Re: Doctor Who: The Adventure Games -- The Gunpowder Plot -- A Review by Becky
[Re: Becky]
#791556
02/28/12 02:12 PM
02/28/12 02:12 PM
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Joined: Jan 2004
Posts: 83,830 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,830
In the Naughty Corner
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Thanks for the interesting read Becky! Ana
Don't feed the Trolls
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Re: Doctor Who: The Adventure Games -- The Gunpowder Plot -- A Review by Becky
[Re: BrownEyedTigre]
#791612
02/28/12 06:26 PM
02/28/12 06:26 PM
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Joined: Nov 2000
Posts: 34,864 United Kingdom
Mad
Sonic Boomer
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Sonic Boomer
Joined: Nov 2000
Posts: 34,864
United Kingdom
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Thanks for that review, Becky !! But Dr Who AND timed sequences ?? Definitely not for me. I dislike both intensely
Time : The Most Precious Commodity
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Re: Doctor Who: The Adventure Games -- The Gunpowder Plot -- A Review by Becky
[Re: Becky]
#792221
03/02/12 02:09 AM
03/02/12 02:09 AM
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Joined: Feb 2009
Posts: 217
jfcwilson
Settled Boomer
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Settled Boomer
Joined: Feb 2009
Posts: 217
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Should be interesting. I loved the old Tom Baker doctor. Thanks Becky!
Currently working on: The Factory(suspense-thriller, coming 2015)
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Re: Doctor Who: The Adventure Games -- The Gunpowder Plot -- A Review by Becky
[Re: jfcwilson]
#792435
03/02/12 11:55 PM
03/02/12 11:55 PM
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Joined: Dec 2009
Posts: 130
JoAJ
Settled Boomer
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Settled Boomer
Joined: Dec 2009
Posts: 130
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Thanks for the link Becky. I've always loved the Dr. Who series. The whole lot, right from the beginning were replayed in Australia the year before last (from memory), I'd already seen most of them, just the odd one or two from right at the beginning that we'd missed. We used to watch when our son and later our daughter were small in New Zealand very many years ago (guess that dates me! ) but I've never played the games because most of the reviews didn't exactly give them a glowing report. However, after reading your review of the latest game I'm rather tempted but not at all sure about the creeping around bits. What I was wondering is, are they any harder than the action bits (lots of them! LOL) in Fahrenheit? That's the only so-called adventure game I've played that I guess should have been in an Action category, but found with perserverence it was worth the struggle, so if this Dr. Who game isn't any harder than that, then I guess it would be worth downloading.
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Re: Doctor Who: The Adventure Games -- The Gunpowder Plot -- A Review by Becky
[Re: Becky]
#792968
03/04/12 11:42 PM
03/04/12 11:42 PM
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Joined: Dec 2009
Posts: 130
JoAJ
Settled Boomer
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Settled Boomer
Joined: Dec 2009
Posts: 130
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Hi, I did buy the game, must say though that I couldn't even begin to play it yesterday. They're supposed to send an Activation Code - but all I got was a blank email until I actually joined Legacy International, which I really hadn't wanted to do but then I was able to ask on their Technical Help forum for the code which I received this morning.
Eventually got the game loaded etc (took forever too!!)and started to play the game, only one problem and that is that I can move around, that is walk and run, turn right/left and so on but I haven't been able to find out how to drop down or jump up. In the Control menu it just shows which keys to use, as I mentioned, about looking, walking etc. but nothing at all about jumping up or down. So..would you mind letting me know how to do these things, and maybe if you have to shoot etc. which keys you use to do that as well.
Thanks, Jo.
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Re: Doctor Who: The Adventure Games -- The Gunpowder Plot -- A Review by Becky
[Re: Becky]
#792999
03/05/12 06:48 AM
03/05/12 06:48 AM
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Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
OP
The Medieval Lady
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OP
The Medieval Lady
Sonic Boomer
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
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JoAJ -- as far as I know, there isn't a separate key for jumping or climbing -- when you need to do those actions, you position your body near the obstacle or gap and a "climb" command appears on screen and you just click with the left mouse and the player character climbs. (I don't remember jumping at all, off-hand.)
When you are doing stealth sequences, the player character automatically squats or drops down -- in fact, that's how you know that a stealth sequence is beginning.
There is a shooting portion while playing Rory, but you're only using a slingshot type of weapon, and once you get close enough to use it, you'll see a command and you click to use it automatically -- I discovered after some experimentation that, just for this item, you don't even have to get it out of the inventory in order to use it.
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