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Re: Guild Wars 2 [Re: GuybrushThreepwood] #647818
08/21/10 10:48 PM
08/21/10 10:48 PM
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GuybrushThreepwood Offline OP
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Guild Wars 2 wins Best Online Game award: http://www.arena.net/blog/guild-wars-2-wins-gamescom-best-online-game-award

Not sure what that says for the industry if a game that doesn't even exist (except as a demo that is NOT playable online) yet wins such an award


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #647938
08/22/10 12:11 PM
08/22/10 12:11 PM
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GuybrushThreepwood Offline OP
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Oh brother. Now Anet is winning about leaked videos spoiling necromancer skills reveal planned for later this week. Wouldn't have been any leak if they had kept their word and revealed Necromancer BEFORE Gamescom. I hope they learned their lesson.


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #648787
08/25/10 12:25 PM
08/25/10 12:25 PM
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GuybrushThreepwood Offline OP
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Finally necromancer on Guild Wars 2 page, with official vidoes: http://www.guildwars2.com/en/the-game/professions/necromancer/


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #648959
08/26/10 12:53 AM
08/26/10 12:53 AM
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Land of Hamlet
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Can it be played with just the mouse?


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Guild Wars 2 [Re: misslilo] #649061
08/26/10 08:46 AM
08/26/10 08:46 AM
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Probably not because now there is more movement, including jumping and swimming. I'm a little worried about that myself.


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #649262
08/27/10 12:40 AM
08/27/10 12:40 AM
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HD videos of live demo from Gamescom are available at PlayMassive.de this is a German web site so the text is in German but the video is from Anet and is in English. The demo session is divided into three parts. They mostly follow a level 1 human but there is a short section on a level 40 charr.

Last edited by GuybrushThreepwood; 08/27/10 12:43 AM.

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Re: Guild Wars 2 [Re: GuybrushThreepwood] #649349
08/27/10 09:35 AM
08/27/10 09:35 AM
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Thanks Guybrush! wave

How long have you been a Guild Wars guy?

Last edited by looney4labs; 08/27/10 06:28 PM.

"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2 [Re: looney4labs] #649353
08/27/10 09:51 AM
08/27/10 09:51 AM
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Playing for not quite two years.


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #649502
08/27/10 06:29 PM
08/27/10 06:29 PM
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Alabama
looney4labs Offline
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Do you have multiple toons or have you stuck with one?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2 [Re: looney4labs] #649549
08/27/10 09:49 PM
08/27/10 09:49 PM
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In the original Guild Wars I have 20 characters (two are just there to hold extra stuff). Whenever I felt like trying something different I made a new character. You get 4 character slots to start with plus 2 more if you add a second campaign. They don't add any for third campaign. After those 6 you have to buy character slots. How Arenanet makes money since they don't charge a monthly subscription fee.

I've already got 3 characters in mind for Guild Wars 2: sylvari elementalist, asura warrior, norn ranger. Haven't decided which race will be necromancer and of course I don't know what the other 4 professions are yet. They haven't said how many character slots will come with the game yet, the probably haven't decided.




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Re: Guild Wars 2 [Re: GuybrushThreepwood] #649666
08/28/10 09:47 AM
08/28/10 09:47 AM
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Guybrush, that is a lot of characters....Do you have a favorite?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2 [Re: looney4labs] #649684
08/28/10 10:42 AM
08/28/10 10:42 AM
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I just logged into my first character, Ramei Arashi and found he had received his 2nd year birthday present (each character gets one every year). When I double click on it it will turn into a miniature version of a randomly chosen character or monster. I got a fire imp.


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #649994
08/29/10 04:33 PM
08/29/10 04:33 PM
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Wow, that is really nice....I love pets happydance


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2 [Re: looney4labs] #652659
09/08/10 02:49 PM
09/08/10 02:49 PM
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Maybe now that cons over they'll be posting more news, but none yet today.


