Fatal Evidence: The Cursed Island Collector's Edition - New HOPA on Big Fish
#1186932
05/23/19 07:55 AM
05/23/19 07:55 AM
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Joined: Jul 2000
Posts: 48,230 near Yosemite
Marian
OP
Global Moderator
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OP
Global Moderator
Sonic Boomer
Joined: Jul 2000
Posts: 48,230
near Yosemite
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Today's game for Club Members, tomorrow's game for all. You can download Fatal Evidence: The Cursed Island Collector's Edition here.Domini Games proudly presents a new spine-tingling mystery series in Fatal Evidence: The Cursed Island!
Your sister’s old mentor has been murdered, and you’ve been called to his remote island home to investigate! You and your sister arrive just in time for the reading of the will. But this normal dinner quickly takes a dangerous turn when a masked judge traps everyone inside with the murderer, calling for their surrender! It’s up to you to reveal the murderer’s identity and stop the judge from carrying out their sinister plans before it’s too late! Do you have what it takes? Find out in this thrilling Hidden-Object Puzzle adventure!
Your legal expertise is put to the test when your own husband's beloved colleague is murdered, and his reputation and safety are in danger! Play and replay more challenging Hidden-Object Puzzles and mini-games while you gather Evidence and Photos to solve the murders and earn Achievements! Download original Soundtracks and Videos, original Concept Art and Wallpapers! Always know your next move with the helpful Strategy Guide! As always, please remember to come back and tell us what you think. Happy gaming!
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Re: Fatal Evidence: The Cursed Island Collector's Edition - New HOPA on Big Fish
[Re: Marian]
#1186935
05/23/19 08:49 AM
05/23/19 08:49 AM
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Joined: Jan 2004
Posts: 83,270 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,270
In the Naughty Corner
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Thanks, Marian! Ana
Don't feed the Trolls
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Re: Fatal Evidence: The Cursed Island Collector's Edition - New HOPA on Big Fish
[Re: Marian]
#1186948
05/23/19 12:51 PM
05/23/19 12:51 PM
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Joined: Apr 2006
Posts: 17,999 Chicago
oldbroad
Graduate Boomer
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Graduate Boomer
Joined: Apr 2006
Posts: 17,999
Chicago
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Re: Fatal Evidence: The Cursed Island Collector's Edition - New HOPA on Big Fish
[Re: Marian]
#1187403
05/28/19 05:43 PM
05/28/19 05:43 PM
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Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
Addicted Boomer
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Addicted Boomer
Joined: Mar 2000
Posts: 4,229
San Francisco Bay Area, CA
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I just finished the Demo and loved this game. It is a typical HOA, with a disgruntled madman causing trouble to innocent bystanders, a lá Ten Little Indians (characters are trapped in a mansion, being knocked off one by one). It is replete with over-saturated colors, pop-ups, etc., and the usual trope that everything is broken and must be mended. OK, no ground broken there.
What left me enjoying it, though, was the originality it brought to the mini-games. There were some totally new ideas as well as some re-worked older ideas but with a new twist on them. Even the HO scenes introduce some new functions to the execution of that segment of the game. It is challenging rather than a child's level of game. I definitely will be purchasing this game at a later date. Right now, I'm playing three others.
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Re: Fatal Evidence: The Cursed Island Collector's Edition - New HOPA on Big Fish
[Re: Marian]
#1188245
06/07/19 12:50 PM
06/07/19 12:50 PM
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Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
Addicted Boomer
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Addicted Boomer
Joined: Mar 2000
Posts: 4,229
San Francisco Bay Area, CA
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I've been playing the game for a couple of days now. I'm still enjoying it, but I have to say that it is quite confusing at times. Many of the puzzles are imaginative, but they don't make sense and the instructions don't help. You have to mess around for a long time before something hits the "Aha!" trigger and then you still have to solve it. I suppose that makes it more like an Adventure game, where ~ before you can execute a task ~ there is just determining what you are supposed to be doing. Having said that, I had to SKIP one puzzle because I could not make any sense of it. A few of the "Tasks" within the game are like that, and I frequently am saying, "Whaaaat?" I am trying hard to make this part of the fun.
What am I loving is the depth of the game, and a sense that it is going to be a good, long play. The characters don't make stupid moves. Well, not often, anyway. The mechanics of how the game works are solid. It is awfully color-saturated, which detracts from any sense of your being in a real place (unless you were in Cartoon Land at Disneyland), but I'm ignoring that. I will be glad when these game developers turn down the color to something more normal. There is some creative use of Inventory. And there are more than the usual number of different characters to interact with as you go along, which makes it more interesting.
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