A suggestion for developers
#933558
01/04/14 12:18 PM
01/04/14 12:18 PM
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Joined: Dec 2004
Posts: 497 Millbrook, New York
Cappy
OP
Settled Boomer
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OP
Settled Boomer
Joined: Dec 2004
Posts: 497
Millbrook, New York
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The developers have been very kind to us by listening to our ideas and, in some cases gripes, and by giving us a lot of options to choose from to personalize the game play. I would like to request one more option: allow us the ability to turn off the drop-down boxes used for collecting morphing objects, reaching achievements, finding specific articles or any of the other sideline features becoming more and more common in casual games. I know others may like this element in their game play, but I find the interruptions distracting and annoying and in the majority of cases have absolutely nothing to do with the game itself.
So please, Mr/Ms developer, give us the ability to opt out when you release your next game. Those who enjoy collecting and tallying can continue to do so. Those who do not can enjoy your game interruption free.
Thanks, Barb
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Re: A suggestion for developers
[Re: Cappy]
#933560
01/04/14 12:21 PM
01/04/14 12:21 PM
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Joined: Dec 2004
Posts: 2,845 Marietta, GA
Laurette
Addicted Boomer
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Addicted Boomer
Joined: Dec 2004
Posts: 2,845
Marietta, GA
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Cappy: I totally agree! Also find collectibles, morphing objects, etc., in general to be annoying. There should be an option to "opt" out of finding these things, as it takes away from the game-playing.
It's not that I'm smart, I just stay with things longer." (approx. quote from Albert Einstein.)
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Re: A suggestion for developers
[Re: Cappy]
#933607
01/04/14 04:58 PM
01/04/14 04:58 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
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I would like to request one more option: allow us the ability to turn off the drop-down boxes used for collecting morphing objects, reaching achievements, finding specific articles or any of the other sideline features becoming more and more common in casual games. Cappy: I totally agree! Also find collectibles, morphing objects, etc., in general to be annoying. There should be an option to "opt" out of finding these things, as it takes away from the game-playing. I recently have been playing more CEs due to sales and credits. I am disappointed that they seem to have less innovative and interesting puzzles in lieu of achievements, collectibles and morphing objects. One game actually collected a 'zoo' for me. These things seem like just fillers. The award banners are distracting and often laughable in their praise of such minor progress. I've recently been playing FEWER CE's because they add this annoying "feature." Sometimes the SE doesn't have the "achievements," and to me the lack of them is a major positive. I'm even considering dropping my Big Fish membership because of this annoyance.
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Re: A suggestion for developers
[Re: Jenny100]
#936366
01/21/14 03:15 PM
01/21/14 03:15 PM
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Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
Addicted Boomer
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Addicted Boomer
Joined: Mar 2000
Posts: 4,229
San Francisco Bay Area, CA
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Agree as well. Just when HOGs were beginning to interest me, with their addition of more "adventure" components, actual story lines (gasp!) and much more challenging mini-games, they started throwing the so-called AWARDS pop-up thing at us. I, too, have laughed out loud at the various congratulations that have popped up while playing an HOG. I find the pop-ups to be annoying interferences in the pace of the game, throwing me out of the game story like an unwanted commercial break. An opt out for them would be great!
I would add one more suggestion, while we are at it: Create HOG scenes that are a bit more relevant to the story context. It is laughable to be playing a game located in southern Italy and having ice hockey sticks, cowboy boots and Russian sleighs show up in the jumble scenes. ROTFL at that! I recently had to search the cabin of a crashed helicopter and found an anvil in it, along with an air mattress, a fish bowl and a Victorian parasol. Seriously! No wonder it crashed. ha ha hah Again, it throws you out of the story each time.
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