GAMEBOOMERS provides you with all the latest PC adventure computer games information, forum, walkthroughs, reviews and news.

GB Reviews

Latest & Upcoming Adventure Games

GB Annual Game Lists

GB Interviews

BAAGS

GB @ acebook

About Us

Walkthroughs

free games galore

Game Publishers & Developers

World of Adventure

Patches

GB @ witter

GameBoomers Store

Print Thread
A Cure for Jessica Now Available #1264762
01/07/22 09:09 PM
01/07/22 09:09 PM
Joined: Jan 2004
Posts: 81,993
In the Naughty Corner
BrownEyedTigre Offline OP
The Sassy Admin and PR Liaison
BrownEyedTigre  Offline OP
The Sassy Admin and PR Liaison
Sonic Boomer

Joined: Jan 2004
Posts: 81,993
In the Naughty Corner
An emotional story-driven game, where you play as Dr. Olivia, a scientist trying to find a way to cure her daughter. Explore the world and save Jessica from this deadly virus, as you recall some memories.

Check out the trailer here.

You can purchase the game here.

Quote
A Cure for Jessica is a first person story-driven game about a scientist Dr. Olivia, struggling to find a cure for her infected daughter, after an outbreak kills most of humanity. You play as the protagonist exploring the world, while collecting memories about your daughter's childhood and you'll learn how she became infected.


What to expect?
A short game to relax, and an immersive experience to enjoy.
Something more than a game. A cinematic piece to interact with, while following a drama story.
A futuristic environment to explore memories.
A game made for players that love Sci-Fi themes mixed with drama storytelling.


Happy Gaming!


Don't feed the Trolls
Re: A Cure for Jessica Now Available [Re: BrownEyedTigre] #1264770
01/07/22 11:04 PM
01/07/22 11:04 PM
Joined: Jun 2002
Posts: 938
Sweden
Mikael Offline
Settled Boomer
Mikael  Offline
Settled Boomer

Joined: Jun 2002
Posts: 938
Sweden
Wow! A 2 minute trailer that displays 100 % actual gameplay! And it looks really nice too.

Re: A Cure for Jessica Now Available [Re: BrownEyedTigre] #1264771
01/07/22 11:24 PM
01/07/22 11:24 PM
Joined: Apr 2006
Posts: 14,916
Chicago
oldbroad Online sad
Adept Boomer
oldbroad  Online Sad
Adept Boomer

Joined: Apr 2006
Posts: 14,916
Chicago
Thanks Ana!

Re: A Cure for Jessica Now Available [Re: Mikael] #1264811
01/08/22 11:34 AM
01/08/22 11:34 AM
Joined: Dec 2003
Posts: 389
nyc
R
robedits Offline
Settled Boomer
robedits  Offline
Settled Boomer
R

Joined: Dec 2003
Posts: 389
nyc
The only thing about this game that annoys me (found this out from a review online): the game has NO save slots or auto-saves when quitting, nor does it have checkpoints. Despite the game's supposedly short playtime, many of us gamers are not kids who can stay at their computer for long stretches of time. Apparently, if one has to quit out of this game, one has to start over from the beginning when starting the game up again. TO me, that makes a game more like...work. Who wants to repeat everything just to get back to where you left off the last time? I wish DEVs would ALL program in save slots, or manual saves, or at the least: checkpoints. NO matter how inexpensive this game is (and it IS pretty cheap on Steam), or how brief it supposedly is, lack of saves just turns me off. My opinion. Game looks intriguing to me, too bad!

Re: A Cure for Jessica Now Available [Re: BrownEyedTigre] #1264813
01/08/22 11:37 AM
01/08/22 11:37 AM
Joined: Jul 2000
Posts: 45,646
near Yosemite
Marian Offline
Global Moderator
Marian  Offline
Global Moderator
Sonic Boomer

Joined: Jul 2000
Posts: 45,646
near Yosemite
That is good information to know, robedits. And I agree with what you have said.

