Re: Fallout 2 question
[Re: Ameno]
#445002
01/01/09 04:23 PM
01/01/09 04:23 PM
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Joined: Nov 2000
Posts: 8,399 B.C. Canada
hagatha
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OP
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Posts: 8,399
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Yeah. I think I'll need it. I have a few quests left, so I'll do those first and get my Energy Weapons skills up a little higher. Then I can start using my Plasma Rile and pistol. ![evil evil](https://www.gameboomers.com/forum/images/graemlins/default_dark/evil.gif) I came across something horrible in the desert in a Random Encounter; a group of Nightwalkers, I think they were called. Somehow I think they foresahdow what is ye tto come in the game. Needless to say, they blasted the flesh off my party in about two seconds flat. I also found two Easter Eggs; the Pythonesque Bridge Keeper, and...a Cookie. ![lol lol](https://www.gameboomers.com/forum/images/graemlins/default_dark/lol.gif) I'm not sure I've picked the best Perks. There are so many interesting ones to choose from. I just took the one that uses 1 less Action point for each use of a ranged weapon, which gives me two rifle shots -- helpful, that is. But I keep thinking I should go for the Stat Increases. I'm going to pick up the Mutant, and ditch the robot for a while, just to see which is better. The robot really isn't all that inspiring in its current form. I checked a walkthrough and there is a better brain. Next time, maybe.
I think I'm quite ready for another adventure.
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Re: Fallout 2 question
[Re: hagatha]
#445125
01/01/09 10:27 PM
01/01/09 10:27 PM
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Joined: Nov 2000
Posts: 8,399 B.C. Canada
hagatha
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OP
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Well, I must have made some critical errors in building my character, though until now combat has been a breeze. I can't get through Navarre, even now that I have the Power Armour. Even with 112% in small guns I can't do much damage to enemies now, and neither can my party members. Marcus, for some reason, isn't nearly as useful as I though he would be. Even with instruction to use ranged combat, he keeps going melee -- and so he dies, much more often than Sulik or Goris. He started out with a minigun and was very effective but for some reason he seems to not want to use it now. Cassidy, fortunately, seems almost unkillable, but that's because he stays ranged, as instructed, and just blasts away with whatever shotgun he has. At this rate I may have to go back and get the robot. I'll have to start experimenting with other weapons, since my Sniper Rifle is no longer a WMD as it has been up to now. The plasma and Laser weapons look great, but with only 70% skill I can't do a lot of damage. Time to go back into the desert for some mayhem. ...Okay, does anyone have any suggestions about weapons? Both for the PC and the party members? My PC has 91% in energy weapons, and 112% in smallguns, but generally the party just can't handle Navarre. I've been in there for three months, game time, and possibly have killed only half the guards and turrets. ![scared scared](https://www.gameboomers.com/forum/images/graemlins/default_dark/scared.gif) I don't mind a challenge, but this is ridiculous! So any suggestions on weapons? My PC has: Laser Rifle, plasma rifle, plama pistol, Sniper rifle, .223 pistol -- actually, I have just about every weapon I've found with me right now, but nothing punches through the enemy armour. Cassidy has one of the big semi-automatic shotguns, can't remember which kind, but it's pretty effective. Sulik just wants to use the Ninja sword, Goris of course just uses his claws, and Marcus, in spite of his big guns ability, doesn't do a whole lot of damage with the minigun. I've tried him on a few other things, but he seems to prefer the flamethrower over everything, but it doesn't do much good in this situation.
Last edited by hagatha; 01/02/09 01:16 AM.
I think I'm quite ready for another adventure.
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Re: Fallout 2 question
[Re: Pokey]
#445171
01/02/09 02:05 AM
01/02/09 02:05 AM
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Joined: Nov 2000
Posts: 8,399 B.C. Canada
hagatha
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OP
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I'm supposed to get something from Navarre, aren't I? Whirlybird plans, or something? Whateverit is, I certainly don't have it yet, and didn't find it in the underground area I was able to get into with the blue pass key. Is it down there? Because I'm just about to give up on this game. This kind of endless frustration gets old very fast, and I've been trying to do this all day today. Not much fun, really.
I think I'm quite ready for another adventure.
