GAMEBOOMERS provides you with all the latest PC adventure computer games information, forum, walkthroughs, reviews and news.

GB Reviews

Latest & Upcoming Adventure Games

GB Annual Game Lists

GB Interviews

BAAGS

GB @ acebook

About Us

Walkthroughs

free games galore

Game Publishers & Developers

World of Adventure

Patches

GB @ witter

GameBoomers Store

Print Thread
Page 1 of 4 1 2 3 4
Diamonds in the rough - good or not? #309545
04/12/08 07:57 AM
04/12/08 07:57 AM
Joined: Oct 2007
Posts: 318
L
LindaMarion Offline OP
Settled Boomer
LindaMarion  Offline OP
Settled Boomer
L

Joined: Oct 2007
Posts: 318
A thread closed because it got involve in
Click to reveal..
race politics.
but that only crept in at the ending and is really just like extremely many games with goodies and baddies and who wins.
also lets not touch the end but 98% of the game before which is nothing to do with any controversy.

i hope its ok to discuss the game itself and not get locked.

i liked the game a very lot and enjoyed the playing.i thought the voice acting was exelent and the subtitles also.the puzzles were good also;not too easy and not too hard.

what about other players?do you think it was good game and did you enjoy it? or not?


Last edited by Becky; 04/12/08 08:09 AM.
Re: Diamonds in the rough - good or not? [Re: LindaMarion] #309548
04/12/08 08:10 AM
04/12/08 08:10 AM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline
The Medieval Lady
Becky  Offline
The Medieval Lady
Sonic Boomer

Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Linda -- I added a spoiler to your post because that theme is one that, I think, is supposed to be a surprise to the gamer.

Re: Diamonds in the rough - good or not? [Re: Becky] #309551
04/12/08 08:27 AM
04/12/08 08:27 AM
Joined: Oct 2007
Posts: 318
L
LindaMarion Offline OP
Settled Boomer
LindaMarion  Offline OP
Settled Boomer
L

Joined: Oct 2007
Posts: 318
Thanks becky.

Re: Diamonds in the rough - good or not? [Re: LindaMarion] #309604
04/12/08 10:03 AM
04/12/08 10:03 AM
Joined: Jan 2008
Posts: 2,264
Greece
Volkana Offline
Addicted Boomer
Volkana  Offline
Addicted Boomer

Joined: Jan 2008
Posts: 2,264
Greece
I enjoyed this game very much... More than i expected... grin


Fear can hold you prisoner. Hope can set you free.
Re: Diamonds in the rough - good or not? [Re: Volkana] #309613
04/12/08 10:17 AM
04/12/08 10:17 AM
Joined: Dec 2003
Posts: 15,022
Northeast NJ
Darleen03 Offline
Graduate Boomer
Darleen03  Offline
Graduate Boomer

Joined: Dec 2003
Posts: 15,022
Northeast NJ
I haven't ordered yet...

"Maybe I won't" I will have to do some research & read some reviews on how far this game deals with controversial subjects..

think


Luv Dar


GameBoomers
"Games Are More Enticing Because Of Our "MaG"nificent Efficient Radiant Site"
Re: Diamonds in the rough - good or not? [Re: Darleen03] #309631
04/12/08 10:34 AM
04/12/08 10:34 AM
Joined: Feb 2005
Posts: 3,648
stoke on trent England
dragonuk44 Offline
Addicted Boomer
dragonuk44  Offline
Addicted Boomer

Joined: Feb 2005
Posts: 3,648
stoke on trent England
Good game .Just a story line .


s wheeldon
Re: Diamonds in the rough - good or not? [Re: dragonuk44] #309709
04/12/08 12:11 PM
04/12/08 12:11 PM
Joined: Jan 2002
Posts: 13,453
Texas
nickie Offline
Grand wizard of high mucky muck
nickie  Offline
Grand wizard of high mucky muck
Adept Boomer

Joined: Jan 2002
Posts: 13,453
Texas
I have a question. On the purchase page - they ask for a lot of information, but there's no lock thingee on the bottom of the screen to show it's secure. Are they using paypal for purchases? In which case they wouldn't need all the information. Or does the information once entered go to a secure location for a different method of purchase?


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Diamonds in the rough - good or not? [Re: dragonuk44] #309711
04/12/08 12:11 PM
04/12/08 12:11 PM
Joined: Apr 2006
Posts: 1,853
Rockford, Illinois
S
sierramindy Offline
Addicted Boomer
sierramindy  Offline
Addicted Boomer
S

Joined: Apr 2006
Posts: 1,853
Rockford, Illinois
I liked this game very much in spite of some logic puzzles which were over my head, but I got the help I needed at Hints (Again, thanks Everybody!) and was able to finish the game without a walkthrough, a first for me. As for the ending it was right for this game and I can't find any fault with it. I keep going back to DITR in my head. I know it is over, but I guess I wish it wasn't, I miss playing it.