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #652888
09/09/10 11:06 AM
09/09/10 11:06 AM
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thanks Guybrush for keeping us in the know wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2 [Re: looney4labs] #652913
09/09/10 12:53 PM
09/09/10 12:53 PM
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Oh no. Now they're going to be going to France. I should have figured since they give interviews in English, German and French. Wish they'd stay away from cons. When they're at cons they're not working on the game and the official web site doesn't get updated.

Here's a transcript of part of an interview they gave to game site Ten Ton Hammer: http://www.tentonhammer.com/gw2/features/interviews/pax-combat


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #653887
09/13/10 08:04 AM
09/13/10 08:04 AM
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More of the Ten Ten Hammer interview with one of the game designers: http://www.tentonhammer.com/gw2/features/interviews/story-and-progression

Part 3 next week.

Last edited by GuybrushThreepwood; 09/13/10 08:19 AM.

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Re: Guild Wars 2 [Re: GuybrushThreepwood] #653910
09/13/10 10:36 AM
09/13/10 10:36 AM
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Thanks Guybrush! wave



Quote:
Wish they'd stay away from cons. When they're at cons they're not working on the game and the official web site doesn't get updated.


rotfl


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2 [Re: GuybrushThreepwood] #654318
09/14/10 11:38 PM
09/14/10 11:38 PM
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Sunday, September 19th is International Talk Like a Pirate Day. In celebration the original Guild Wars will have random drops of grog 12:00 noon PDT on Friday, September 17th to 11:59 PM PDT on Tuesday, September 21st. You have to kill monsters in PVE to get the grog. Drinking grog adds points to Drunkard title, makes the screen go red and shaky (unless you turned off the video effects) and has your character talk like a pirate (in text only).

Grog is a level 5 drunk. The most effective way to add to drunkard title is: drink a 5 wait one minute and drink a 1 drink like hunter's ale or dwarven ale. Then wait 1 minute and drink another. Keep doing this until you run out of 1s. Then you let your character slowly sober up. Its a bit confusing a level 5 drink actually only gives you 3 minutes of drunk, first and last don't count. Drinking two 5s is a waste so don't do it unless you just like talking like a pirate. The hard part about getting drunkard title is you can't map out or you sober up instantly. So you either get drunk in a town, outpost or guild hall and do nothing else but drink or you get drunk in an explorable area, mission or dungeon and try to fight drunk. That can be fun but frustrating since you can't see what you are doing. There are actually skills that give you some benefit while drunk.

I takes 1000 minutes of being drunk to get level 1 title, then 10,000 to get level 2 which is maximum for this title. I still don't have level 1.

Note: only grog makes you talk like a pirate and it only drops during the holiday. Other drinks give you different dialogues. Some have other visual effects. Absinthe for example causes a flash of green fire around you and then turns your screen green. Witch's Brew turns your screen orange.



Last edited by GuybrushThreepwood; 09/14/10 11:38 PM.

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Re: Guild Wars 2 [Re: GuybrushThreepwood] #654805
09/16/10 09:35 PM
09/16/10 09:35 PM
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Re: Guild Wars 2 [Re: GuybrushThreepwood] #655060
09/17/10 11:27 PM
09/17/10 11:27 PM
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Re: Guild Wars 2 [Re: GuybrushThreepwood] #655649
09/20/10 12:51 PM
09/20/10 12:51 PM
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More of Ten Ton Hammer interview, not many answers, the questions seem to be about things they haven't developed yet: http://www.tentonhammer.com/gw2/features/interviews/core-gameplay

According to this interview http://www.killtenrats.com/2010/09/20/guild-wars-live-team-interview/ there will be more content added to the original Guild Wars, including a new hero.


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #655846
09/21/10 12:04 PM
09/21/10 12:04 PM
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Thanks Guybrush, it seems to be getting better and better wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2 [Re: looney4labs] #655860
09/21/10 01:17 PM
09/21/10 01:17 PM
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Guild Wars 2 to have applications for iPhone, iPad, iPod, and Android smart phones as well as the web: http://www.arena.net/blog/gaming-outside...ience#more-3190


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Re: Guild Wars 2 [Re: GuybrushThreepwood] #656092
09/22/10 01:31 PM
09/22/10 01:31 PM
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Wow, those phone apps are spreading wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
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