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Re: Fallout 2 question
[Re: hagatha]
#445172
01/02/09 03:18 AM
01/02/09 03:18 AM
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Joined: Jun 1999
Posts: 5,898 California
Pokey
BAAG Specialist
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Joined: Jun 1999
Posts: 5,898
California
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It is the tanker FOB and the vertibird plans that you need. The vertibird plans are above ground in a building to the NE. There should be a locker near Quincy that contains them. The building is near the elevator. A bit to the left, directly in front of the turret. Go in the back door and the plans are in a locker. Stay near the elevator until you have killed all the guards and the turret. Much better than going in the front gate. I just walked in and got them on the first visit when I used the password. The tanker FOB is underground in the office. You don't have to get the vertibird plans to reach the Enclave. They will let you gain entrance to the Brotherhood compound.
Last edited by Pokey; 01/03/09 01:38 PM.
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Re: Fallout 2 question
[Re: Karsten]
#445702
01/03/09 08:07 AM
01/03/09 08:07 AM
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Joined: Sep 2002
Posts: 3,798 Sweden
Drizzt
Addicted Boomer
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Addicted Boomer
Joined: Sep 2002
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That's an early concept art picture from the first game. This is what they look like, at least in F2. ![smile smile](https://www.gameboomers.com/forum/images/graemlins/default_dark/smile.gif) http://fallout.wikia.com/wiki/Image:Vertibird.jpg
Last edited by Drizzt; 01/03/09 08:09 AM.
Are they dead? Yes. Unlike you they have but one life...and they wasted it for your sake!
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Re: Fallout 2 question
[Re: Drizzt]
#445806
01/03/09 12:38 PM
01/03/09 12:38 PM
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Joined: Jan 2001
Posts: 4,026 Toronto, Canada
Rowan
Addicted Boomer
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Stuck in the Redding mine: How do yu kill a winamingo(sp?) ![hardwall hardwall](https://www.gameboomers.com/forum/images/graemlins/default_dark/banghead.gif) I'm level 13. Another question: Where do I get ammo for Marcus' minigun? I've been all over to places that I've been to and no merchant has any (5mm- but don't understand the different letter)?
Last edited by Rowan; 01/03/09 02:04 PM.
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Re: Fallout 2 question
[Re: Ameno]
#446078
01/04/09 12:52 AM
01/04/09 12:52 AM
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Joined: Nov 2000
Posts: 8,399 B.C. Canada
hagatha
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OP
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I seem to have finally hit a level at which my energy gun skill is seful -- and very useful it is, indeed.
Unfortunately, I now have to replay several hours -- and regain two hard-won levels -- because my car disappeared in San Fransisco, while I was battling aliens in the ship's hold. Unless I miss my guess, this second disappearance was not a scripted event.
Trouble is, I did most of the levelling while roaming in the desert, and I'm not sure I can recreate the three or four very lucky encounters I had that netted me such large experience gains and some very good new weapons. And oh, the endless inventory micromanaging, and switching stuff around, and tons of selling I've done, that I now have to do again. I can't remember half of what I did since the last save point where I still have the car.
Aargh.
I think I'm quite ready for another adventure.
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Re: Fallout 2 question
[Re: Rowan]
#446329
01/04/09 02:18 PM
01/04/09 02:18 PM
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Joined: Sep 2002
Posts: 3,798 Sweden
Drizzt
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That's strange. 5mm ammo should be pretty easy to come by. Try the merchants in...what was that town with all the Chinese in it?
Are they dead? Yes. Unlike you they have but one life...and they wasted it for your sake!
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Re: Fallout 2 question
[Re: Drizzt]
#446450
01/04/09 05:18 PM
01/04/09 05:18 PM
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Joined: Nov 2000
Posts: 8,399 B.C. Canada
hagatha
OP
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OP
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Posts: 8,399
B.C. Canada
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I've been finding tons of .5 ammo in the cities that have technology. The ammo I'mm looking for -- the caseless ammo and the stuff for the Gauss Rifle -- is pretty scarce, though. Hopefully it will be more available later on, though I'm not sure how much game I have left to play.