To love is to be happy with!
Re: Diamonds in the rough - good or not? [Re: sierramindy] #309725
04/12/08 12:35 PM
04/12/08 12:35 PM
Joined: Feb 2005
Posts: 3,648
stoke on trent England
dragonuk44 Offline
Addicted Boomer
dragonuk44  Offline
Addicted Boomer

Joined: Feb 2005
Posts: 3,648
stoke on trent England
Its one of those games that stay with you lol


s wheeldon
Re: Diamonds in the rough - good or not? [Re: nickie] #309728
04/12/08 12:44 PM
04/12/08 12:44 PM
Joined: Jan 2005
Posts: 4,717
london uk
chrissie Offline
Addicted Boomer
chrissie  Offline
Addicted Boomer

Joined: Jan 2005
Posts: 4,717
london uk
Hi nickie, I purchased the game via Paypal - I did question on another thread here about wanting too much info - specifically date of birth which I didn't think was necessary. Alkis said it was for statistical purposes but he said it wasn't a problem so maybe you can leave it out? I'll look for the thread & add the link if I can fathom out how to do it! lol

Re: Diamonds in the rough - good or not? [Re: chrissie] #309736
04/12/08 01:01 PM
04/12/08 01:01 PM
Joined: Jan 2002
Posts: 13,453
Texas
nickie Offline
Grand wizard of high mucky muck
nickie  Offline
Grand wizard of high mucky muck
Adept Boomer

Joined: Jan 2002
Posts: 13,453
Texas
Thanks Chrissie! I don't need the link, I did read about the birthdays but I just don't see why I should send all that info via an insecure site, when paypal would have the necessary information for the seller. A one button click link to paypal would make it ever so much easier.

Last edited by nickie; 04/12/08 01:03 PM.

"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Diamonds in the rough - good or not? [Re: nickie] #309741
04/12/08 01:19 PM
04/12/08 01:19 PM
Joined: Jan 2005
Posts: 4,717
london uk
chrissie Offline
Addicted Boomer
chrissie  Offline
Addicted Boomer

Joined: Jan 2005
Posts: 4,717
london uk
Hi nickie, I never thought about it as I was so distracted by what I thought was just one very unnecessary question. Thank you for pointing it out as I will certainly take more care in the future - as you are right! you should just be able to click on the Paypal button to buy the game - the whole idea of it to avoid handing over info to anyone else! mad

Re: Diamonds in the rough - good or not? [Re: chrissie] #309764
04/12/08 02:18 PM
04/12/08 02:18 PM
Joined: Mar 2008
Posts: 219
Denmark
jedi valius Offline
Settled Boomer
jedi valius  Offline
Settled Boomer

Joined: Mar 2008
Posts: 219
Denmark
I do agree about the info, but it is quite useless without a credit card number to a person with fraudolent intentions , which was not requested on the page...so I guess no harm done but yes one link click to Paypal would be much easier! Alkis are you reading this? hehe Now on to the game....

What I liked:

  • Good engaging mystery
  • Likeable character and good acting
  • Very logical and original puzzles
  • Super fast loading and gaming times
  • The music was right on and at the end very very creepy!
  • Captivating chilling ending

What I did not like much:

  • Poor graphics and static environments (I am probably spoiled by too many Sherlock Holmes games with superb graphic I suppose!)
  • Too many mouse clicks to cycle through commands
  • Non-stop music was at times a bit too much...
  • Limited inventory items ( I don´t like a cluttered inventory but I thought there were too few items in DITR)
  • Ending seemed to come very quickly


Those were my pro´s and con´s in a nutshell...






Gnothi Seauton
Re: Diamonds in the rough - good or not? [Re: jedi valius] #309784
04/12/08 03:17 PM
04/12/08 03:17 PM
Joined: Oct 2007
Posts: 318
L
LindaMarion Offline OP
Settled Boomer
LindaMarion  Offline OP
Settled Boomer
L

Joined: Oct 2007
Posts: 318
Quote:
What I did not like much:
Poor graphics and static environments (I am probably spoiled by too many Sherlock Holmes games with superb graphic I suppose!)
Too many mouse clicks to cycle through commands
Non-stop music was at times a bit too much...
Limited inventory items ( I don´t like a cluttered inventory but I thought there were too few items in DITR)
Ending seemed to come very quickly

I didnt dislike following at all:
"Too many mouse clicks to cycle through commands
Non-stop music was at times a bit too much...
Limited inventory items ( I don´t like a cluttered inventory but I thought there were too few items in DITR)"

I didn't feel at all that "Ending seemed to come very quickly" but it did come rather suddenly.

