Lol! Well, they'd only have a trickle of sales if they billed it as an art experience, Tomer. "Game" at least gets people to look at it and decide they might like to have it. Or not.
I personally don't care for games like Myst...or experiences or whatever, so that wouldn't be an incentive for me. Not a lonely-landscape or puzzle-mad person.
Well, fui! You edited your post and now mine doesn't make any sense! If it ever did.

Here's the
Kotaku review.
Gil.