Legend of Grimrock
#815963
06/16/12 06:18 PM
06/16/12 06:18 PM
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hagatha
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I downloaded this game from GOG yesterday. What a blast. It's a 2012 release, but harkens back to old-school dungeon-crawl RPG's. No plot, all dungeon, silly monsters, no character development other than RPG leveling, no party interactions, just puzzles, traps and combat in damp, echoing hallways. If you're in the mood for some no-stress fun, check it out.
I think I'm quite ready for another adventure.
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Re: Legend of Grimrock
[Re: hagatha]
#815971
06/16/12 06:48 PM
06/16/12 06:48 PM
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Joined: Feb 2006
Posts: 2,249 Delaware
Tracy
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LOL Thanks Hagatha! I did the same thing! I've only played for a few minutes, but once I saw that it was alot like Stonekeep but with better graphics, I had to have it. I think you and I are becoming psychic btw...hmmmmmm Tracy, playing Morrowind today but glad to be reminded of Grimrock, maybe that'll be for tonight.
“It is never too late to be what you might have been.” ― George Eliot
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Re: Legend of Grimrock
[Re: hagatha]
#815997
06/16/12 08:30 PM
06/16/12 08:30 PM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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Ohhhhh I love dungeon crawlers Nobody cares if there is dust in them thare corners
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Legend of Grimrock
[Re: hagatha]
#816009
06/16/12 09:35 PM
06/16/12 09:35 PM
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Joined: Nov 2000
Posts: 8,224 B.C. Canada
hagatha
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Now I've run into a really fiendish puzzle. And I cannot work it out, though I made it to level three before I truly got stuck. But I have reached a thorough degree of stuckedness. I give myself about fifteen tries before cheating on this stuff - and thank goodness for YouTube and other obsessed gamers like us. What would I do without them? Oh, and I meant to add that it continues to entertain. It is literally just about moving forward, and in the process finding as many secret hideyholes as possible (that's where all the good weapons and stuff are located). Edit, a few hours later: Okay, now at level 3 things are getting hairy. Or rather, bitey. Next time I play i'm building my characters differently, that's for sure. I made it through level 3 but that's just a case of out of the pan, into the fire.
Last edited by hagatha; 06/17/12 12:25 PM.
I think I'm quite ready for another adventure.
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Re: Legend of Grimrock
[Re: hagatha]
#816139
06/17/12 01:52 PM
06/17/12 01:52 PM
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Joined: Nov 2000
Posts: 8,224 B.C. Canada
hagatha
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Looney, it is fun, and the character options are really good.
The one thing about this game is that it repeatedly throws the same kind of foe at you and if you aren't prepared for it, you're in for a ride. Fortunately, you can use all sorts of different tactics, so I got through, though with some effort and more than a few reloads.
The puzzles and secrets in the game are great. Some of them are quite challenging, either difficult to find, difficult to figure out, or difficult to execute. This is not a boring, obvious dungeon crawl, after all. It's a keeper.
I think I'm quite ready for another adventure.
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Re: Legend of Grimrock
[Re: hagatha]
#816142
06/17/12 02:14 PM
06/17/12 02:14 PM
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Joined: Feb 2006
Posts: 2,249 Delaware
Tracy
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Glad you've been finding your way Hagatha. I was into my Morrowind again last night and haven't delved back into Grimrock, but I like knowing that it's there....and that if I get stuck I know who to call. lol
Tracy
“It is never too late to be what you might have been.” ― George Eliot
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Re: Legend of Grimrock
[Re: hagatha]
#816174
06/17/12 05:50 PM
06/17/12 05:50 PM
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Joined: Nov 2000
Posts: 8,224 B.C. Canada
hagatha
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Tracy, maybe not! There are some puzzles that I've completed and then find I need to take the same path again, and the second time around is just as difficult as the first. I'm stuck right now, going in circles. At least I've cleared the area of enemies, so I can just cruise around, but still, I'm running out of supplies... One hint: Edit: I think I may have been defeated by a timed puzzle in level 4. I can't react fast enough. I know exactly what I have to do, but I can't do it. The movements involve turning and hitting a switch quickly and then moving again, and that's just what I can't do. Time to move on to something else for a while, I think. I'll come back to it later. Edit: Update. Got stuck, persevered, went on, and am stuck again in level 5. However, I managed to get past one truly evil timed puzzle after a surprisingly small number of tries. When I first saw it and figured out what I had to do I just about gave up right then and there. But I did it. This gives me hope for the current stuckness, which also involves a timed puzzle. This is a pretty tough game. I would recommend starting on the easiest setting. I wish I had!
Last edited by hagatha; 06/18/12 08:04 PM.
I think I'm quite ready for another adventure.
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Re: Legend of Grimrock
[Re: hagatha]
#816578
06/19/12 03:13 PM
06/19/12 03:13 PM
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Joined: Nov 2000
Posts: 8,224 B.C. Canada
hagatha
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I restarted on Easy, and the game is a lot more fun now. I was getting to the point where each enemy was almost too much for my party. I finally ended up in a narrow corridor with four high-level opponents and not a chance of even running away. I could've tried it 100 times and not succeeded, but the game is enough fun that it's worth starting all over. However, that'll teach me for trying the game on Hard the first time out.