Re: Diamonds in the rough - good or not? [Re: jedi valius] #309811
04/12/08 04:02 PM
04/12/08 04:02 PM
Joined: Jan 2005
Posts: 4,717
london uk
chrissie Offline
Addicted Boomer
chrissie  Offline
Addicted Boomer

Joined: Jan 2005
Posts: 4,717
london uk
Hi jedi valius, it was interesting to read your thoughts about the game but while I agree very much with the more positive comments you made, I do have to differ in opinion with some of the things you didn't like so much:

"Non-stop music was at time too much" - I never noticed throughout the game the music ever being over the top or dominating. To was to me the mark of a good musical score that fitted perfectly with the game & reflected the mood of various locations & situations.

"Too many mouse clicks to cycle through commands" - I may be wrong here but I'm sure I read in the in-game manual that there were keyboard shortcuts to avoid this if you wished?

"Limited inventory items" - my preference is for inventory based puzzle games but I liked the idea that you couldn't pick up 'everything under the sun' & only picked up what you might use. I think there was enough considering other aspects of the game such as the 'thoughts' idea & the use of 'special abilities'

"The ending came very quickly" - I didn't feel this & personally thought that it was extremely well done considering the limitations of a small developer.

"Poor graphics and static environments" - the environments were static, so what! - I really loved the artwork - the locations were beautifully 'drawn' & very detailed & I thought the outdoor locations were gorgeous. The characters conveyed their personalities & characteristics very well partiuclarly in the close-ups - for me the only let-down was the main movement of Jason who moved a tad clumsily & was 'less delicate' than his surroundings.

Overall I thought the game was very well thought out, & shines out from some of the bigger budget games 'contrived' to cater for a market rather than made with 'love' as DITR obviously was. It is a game that proves that you don't need all the latest technological trappings to convey a good story! smile



Re: Diamonds in the rough - good or not? [Re: chrissie] #309834
04/12/08 04:40 PM
04/12/08 04:40 PM
Joined: Mar 2008
Posts: 219
Denmark
jedi valius Offline
Settled Boomer
jedi valius  Offline
Settled Boomer

Joined: Mar 2008
Posts: 219
Denmark
Hi Chrissie,

the music as far as I can recall was not a score but was ever present in the game, kinda like in the first GK game if I remember correctly. While this may be entertaining for a while, it became too much for me at times. I prefer a game where I can hear other sounds like steps, birds singing, leaves ruffled by the wind..you get the picture smile

I don´t like to use the keyboard while I am playing. I only reluctantly justify it when playing action/adventure hybrids. I would have preferred a command system like in Broken Sword for example, so I can choose the command I want with one click , rather than having to browse through them everytime. A technicality maybe but it did get tiring for me during the game.

I agree with you about the inventory items not having to be too many, however I felt that too few puzzles in the game were inventory based. Maybe cuz I like inventory puzzles a lot, I wish I had seen more smile

The ending to me came very quickly after I solved the computer passwords puzzles which did not take me long. Probably I felt the game ended too quickly or was a bit too short. Of course this impression depends greatly on how much time one spends on puzzles. I felt I got stuck only twice and briefly smile

The environments were static so what? Hmm well for me the immersion factor is crucial in a game and with static envornments I don´t really feel I am immersed in the story. With static I don´t mean that they should have moving elements in them , but that the actual locations did look pretty much the same throughout the whole game, giving a general stagnant feel to the scenes. Now I don´t know whether I would use the word gorgeous to describe any graphics in this game , but of course I also do appreciate that it is an independent release, so if you see it from that perspective they did a great job with a probably limited budget. Yep Jason moved really funny but you gotta love the speed with which the guy moved! That was nice smile

No doubt DITR was made with love, but I would love to see an offering from this author with a bigger budget. Let´s hope we will see that, otherwise I am sure he will come up with another fine story anyway.


Gnothi Seauton
Re: Diamonds in the rough - good or not? [Re: chrissie] #309839
04/12/08 04:53 PM
04/12/08 04:53 PM
Joined: Apr 2006
Posts: 1,853
Rockford, Illinois
S
sierramindy Offline
Addicted Boomer
sierramindy  Offline
Addicted Boomer
S

Joined: Apr 2006
Posts: 1,853
Rockford, Illinois
I thought the graphics were perfect! But then it is a style I like and suits me just fine. Obviously, some gamers prefer different styles of graphics and that's okay, but that doesn't make this style poor or bad or anything the least bit negative. It is a matter of taste, not quality!


