GAMEBOOMERS provides you with all the latest PC adventure computer games information, forum, walkthroughs, reviews and news.

GB Reviews

Latest & Upcoming Adventure Games

GB Annual Game Lists

GB Interviews

BAAGS

GB @ acebook

About Us

Walkthroughs

free games galore

Game Publishers & Developers

World of Adventure

Patches

GB @ witter

GameBoomers Store

Print Thread
Page 5 of 7 1 2 3 4 5 6 7
Re: Fallout 2 question [Re: hagatha] #444965
01/01/09 01:38 PM
01/01/09 01:38 PM
Joined: May 2008
Posts: 237
Necropoly
Ameno Offline
Settled Boomer
Ameno  Offline
Settled Boomer

Joined: May 2008
Posts: 237
Necropoly
good luck at Navarro

Re: Fallout 2 question [Re: Ameno] #445002
01/01/09 03:23 PM
01/01/09 03:23 PM
Joined: Nov 2000
Posts: 6,380
B.C. Canada
hagatha Offline OP
BAAG Specialist
hagatha  Offline OP
BAAG Specialist

Joined: Nov 2000
Posts: 6,380
B.C. Canada
Yeah. I think I'll need it. I have a few quests left, so I'll do those first and get my Energy Weapons skills up a little higher. Then I can start using my Plasma Rile and pistol. evil

I came across something horrible in the desert in a Random Encounter; a group of Nightwalkers, I think they were called. Somehow I think they foresahdow what is ye tto come in the game. Needless to say, they blasted the flesh off my party in about two seconds flat.

I also found two Easter Eggs; the Pythonesque Bridge Keeper, and...a Cookie. lol

I'm not sure I've picked the best Perks. There are so many interesting ones to choose from. I just took the one that uses 1 less Action point for each use of a ranged weapon, which gives me two rifle shots -- helpful, that is. But I keep thinking I should go for the Stat Increases.

I'm going to pick up the Mutant, and ditch the robot for a while, just to see which is better. The robot really isn't all that inspiring in its current form. I checked a walkthrough and there is a better brain. Next time, maybe.


"You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!”

Monty Python and the Holy Grail
Re: Fallout 2 question [Re: hagatha] #445125
01/01/09 09:27 PM
01/01/09 09:27 PM
Joined: Nov 2000
Posts: 6,380
B.C. Canada
hagatha Offline OP
BAAG Specialist
hagatha  Offline OP
BAAG Specialist

Joined: Nov 2000
Posts: 6,380
B.C. Canada
Well, I must have made some critical errors in building my character, though until now combat has been a breeze. I can't get through Navarre, even now that I have the Power Armour. Even with 112% in small guns I can't do much damage to enemies now, and neither can my party members. Marcus, for some reason, isn't nearly as useful as I though he would be. Even with instruction to use ranged combat, he keeps going melee -- and so he dies, much more often than Sulik or Goris. He started out with a minigun and was very effective but for some reason he seems to not want to use it now. Cassidy, fortunately, seems almost unkillable, but that's because he stays ranged, as instructed, and just blasts away with whatever shotgun he has. At this rate I may have to go back and get the robot.

I'll have to start experimenting with other weapons, since my Sniper Rifle is no longer a WMD as it has been up to now. The plasma and Laser weapons look great, but with only 70% skill I can't do a lot of damage. Time to go back into the desert for some mayhem.


...Okay, does anyone have any suggestions about weapons? Both for the PC and the party members? My PC has 91% in energy weapons, and 112% in smallguns, but generally the party just can't handle Navarre. I've been in there for three months, game time, and possibly have killed only half the guards and turrets. scared I don't mind a challenge, but this is ridiculous! So any suggestions on weapons? My PC has: Laser Rifle, plasma rifle, plama pistol, Sniper rifle, .223 pistol -- actually, I have just about every weapon I've found with me right now, but nothing punches through the enemy armour. Cassidy has one of the big semi-automatic shotguns, can't remember which kind, but it's pretty effective. Sulik just wants to use the Ninja sword, Goris of course just uses his claws, and Marcus, in spite of his big guns ability, doesn't do a whole lot of damage with the minigun. I've tried him on a few other things, but he seems to prefer the flamethrower over everything, but it doesn't do much good in this situation.

Last edited by hagatha; 01/02/09 12:16 AM.

"You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!”