As I'm almost ready to cast off, I think I'll spend a few days trading for whatever ammo and other stuff I think I'll need. I also have a very small number of unfinished quests, and I'm going back to all the towns to mop up what I can. While I'm at it, I'm taking out the rest of the Navarre base as punishment for giving me such a hard time, and maybe I'll pound some Envoy heads into the dirt if I can find any out in the desert. Slavers are also on my list, though how to deal with them in Vault City is a thorny question...
Barashipi is now at 125% in Energy weapons and is finally dealing out some major damage. Cassidy seems to love his Pankor Jackhammer over all guns but the Gauss Rifle, and he's become wicked bad with it, so I'll leave him to it until I find more ammo for the other gun. Sulik really likes his SMG and Sledgehammer, though I just got the Louisville Slugger; he might like that, too. And Marcus...next time I might leave him behind. He's great with his big guns and I just bought him the super-duper non-laser version of the minigun, but without armour he can be a liability. Next time I'll keep Vic, I think. With Power Armour he might do just fine. As for Goris, keeping him alive is always difficult. He's aggressive and dangerous, but he takes huge damage. Thankfully I've learned how to cut and run in this game.
But *sniff* I had to leave my doggie behind. When he joined up I was allowed to have five party members, but the first time I had to tell everyone to stay put, there was no room for him any longer. I liked my little doggie, een if he couldn;t do much damage. Ooh, that reminds me -- I should check his inventory before I leave him behind for good.
Last edited by hagatha; 01/04/09 05:28 PM.
I think I'm quite ready for another adventure.
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Re: Fallout 2 question
[Re: Pokey]
#447123
01/05/09 09:37 PM
01/05/09 09:37 PM
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Joined: Nov 2000
Posts: 8,399 B.C. Canada
hagatha
OP
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OP
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I was lucky and found my .233 pistol somewhere (and like an idiot I didn't write it down for next time). Otherwise, the merchant in the Bazaar in NCR sells them. It's a great weapon. Between that and the Sniper Rifle my PC did very well until she started to encounter enemies with energy weapons and heavy armour.
The .5 ammo looks like a little square gun belt with bullets running off it in a strip. There are two kinds, and they are readily available in New California. There are also two merchants in SF that sell this ammo.
But it seems to me that as I advanced in levels, the better ammo and weapons started to appear in larger quantity. That's just an impression, but when I got to SF at level 27 there were guns available that weren't available previously.
Don't forget that in SF and NCR, you have to check all the tables in the merchants' stores, because they have a separate inventory for each table of goods. Just use the hand icon on the stuff on the table and the new inventory will come up. The merchant in the bazaar has three inventories, and he sells good stuff.
Um, and a word of warning. It isn't a good idea to give Marcus the Rocket Gun in an enclosed place. He loves it! And he will use it! Even if it's a really, really bad idea!
I think I'm quite ready for another adventure.
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Re: Fallout 2 question
[Re: Ameno]
#447688
01/06/09 11:36 PM
01/06/09 11:36 PM
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Joined: Nov 2000
Posts: 8,399 B.C. Canada
hagatha
OP
BAAG Specialist
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OP
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Joined: Nov 2000
Posts: 8,399
B.C. Canada
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In every single RPG game the higher your lvl the beter weapons ammo you recieve Yeah. I sure could've used that Gauss Rifle a little earlier in the game. ![grin grin](https://www.gameboomers.com/forum/images/graemlins/default_dark/biggrin.gif) Edit: Having nearly reached the end, I would have to say that I would play a bit differently next time. My preference would be to have a smaller party -- I'd go with Vic, Sulik and Cassidy and skip Goris and Marcus, who required a fair amount of babysitting even with the strictest combat instructions -- if it weren't for the fact that I like having party members around to lug all the stuff. I could create a stronger character and go with the few party members, but then I'd have to sacrifice some of the other stats, and I like having a highly intelligent, charismatic character. On the other hand, having played through the game, I now know just how much stuff I actually have to lug around. A lot of the items I picked up because they looked, you know, important, actually turned out to be just stuff, things I never, ever needed. Or I only needed them once or twice. I also have a pretty good idea of how much ammo I really needed, and which weapons are worth keeping and which can be sold right out of the box, so to speak. I carted around enough stuff to supply an army! Anyway, if I could just get past these darned elecrical plates...
Last edited by hagatha; 01/06/09 11:50 PM.
I think I'm quite ready for another adventure.
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