To love is to be happy with!
Re: Diamonds in the rough - good or not? [Re: sierramindy] #309923
04/12/08 08:55 PM
04/12/08 08:55 PM
Joined: Feb 2005
Posts: 3,648
stoke on trent England
dragonuk44 Offline
Addicted Boomer
dragonuk44  Offline
Addicted Boomer

Joined: Feb 2005
Posts: 3,648
stoke on trent England
For me its not the grafics its the story so what can I say the story I thought kept me intrigued so to me its a winner


s wheeldon
Re: Diamonds in the rough - good or not? [Re: dragonuk44] #309986
04/13/08 02:24 AM
04/13/08 02:24 AM
Joined: Mar 2008
Posts: 219
Denmark
jedi valius Offline
Settled Boomer
jedi valius  Offline
Settled Boomer

Joined: Mar 2008
Posts: 219
Denmark
Sierra: an old-fashioned kind of graphic might indeed be your cup of tea and Alkis has confirmed that was his intention with this game, however limited funds also play a part. There is no doubt these graphics are inferior (less detailed, less refined,etc) than other games. When I described them as poor I indeed meant inferior to a certain standard which is the norm nowadays. GK1 graphic is also poor (i.e. inferior to current standards). That was an objective observation, without any subjective negative connotations. That said, I totally understand how that old school style may indeed appeal to many players as it does and as you say it is then a matter of preference whether you like it or not. I also did like the feeling of being back at Sierra times: a nice trip down memory lane smile

* * * * * * * * * * * * * * * * * * * *

Dragon: indeed the story was very good and it kept me going throughout the game, which is a feat many current games can not seem to achieve....

Last edited by Becky; 04/13/08 06:54 AM. Reason: Combining posts.

Gnothi Seauton
Re: Diamonds in the rough - good or not? [Re: jedi valius] #310065
04/13/08 08:47 AM
04/13/08 08:47 AM
Joined: Jan 2005
Posts: 4,717
london uk
chrissie Offline
Addicted Boomer
chrissie  Offline
Addicted Boomer

Joined: Jan 2005
Posts: 4,717
london uk
Originally Posted By: jedi valius
....... There is no doubt these graphics are inferior (less detailed, less refined,etc) than other games. When I described them as poor I indeed meant inferior to a certain standard which is the norm nowadays.......... That was an objective observation, without any subjective negative connotations.....


Your comments don't sit comfortably with me at all - it's like comparing a drawing done with coloured crayons to an oil painting where the artistry in both are on a par with each other. The crayon drawing could only be described as inferior if the artist was trying to emulate & compete with the effects that can be achieved with oils. As Alkis didn't set out to emulate & compete with the graphics of e.g Sherlock Holmes - The Awakened' I think it's unfair to describe those of DITR as 'poor', 'inferior', 'not up to standard' in comparison. The graphics should be judged within context of the style of game & from that point of view I thought they were on a par with more 'technologically advantaged' games. I also saw the 'static' scenes as part of the style & think that the addition of ambient sounds wouldn't be in keeping & could very easily come across as phony. When I used the word 'gorgeous' BTW, I was referring to the artwork (rather than the graphics) of some of the locations especially Jason's back garden.

I found the locations varied enough, yes, the rooms in the apartments had similar layouts but can do in the real world. There wasn't a lot of clutter anywhere & there was a lack of personalization in homes but for me this reflected the isolation, boredom & lack of interests the characters must have felt/had when they weren't working (don't know whether this was intentional or not!)

I thought the game was respectable in length & although I'd loved it to have been longer I think it was perfect for the relatively small gameplay world - I feel it would have needed a few more locations to have carried on longer.

I appreciate where you're coming from with your comments but I can immerse myself in a game without the need for full 3D state of the art graphics - I guess it's down to preference! smile

Re: Diamonds in the rough - good or not? [Re: chrissie] #310072
04/13/08 08:54 AM
04/13/08 08:54 AM
Joined: Mar 2008
Posts: 219
Denmark
jedi valius Offline
Settled Boomer
jedi valius  Offline
Settled Boomer

Joined: Mar 2008
Posts: 219
Denmark
As I also mentioned before I am well aware of Alkis intention to emulate the old-style Sierra games and in that context of course the graphics were exactly what they were meant to be...how much the low budget played into shaping the graphics, that only Alkis knows. And no game should strive to compete with others, however my comparison will naturally stem from the games I am familiar with, including Sherlock Holmes. I have not played a game with such simple old-style graphics in ages, hence my remark about that. I never said I needed a 3D graphic to immerse myself in a game. If that were true, I would not play adventure games at all as most are non-3D, however for me the richness of the graphics and the colour play an important part in the immersion factor and of course this is a subjective remark as are yours. Good there are enough varied games to please all our fancies smile