Monty Python and the Holy Grail
Re: Fallout 2 question [Re: hagatha] #445167
01/02/09 12:31 AM
01/02/09 12:31 AM
Joined: Jun 1999
Posts: 5,834
California
Pokey Offline
BAAG Specialist
Pokey  Offline
BAAG Specialist

Joined: Jun 1999
Posts: 5,834
California
Sounds like you are going in the front gate. I couldn't get in that way after the first visit without them shooting, so I went through the trap door. Is there something you need at ground level? I got everything above ground on the first visit, so didn't need to go back that way. Going through the trap door was fairly easy. If you need to go above ground, you could then take the elevator up and take them on one at a time and retreat down the elevator and heal if needed. Sulik should use his super sledgehammer and Marcus the minigun. Take everything else away. There are other ways to get into the underground area. Some of the more powerful weapons are the bozar, pulse pistol and pulse rifle. I used the .233 most of the time.

Re: Fallout 2 question [Re: Pokey] #445171
01/02/09 01:05 AM
01/02/09 01:05 AM
Joined: Nov 2000
Posts: 6,380
B.C. Canada
hagatha Offline OP
BAAG Specialist
hagatha  Offline OP
BAAG Specialist

Joined: Nov 2000
Posts: 6,380
B.C. Canada
I'm supposed to get something from Navarre, aren't I? Whirlybird plans, or something? Whateverit is, I certainly don't have it yet, and didn't find it in the underground area I was able to get into with the blue pass key. Is it down there? Because I'm just about to give up on this game. This kind of endless frustration gets old very fast, and I've been trying to do this all day today. Not much fun, really.



"You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!”

Monty Python and the Holy Grail
Re: Fallout 2 question [Re: hagatha] #445172
01/02/09 02:18 AM
01/02/09 02:18 AM
Joined: Jun 1999
Posts: 5,834
California
Pokey Offline
BAAG Specialist
Pokey  Offline
BAAG Specialist

Joined: Jun 1999
Posts: 5,834
California
It is the tanker FOB and the vertibird plans that you need. The vertibird plans are above ground in a building to the NE. There should be a locker near Quincy that contains them. The building is near the elevator. A bit to the left, directly in front of the turret. Go in the back door and the plans are in a locker. Stay near the elevator until you have killed all the guards and the turret. Much better than going in the front gate. I just walked in and got them on the first visit when I used the password. The tanker FOB is underground in the office. You don't have to get the vertibird plans to reach the Enclave. They will let you gain entrance to the Brotherhood compound.

Last edited by Pokey; 01/03/09 12:38 PM.
Re: Fallout 2 question [Re: Pokey] #445317
01/02/09 10:37 AM
01/02/09 10:37 AM
Joined: Jan 2001
Posts: 4,026
Toronto, Canada
Rowan Offline
Addicted Boomer
Rowan  Offline
Addicted Boomer

Joined: Jan 2001
Posts: 4,026
Toronto, Canada
I just finished the Raider hideout. It was quite difficult for me. I had ditched Vic and now have Sulik and Marcus. Like hagatha said, Marcus occasionally changed weapons. Sulik was a bit of a hindrance here because he kept getting killed. So I told him to stay put in the tunnel and Marcus and I picked off the raiders one at a time. Even so, Sulik was occasionally disobedient and took part in the fight anyway. Marcus' advantage is that he can carry a ton of stuff. He has a huge inventory capacity.

I'm off to Reddding. I wish the traders had more money. What's the point of having all his loot if you can't sell it? I would even trade for ammo but haven't got a clue what ammo goes with what gun.

Re: Fallout 2 question [Re: Rowan] #445457
01/02/09 04:14 PM
01/02/09 04:14 PM
Joined: Oct 2006
Posts: 1,617
Denmark, Europe
Karsten Offline
Addicted Boomer
Karsten  Offline
Addicted Boomer

Joined: Oct 2006
Posts: 1,617
Denmark, Europe
Hi Hagatha smile

It's called a Vertibird plane. And they look like this:

http://www.freakygaming.com/gallery/role-playing_games/fallout_2/fallout_vertibird

I hope you do not give up an Fallout 2 as the ending is great - according to players that have played the game. (I haven't yet - sadly enough...)





Adventure gaming is fun smile

Re: Fallout 2 question [Re: Karsten] #445702
01/03/09 07:07 AM
01/03/09 07:07 AM
Joined: Sep 2002
Posts: 3,798
Sweden
Drizzt Offline
Addicted Boomer
Drizzt  Offline
Addicted Boomer

Joined: Sep 2002
Posts: 3,798
Sweden
That's an early concept art picture from the first game. This is what they look like, at least in F2. smile

http://fallout.wikia.com/wiki/Image:Vertibird.jpg

Last edited by Drizzt; 01/03/09 07:09 AM.