Re: A Cure for Jessica Now Available [Re: robedits] #1264840
01/08/22 10:45 PM
01/08/22 10:45 PM
Joined: Jun 2002
Posts: 938
Sweden
Mikael Offline
Settled Boomer
Mikael  Offline
Settled Boomer

Joined: Jun 2002
Posts: 938
Sweden
Originally Posted by robedits
The only thing about this game that annoys me (found this out from a review online): the game has NO save slots or auto-saves when quitting, nor does it have checkpoints. Despite the game's supposedly short playtime, many of us gamers are not kids who can stay at their computer for long stretches of time. Apparently, if one has to quit out of this game, one has to start over from the beginning when starting the game up again. TO me, that makes a game more like...work. Who wants to repeat everything just to get back to where you left off the last time? I wish DEVs would ALL program in save slots, or manual saves, or at the least: checkpoints. NO matter how inexpensive this game is (and it IS pretty cheap on Steam), or how brief it supposedly is, lack of saves just turns me off. My opinion. Game looks intriguing to me, too bad!

I also noticed that when starting up the game. I suspect that that's why they added "This game can be completed in one sitting" in the beginning. My guess is that it has to do with limitations in the framework used for the game (I've just taken part of the creation of a framework for my games, and learnt that creating a save game function is not the easiest of tasks). It also lacks vsync, which means that the graphics will not sync horizontally when you move the point of view, and doesn't have a setting for all relevant resolutions. It doesn't have support for a gamepad either, which games like this almost always have. I will fix this by using the clever little program xPadder though.

I agree, however, that the game looks interesting.

Re: A Cure for Jessica Now Available [Re: BrownEyedTigre] #1264845
01/09/22 07:26 AM
01/09/22 07:26 AM
Joined: Dec 2003
Posts: 389
nyc
R
robedits Offline
Settled Boomer
robedits  Offline
Settled Boomer
R

Joined: Dec 2003
Posts: 389
nyc
Well, I"m glad the DEVs are so positive that everyone can complete this game "in one sitting." :-)
I agree that within a game's programming/framework (etc), it must not be THAT simple to build-in save slots, or why else would SO many games nowadays only have checkpoints or just ONE save slot when exiting? I always thought it was because so many games are console-ports now (I'm not a console person, at ALL; just my PC, no controller either---KB/M only: REALLY old-school)...but I wouldn't know the answer.
However, there ARE plenty of almost-unlimited save slots...that, or MANY checkpoint slots in quite a few games nowadays (from the major game companies, and even indie DEVs). So really, how difficult IS it for a DEV to just include a COUPLE of save slots in their game(s)?

Re: A Cure for Jessica Now Available [Re: robedits] #1264874
01/09/22 02:21 PM
01/09/22 02:21 PM
Joined: Nov 2000
Posts: 32,899
United Kingdom
Mad Offline
Sonic Boomer
Mad  Offline
Sonic Boomer

Joined: Nov 2000
Posts: 32,899
United Kingdom
Thanks, BrownEyedTigre smile


Time : The Most Precious Commodity
Re: A Cure for Jessica Now Available [Re: BrownEyedTigre] #1264941
01/10/22 08:52 AM
01/10/22 08:52 AM
Joined: Jul 2002
Posts: 15,246
winter springs fl.
connie Offline
Graduate Boomer
connie  Offline
Graduate Boomer

Joined: Jul 2002
Posts: 15,246
winter springs fl.
Thanks Ana.


Connie
Previous Thread
Index
Next Thread

Moderated by  BrownEyedTigre, Marian 

Who's Online Now
3 registered members (oldbroad, butterflybabe, Urban Worrier), 44 guests, and 1 spider.
Key: Admin, Global Mod, Staff, Mod
Newest Members
der123, segs007, ralfy, katistrofix, Vallentine
9315 Registered Users
Powered by UBB.threads™