Gnothi Seauton
Re: Diamonds in the rough - good or not? [Re: chrissie] #310074
04/13/08 09:00 AM
04/13/08 09:00 AM
Joined: Feb 2005
Posts: 3,648
stoke on trent England
dragonuk44 Offline
Addicted Boomer
dragonuk44  Offline
Addicted Boomer

Joined: Feb 2005
Posts: 3,648
stoke on trent England
The grafics arn t brilliant in the Widgit games but I guess it comes down to money and every one as to start some where and to be honest a lot of makers think cause they have good grafics it will sell .Well for me it is the story and I love Joey and his personality and I liked Jason .Cant say to much don t want to give any thing away .


s wheeldon
Re: Diamonds in the rough - good or not? [Re: dragonuk44] #310103
04/13/08 10:09 AM
04/13/08 10:09 AM
Joined: Jan 2005
Posts: 352
Athens, Greece
alkis21 Offline
Settled Boomer
alkis21  Offline
Settled Boomer

Joined: Jan 2005
Posts: 352
Athens, Greece
I'm very glad to see that the game continues to generate so much interest in this forum. Thank you all for your comments.

Regarding the information we request in our e-shop, yes it is for statistical purposes and the fact that Paypal has them is irrelevant as we of course don't have access to your Paypal accounts! Naturally, nobody is forcing you to enter your true birth date but if you do, all your personal information is protected as described in our privacy notice.

Regarding the graphics of the game, yes unfortunately graphics = money. The bigger the budget, the better the graphics unless the graphics artist is one of the company's owners which was not our case. I'm willing to bet that more people worked on the design of Sherlock Holmes' nostrils than the entire DITR team!

However, the technical aspect of a computer game is more than about the graphics. There's the music, the professional writing, the voice acting, the lack of bugs... and I think we did a good job with those.

I'm surprised to read that the inventory items were considered limited! Don't tempt me because I can easily triple that number in the next game. smile I'm a big fan of big inventories but I was under the impression that most people aren't. Don't forget that the Thoughts were objects that could be used as well.


Atropos Studios
Nothing adventured, nothing gained
Visit our web site to order Diamonds in the Rough
Re: Diamonds in the rough - good or not? [Re: jedi valius] #310113
04/13/08 10:24 AM
04/13/08 10:24 AM
Joined: Jan 2005
Posts: 4,717
london uk
chrissie Offline
Addicted Boomer
chrissie  Offline
Addicted Boomer

Joined: Jan 2005
Posts: 4,717
london uk
Originally Posted By: jedi valius
......... I never said I needed a 3D graphic to immerse myself in a game.......


No, you didn't! and sorry! it's not what I meant to imply. The comment stemmed from my view on 'static environments' which you made a comment about earlier. smile

One of the good things about AGs, I feel, is that as long as there is a good story with interesting characters and/or puzzles (whatever your preference)they can be developed on a comparitively simple basis on a relatively low budget. How many hardcore action fans would entertain less than state of the art graphics & gameplay?

I am really pleased that technological advances are catching up with a lot of AG developers & love the rich, intricate & fully detailed environments that are now being created - I just hope that not too many people will be lured away from also playing the 'lower tech' games developed by small independants & that we all continue to value & appreciate the great diversity in styles that we currently enjoy! smile

DragonUK, I have all of the Widget games along with numerous others which I will gradually get round to playing! smile


Re: Diamonds in the rough - good or not? [Re: chrissie] #310156
04/13/08 11:23 AM
04/13/08 11:23 AM
Joined: Feb 2005
Posts: 3,648
stoke on trent England
dragonuk44 Offline
Addicted Boomer
dragonuk44  Offline
Addicted Boomer

Joined: Feb 2005
Posts: 3,648
stoke on trent England
They are really good Chrissie I am sure you will love Joey just like I do . lol wave


s wheeldon
Page 1 of 4 1 2 3 4
Previous Thread
Index
Next Thread

Moderated by  BrownEyedTigre, Marian 

Who's Online Now
1 registered members (Draclvr), 131 guests, and 0 spiders.
Key: Admin, Global Mod, Staff, Mod
Newest Members
Watcheroftheskys, Darkfallwithin, PierreLombardo, Dux, WillPowerGoat
9390 Registered Users
Powered by UBB.threads™