Are they dead? Yes. Unlike you they have but one life...and they wasted it for your sake!
Re: Fallout 2 question [Re: Drizzt] #445806
01/03/09 11:38 AM
01/03/09 11:38 AM
Joined: Jan 2001
Posts: 4,026
Toronto, Canada
Rowan Offline
Addicted Boomer
Rowan  Offline
Addicted Boomer

Joined: Jan 2001
Posts: 4,026
Toronto, Canada
Stuck in the Redding mine: How do yu kill a winamingo(sp?) hardwallI'm level 13.

Another question: Where do I get ammo for Marcus' minigun? I've been all over to places that I've been to and no merchant has any (5mm- but don't understand the different letter)?

Last edited by Rowan; 01/03/09 01:04 PM.
Re: Fallout 2 question [Re: Rowan] #445866
01/03/09 01:34 PM
01/03/09 01:34 PM
Joined: Jun 1999
Posts: 5,834
California
Pokey Offline
BAAG Specialist
Pokey  Offline
BAAG Specialist

Joined: Jun 1999
Posts: 5,834
California
I don't recall having much problem with them. Are you taking them on one at a time? What weapon are you using? do you have a .233 pistol?

The ammo should be available at Vault City, New Reno, NCR, or San Francisco at a couple locations in each town.

Re: Fallout 2 question [Re: Pokey] #445913
01/03/09 02:39 PM
01/03/09 02:39 PM
Joined: May 2008
Posts: 237
Necropoly
Ameno Offline
Settled Boomer
Ameno  Offline
Settled Boomer

Joined: May 2008
Posts: 237
Necropoly
hagatha, make sure you give markus the right ammo
Minigun and Avenger Minigun uses 5mm ammo
Vindicator Minigun uses 4.7mm Caseless

Re: Fallout 2 question [Re: Ameno] #446078
01/03/09 11:52 PM
01/03/09 11:52 PM
Joined: Nov 2000
Posts: 6,380
B.C. Canada
hagatha Offline OP
BAAG Specialist
hagatha  Offline OP
BAAG Specialist

Joined: Nov 2000
Posts: 6,380
B.C. Canada
I seem to have finally hit a level at which my energy gun skill is seful -- and very useful it is, indeed.

Unfortunately, I now have to replay several hours -- and regain two hard-won levels -- because my car disappeared in San Fransisco, while I was battling aliens in the ship's hold. Unless I miss my guess, this second disappearance was not a scripted event.

Trouble is, I did most of the levelling while roaming in the desert, and I'm not sure I can recreate the three or four very lucky encounters I had that netted me such large experience gains and some very good new weapons. And oh, the endless inventory micromanaging, and switching stuff around, and tons of selling I've done, that I now have to do again. I can't remember half of what I did since the last save point where I still have the car.

Aargh.



"You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!”

Monty Python and the Holy Grail
Re: Fallout 2 question [Re: hagatha] #446088
01/04/09 01:34 AM
01/04/09 01:34 AM
Joined: Jun 1999
Posts: 5,834
California
Pokey Offline
BAAG Specialist
Pokey  Offline
BAAG Specialist

Joined: Jun 1999
Posts: 5,834
California
Is your game patched? Did you check all parts of San Francisco? Were you in Navarro last? It could be back there. It sounds like you are close to the end of the game and may not need the car unless you stored some necessary item in it.

Re: Fallout 2 question [Re: Pokey] #446232
01/04/09 10:48 AM
01/04/09 10:48 AM
Joined: Jan 2001
Posts: 4,026
Toronto, Canada
Rowan Offline
Addicted Boomer
Rowan  Offline
Addicted Boomer

Joined: Jan 2001
Posts: 4,026
Toronto, Canada
I still can't find any 5mm ammo. I had obtained some earlier in the game but now no merchant carries it. I have been able to kill only one wanabingo and that was Marcus with the minigun. If I can't get any more ammo for it I can't do this part of the game. I'm now in New Reno but haven't found any 5mm ammo yet. I haven't been to SF or NCR. Not sure if hey are on my map yet. Have to go back to check.

Hagatha after reading your troubles with the car, I have decided not to travel with it. I've parked it outside of Vault City and am using it as a locker for stuff I'm not sure about and I might need later.

