumb luck that I found them, often by random clicking.
Do NOT change the vivid characterizations and voice acting. Your characters had personality and substance! You made them 3 dimensional in a 2 dimensional media! I can't say that about many games I've played.
Thank you...

JK
Just realized I needed to submit this via the link. Duh!