Edit: Okay, I'm going to add this one last comment for anyone who thinks about getting this game: Buy it! Seriously. The more I play, the more I appreciate what's gone into this game. I've missed many secret areas just in the first five levels, and I thought I was being thorough. There's just so much to enjoy. It's a difficult game, but it's so worth it.
Last edited by hagatha; 06/20/12 02:58 PM. Reason: Additional comments
I think I'm quite ready for another adventure.
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Re: Legend of Grimrock
[Re: hagatha]
#817907
06/25/12 03:32 PM
06/25/12 03:32 PM
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Joined: Feb 2006
Posts: 2,249 Delaware
Tracy
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Thanks for the hints, Hagatha! I love this kind of game and can't wait to really get into it, but I wish that there was a strategy guide because that's the only way I made any progress with Stonekeep back in the day. Tracy
“It is never too late to be what you might have been.” ― George Eliot
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Re: Legend of Grimrock
[Re: Tracy]
#818335
06/27/12 12:46 PM
06/27/12 12:46 PM
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Joined: Nov 2000
Posts: 8,224 B.C. Canada
hagatha
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Tracy, no need for a strategy guide these days. When I get stuck I just Google my question and a dozen YouTube videos pop up showing the solution in great detail.
I think I'm quite ready for another adventure.
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Re: Legend of Grimrock
[Re: hagatha]
#818399
06/27/12 06:26 PM
06/27/12 06:26 PM
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Joined: Feb 2006
Posts: 2,249 Delaware
Tracy
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Ah! That's a great idea, Hagatha. While I'll always prefer old fashioned "paper" guides, seeing how someone else did something in a game would be really cool Thanks!
Tracy
“It is never too late to be what you might have been.” ― George Eliot
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Re: Legend of Grimrock
[Re: hagatha]
#823518
07/17/12 12:40 PM
07/17/12 12:40 PM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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Thanks Marian Did that help, Rowan?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Legend of Grimrock
[Re: hagatha]
#823726
07/18/12 02:43 PM
07/18/12 02:43 PM
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Joined: Jan 2001
Posts: 4,026 Toronto, Canada
Rowan
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I think I've reached a gamestopping puzzle: I am on level 4 called Archives in the Time and Tide section. I'm in front of a pressure plate with some open pits ahead of that. As soon as I step on the pressue plate there are 3 ticks and a portal opens ahead. I'm supposed to throw an object at the portal and the portal is supposed to carry the object to another pressure plate beside it. That will close the pit in front of me so I can progress. If I miss the portal then my object just falls into an open pit. However, I have hit the portal several times and my object ends up in another area beside me but not on the pressure plate. Is this a glitch or do I have to go mad with the timing of this puzzle?
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Re: Legend of Grimrock
[Re: hagatha]
#823732
07/18/12 03:09 PM
07/18/12 03:09 PM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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Rowan, the walkthrough at GameBanshee sounds as if you have to get the timing just right. Time and Tide & Secret Room
This area's puzzles are centered around timing and movement - specifically, moving across a series of pits and making effort not to fall in (although you'll be able to return just fine via some handy portals.
The first puzzle involves stepping on a floor switch and waiting for a portal to appear, which deposits the thrown item on the necessary switch. Three Throwing Knives are provided nearby for just that purpose. You'll get three "clicks" when standing on the switch, and the portal will appear on the fourth, so throw at that exact moment. If you're successful, the pits should close up and you'll be able to proceed.
What you may realize after completing this puzzle is that you can teleport yourself once the platforms have been raised over the pits - simply place an item on the floor switch and stand on the second platform from it, and you'll appear inside the room visible through the bars nearby. There's a very nice Book of Infinite Wisdom waiting for you, which grants its reader +5 Skill Points.
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Legend of Grimrock
[Re: hagatha]
#823739
07/18/12 03:34 PM
07/18/12 03:34 PM
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Joined: Nov 2000
Posts: 8,224 B.C. Canada
hagatha
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Rowan, You have to get the rock to the portal while the blue light is still shining - in other words the rock has to hit the blue light. (Edit: wait a couple of beats before chucking the rock. You'll get to know the timing soon enough).
It really is all about timing in this game, but I'm a total klutz and I've managed to do the timed puzzles after a few tries. There are some fiendish ones, but only one I gave up on (it was not necessary to complete in order to proceed). I amazed myself on a couple of them - didn't think I'd be able to get past them, but did fine.
Last edited by hagatha; 07/18/12 03:36 PM.
I think I'm quite ready for another adventure.
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Re: Legend of Grimrock
[Re: hagatha]
#823758
07/18/12 04:48 PM
07/18/12 04:48 PM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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Rowan, did you try putting an object on the pressure plate and transporting yourself?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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