Re: Fallout 2 question [Re: Rowan] #446261
01/04/09 11:28 AM
01/04/09 11:28 AM
Joined: May 2008
Posts: 237
Necropoly
Ameno Offline
Settled Boomer
Ameno  Offline
Settled Boomer

Joined: May 2008
Posts: 237
Necropoly
Rowan,
try cheking Vaulty City, NCR, San Francisco.
also stock on 5mmAP. AP stands for armor piercing it does much more dmg.
Marcus also can use laser rifle or a power fist also rocker launcher that could be fun, but prepair for trouble whit explosions.

Re: Fallout 2 question [Re: Rowan] #446262
01/04/09 11:29 AM
01/04/09 11:29 AM
Joined: Jun 1999
Posts: 5,834
California
Pokey Offline
BAAG Specialist
Pokey  Offline
BAAG Specialist

Joined: Jun 1999
Posts: 5,834
California
There are several types. Have you looked for the 5mm JHP? Have you tried San Francisco? Lots of ammo there. Don't you have other weapons? You should have a .233 by this time. It is more effective than a 5mm gun.

If your game is patched, the car should not disappear. Mine lasted to the end of the game. Never lost it, but it did act strange right at the end. I never put anything really important in it, usually ammo and extra guns etc, but it is handy to travel fast and avoid conflict.

Re: Fallout 2 question [Re: Rowan] #446329
01/04/09 01:18 PM
01/04/09 01:18 PM
Joined: Sep 2002
Posts: 3,798
Sweden
Drizzt Offline
Addicted Boomer
Drizzt  Offline
Addicted Boomer

Joined: Sep 2002
Posts: 3,798
Sweden
That's strange. 5mm ammo should be pretty easy to come by. Try the merchants in...what was that town with all the Chinese in it?


Are they dead? Yes. Unlike you they have but one life...and they wasted it for your sake!
Re: Fallout 2 question [Re: Drizzt] #446450
01/04/09 04:18 PM
01/04/09 04:18 PM
Joined: Nov 2000
Posts: 6,380
B.C. Canada
hagatha Offline OP
BAAG Specialist
hagatha  Offline OP
BAAG Specialist

Joined: Nov 2000
Posts: 6,380
B.C. Canada
I've been finding tons of .5 ammo in the cities that have technology. The ammo I'mm looking for -- the caseless ammo and the stuff for the Gauss Rifle -- is pretty scarce, though. Hopefully it will be more available later on, though I'm not sure how much game I have left to play.

As I'm almost ready to cast off, I think I'll spend a few days trading for whatever ammo and other stuff I think I'll need. I also have a very small number of unfinished quests, and I'm going back to all the towns to mop up what I can. While I'm at it, I'm taking out the rest of the Navarre base as punishment for giving me such a hard time, and maybe I'll pound some Envoy heads into the dirt if I can find any out in the desert. Slavers are also on my list, though how to deal with them in Vault City is a thorny question...


Barashipi is now at 125% in Energy weapons and is finally dealing out some major damage. Cassidy seems to love his Pankor Jackhammer over all guns but the Gauss Rifle, and he's become wicked bad with it, so I'll leave him to it until I find more ammo for the other gun. Sulik really likes his SMG and Sledgehammer, though I just got the Louisville Slugger; he might like that, too. And Marcus...next time I might leave him behind. He's great with his big guns and I just bought him the super-duper non-laser version of the minigun, but without armour he can be a liability. Next time I'll keep Vic, I think. With Power Armour he might do just fine. As for Goris, keeping him alive is always difficult. He's aggressive and dangerous, but he takes huge damage. Thankfully I've learned how to cut and run in this game.

But *sniff* I had to leave my doggie behind. When he joined up I was allowed to have five party members, but the first time I had to tell everyone to stay put, there was no room for him any longer. I liked my little doggie, een if he couldn;t do much damage. Ooh, that reminds me -- I should check his inventory before I leave him behind for good.

Last edited by hagatha; 01/04/09 04:28 PM.

"You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!”

Monty Python and the Holy Grail
Re: Fallout 2 question [Re: hagatha] #446662
01/05/09 04:02 AM
01/05/09 04:02 AM
Joined: May 2008
Posts: 237
Necropoly
Ameno Offline
Settled Boomer
Ameno  Offline
Settled Boomer

Joined: May 2008
Posts: 237
Necropoly
yeah that ammo is rare i found only one merchant that sells that ammo i think he was in san francisco or NCR dont quite remember i did find him.
On wiki it's sayed that there is two merchants that sell it.

