Morpheus - part 2!


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Morpheus Walkthrough - part 1

 

Examine and read Belle Swan’s diary on the table, then look at the makeup compact on her dresser table, spray some nice perfume and open the box with the feather on top. Now that you’ve got her personal serum, you know where to go! Head for the elevator, and go to Level 4.
Turn to the right in the Sanitorium. There’s no need to mess with the Pod Retractor, as you’ve already set it to formula 318. Instead, head for the Neurographicon room [insert disc 3]. Every time you enter the neurographicon transport pod, I recommend saving your game at this point. It will be easier to restore a game later when and if you wish to re-explore a dream world you’ve already been to. Put the serum in the feather container. Happy travels and sweet dreams!

X. BELLE SWANS DREAM WORLD:

Notice the birdcage? You’ll return here each time you complete a puzzle. Make your way down the stairs [in either direction] and head for the outside of the Temple [through the doors by the plants on both sides]. Move forward several times and then play each of the instruments, ending with the OBOE (remember this music from the bazaar?). Nice music, huh? Turn right from the table and forward to the baskets. Click on the big basket in front. Surprise? Take the feather and use it on the birdcage. Puzzle #1 has been solved. One down and two to go. Head back down the stairs and make your way to any one of the blue doors. The order doesn’t matter at this point. Enter each of the brown doors and click on the paintings. [see picture below]

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When you’ve collected all of the paintings from one side of the Temple, exit blue doors and cross over the Temple to the other side. Collect those paintings as well. Now that you’ve clicked on all the paintings, where’d they go? Exit the doors and head for the two maroon doors close to the fountain. Enter and notice that all your paintings are now on the wall. The object of this puzzle is to arrange the paintings in historical order. This was one of the most difficult puzzles in the game. Begin with the painting to the right of the doors. This painting is the only one that will not move when you click on it. All other paintings can be clicked on and moved to different locations. To start, begin by paying very close attention to the architectural designs in the backgrounds of each of the paintings. One painting’s background design “flows” into the next painting. Move around the room arranging and rearranging the paintings by following the design patterns and in a clockwise motion. [Spoiler for the Paintings below]

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When you have correctly placed all paintings in historical sequence, a video sequence showing the history of the paintings will occur. Put the feather on the bird. Next, go down the steps and enter the blue doors. Enter the blue doors where the Egyptian pyramid shaped sundial toy is located at one end of the Harem room. Turn the sundial pyramid so that the side with the circle at the top and the star in the middle are showing directly in front of you. Now go to each hookah and click on them in the following order...

TRIANGLE, III, STAR, “S”, SPADE, a SPADE Shape.

Take the feather and give it to the nice birdie! Return to the Neurographicon lab and exit to Level 3. [insert disc 2].

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To Hyperlink to page 3 of my
Morpheus Walkthrough and the BEST part of this game, click on the link below!

>Morpheus Walkthrough - page 3


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Morpheus Walkthrough, click on the link below!

Morpheus Walkthrough - part 1

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