Re: Fallout 2 question [Re: Ameno] #446722
01/05/09 08:23 AM
01/05/09 08:23 AM
Joined: Jan 2001
Posts: 4,026
Toronto, Canada
Rowan Offline
Addicted Boomer
Rowan  Offline
Addicted Boomer

Joined: Jan 2001
Posts: 4,026
Toronto, Canada
I have not come across any .233 weapon although I have seen seen this ammo. I am carrying a shotgun and I can get plenty of ammo for it. I just want to fill Marcus' minigun. I have not been to SF or NCR. Vault City and New Reno does not have 5mm ammo.


Re: Fallout 2 question [Re: Rowan] #446855
01/05/09 12:31 PM
01/05/09 12:31 PM
Joined: Jun 1999
Posts: 5,834
California
Pokey Offline
BAAG Specialist
Pokey  Offline
BAAG Specialist

Joined: Jun 1999
Posts: 5,834
California
I believe you can buy a .233 pistol in New Reno (special stock in New Reno Arms). Also available in SF and NCR.

Re: Fallout 2 question [Re: Pokey] #447123
01/05/09 08:37 PM
01/05/09 08:37 PM
Joined: Nov 2000
Posts: 6,380
B.C. Canada
hagatha Offline OP
BAAG Specialist
hagatha  Offline OP
BAAG Specialist

Joined: Nov 2000
Posts: 6,380
B.C. Canada
I was lucky and found my .233 pistol somewhere (and like an idiot I didn't write it down for next time). Otherwise, the merchant in the Bazaar in NCR sells them. It's a great weapon. Between that and the Sniper Rifle my PC did very well until she started to encounter enemies with energy weapons and heavy armour.

The .5 ammo looks like a little square gun belt with bullets running off it in a strip. There are two kinds, and they are readily available in New California. There are also two merchants in SF that sell this ammo.

But it seems to me that as I advanced in levels, the better ammo and weapons started to appear in larger quantity. That's just an impression, but when I got to SF at level 27 there were guns available that weren't available previously.

Don't forget that in SF and NCR, you have to check all the tables in the merchants' stores, because they have a separate inventory for each table of goods. Just use the hand icon on the stuff on the table and the new inventory will come up. The merchant in the bazaar has three inventories, and he sells good stuff.

Um, and a word of warning. It isn't a good idea to give Marcus the Rocket Gun in an enclosed place. He loves it! And he will use it! Even if it's a really, really bad idea!


"You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!”

Monty Python and the Holy Grail
Re: Fallout 2 question [Re: hagatha] #447200
01/06/09 01:39 AM
01/06/09 01:39 AM
Joined: May 2008
Posts: 237
Necropoly
Ameno Offline
Settled Boomer
Ameno  Offline
Settled Boomer

Joined: May 2008
Posts: 237
Necropoly
In every single RPG game the higher your lvl the beter weapons ammo you recieve

Re: Fallout 2 question [Re: Ameno] #447688
01/06/09 10:36 PM
01/06/09 10:36 PM
Joined: Nov 2000
Posts: 6,380
B.C. Canada
hagatha Offline OP
BAAG Specialist
hagatha  Offline OP
BAAG Specialist

Joined: Nov 2000
Posts: 6,380
B.C. Canada
Originally Posted By: Ameno
In every single RPG game the higher your lvl the beter weapons ammo you recieve


Yeah. I sure could've used that Gauss Rifle a little earlier in the game. grin

Edit: Having nearly reached the end, I would have to say that I would play a bit differently next time. My preference would be to have a smaller party -- I'd go with Vic, Sulik and Cassidy and skip Goris and Marcus, who required a fair amount of babysitting even with the strictest combat instructions -- if it weren't for the fact that I like having party members around to lug all the stuff.

I could create a stronger character and go with the few party members, but then I'd have to sacrifice some of the other stats, and I like having a highly intelligent, charismatic character.

On the other hand, having played through the game, I now know just how much stuff I actually have to lug around. A lot of the items I picked up because they looked, you know, important, actually turned out to be just stuff, things I never, ever needed. Or I only needed them once or twice. I also have a pretty good idea of how much ammo I really needed, and which weapons are worth keeping and which can be sold right out of the box, so to speak. I carted around enough stuff to supply an army!

Anyway, if I could just get past these darned elecrical plates...


Last edited by hagatha; 01/06/09 10:50 PM.

"You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!”

Monty Python and the Holy Grail
Page 5 of 7 1 2 3 4 5 6 7
Previous Thread
Index
Next Thread

Moderated by  looney4labs, Trail_Mystic 

Who's Online Now
0 registered members (), 11 guests, and 10 spiders.
Key: Admin, Global Mod, Staff, Mod
Newest Members
mariuslettres, SBS, Una, Blackwell, JackieH
9271 Registered Users
Powered by UBB.threads™