Fallout 3 - (spoilers) [Merged Topics: GNR and Questions] (and teddys)
#444156
12/30/08 05:59 PM
12/30/08 05:59 PM
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Joined: Apr 2000
Posts: 6,567 Long Beach, Australia
flotsam
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Hi, I have a problem getting back in to talk to three dog. He gave me the radio repair quest, but before doing that I ended up in Rivet City as part of the survival guide quest, so picked up the trail of my father anyway. I located his lab and now need to go to Vault 112. Before doing so, I fixed the radio relay and went back to three dog to complete that quest. However I can't get in. The door stays locked, although pressing the intercom says "its open, stop bugging me". I can't find the rear door - am I supposed to get in that way? I don't need to talk to three dog to advance the main story, but I can't complete the radio quest unless I do. Thanks
Last edited by flotsam; 01/12/09 04:57 AM. Reason: added teddys
Quantity has a quality all of its own
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Re: Fallout 3 - access to GNR (spoilers)
[Re: flotsam]
#444160
12/30/08 06:16 PM
12/30/08 06:16 PM
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Joined: Feb 2004
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Trail_Mystic
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You should be able to enter through the front flotsam, I don't believe the rear door is accessable after you begin the quest. If I recall correctly the front door "appears" to be locked, but if you click on it you should be able to enter GNR.
Last edited by Trail_Mystic; 12/30/08 06:17 PM.
“A world is supported by four things: The learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these things are as nothing, without a ruler who knows the art of ruling. Make that the science of your tradition!” ---------------- Reverend Mother Gaius Helen Mohiam, from the novel Dune
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Re: Fallout 3 - access to GNR (spoilers)
[Re: flotsam]
#444162
12/30/08 06:17 PM
12/30/08 06:17 PM
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Joined: Apr 2000
Posts: 6,567 Long Beach, Australia
flotsam
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Thanks TM. I found out on wiki its a known bug, but I can pick the side door and get in - anyone know where you access that door?
Quantity has a quality all of its own
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Re: Fallout 3 - access to GNR (spoilers)
[Re: flotsam]
#444164
12/30/08 06:19 PM
12/30/08 06:19 PM
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Joined: Feb 2004
Posts: 6,926 Hogwarts
Trail_Mystic
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There are two doors that overlook the square in front of GNR on either side of the front entrance, but I believe they are one level up, so you'll need to find a way to get up there.
“A world is supported by four things: The learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these things are as nothing, without a ruler who knows the art of ruling. Make that the science of your tradition!” ---------------- Reverend Mother Gaius Helen Mohiam, from the novel Dune
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Re: Fallout 3 - access to GNR (spoilers)
[Re: Trail_Mystic]
#444182
12/30/08 07:33 PM
12/30/08 07:33 PM
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Joined: Apr 2000
Posts: 6,567 Long Beach, Australia
flotsam
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Thanks again. Got up there but it needs lockpick 100 - either I give that quest away or come back much later!
Quantity has a quality all of its own
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Re: Fallout 3 - access to GNR (spoilers)
[Re: Trail_Mystic]
#444190
12/30/08 08:02 PM
12/30/08 08:02 PM
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Joined: Jun 1999
Posts: 5,898 California
Pokey
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flotsam, you can use a cheat to get through the door. It is move to next quest target (movetoqt). If that is three dog, that would get you in the building. Save before trying. You might want to try "unlock" first. Open the console, click on the door and type unlock. http://www.gamespot.com/pc/rpg/fallout3/hints.htmlIf you don't go out the upper door after talking to three dog, you can't get back in the building through the front door.
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Re: Fallout 3 - access to GNR (spoilers)
[Re: Pokey]
#444249
12/30/08 11:14 PM
12/30/08 11:14 PM
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Joined: Feb 2004
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Trail_Mystic
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Good call Pokey ![thumbsup thumbsup](https://www.gameboomers.com/forum/images/graemlins/default_dark/ThumbsUp.gif) I forgot that FO3 takes most of the same console commands as Oblivion.
“A world is supported by four things: The learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these things are as nothing, without a ruler who knows the art of ruling. Make that the science of your tradition!” ---------------- Reverend Mother Gaius Helen Mohiam, from the novel Dune
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Re: Fallout 3 - access to GNR (spoilers)
[Re: flotsam]
#444574
12/31/08 05:53 PM
12/31/08 05:53 PM
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Joined: Apr 2000
Posts: 6,567 Long Beach, Australia
flotsam
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Unlock didn't work, presumably because the game reports the door IS unlocked, but go to quest target did. One more quest down - thanks for your help
Quantity has a quality all of its own
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Fallout3
#448499
01/08/09 06:48 PM
01/08/09 06:48 PM
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Joined: Oct 2006
Posts: 83 mexico city, mexico
cyberalki
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mexico city, mexico
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I got it! And I finally got it working!! Of course I had to buy a new video card, but, who cares? So wish me luck, for I am about to start. Btw, anybody can recommend a good walkthrough? Thxs.
When the going gets tough..... the tough get going
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Re: Fallout3
[Re: cyberalki]
#448505
01/08/09 07:00 PM
01/08/09 07:00 PM
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Joined: Mar 2008
Posts: 1,337 Michigan
mcc
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![luck luck](https://www.gameboomers.com/forum/images/graemlins/default_dark/luck.gif) cyberalki, The WT in ign is good.
If real is what you can feel, smell, taste and see, then 'real' is simply electrical signals interpreted by your brain
From The Matrix
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Re: Fallout3
[Re: mcc]
#448564
01/08/09 09:57 PM
01/08/09 09:57 PM
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Joined: Oct 2006
Posts: 83 mexico city, mexico
cyberalki
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Shy Boomer
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Dearest mcc, ????? did I mention that English is NOT my native language and that I do not chat too much and whichever abbreviations I have learned I did so on tv and that I am a lil`old lady who has no idea what are you talking about? I can only imagine that WT is walkthrough and IGN is the web site? still, do you have a link to make my life easier? thx
When the going gets tough..... the tough get going
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Re: Fallout3
[Re: Pokey]
#448601
01/08/09 11:33 PM
01/08/09 11:33 PM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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Cyber, you got it right. Pokey, thanks for posting the link ![puppy puppy](https://www.gameboomers.com/forum/images/graemlins/default_dark/puppy.gif)
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Fallout 3 - access to GNR (spoilers)
[Re: Pokey]
#448823
01/09/09 04:30 PM
01/09/09 04:30 PM
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Joined: Apr 2000
Posts: 6,567 Long Beach, Australia
flotsam
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I have another question. Does anyone know how to trigger a map location for Fort Carrington? I could look it up on wiki but want to try and make the game tell me. I couldn't get Mr Crowley to tell me and have had no luck with the other key holders. I can follow Crowley but after a while he decides to shoot at me, which usually ends badly! Any ideas?
Quantity has a quality all of its own
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Re: Fallout 3 - access to GNR (spoilers)
[Re: flotsam]
#448827
01/09/09 04:40 PM
01/09/09 04:40 PM
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Joined: Feb 2004
Posts: 6,926 Hogwarts
Trail_Mystic
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That's a good question. I came upon it randomly while rambling around. I think the only other quest associated with it is if you are on Crowley's good side by selecting the not-so-good side of the path.
“A world is supported by four things: The learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these things are as nothing, without a ruler who knows the art of ruling. Make that the science of your tradition!” ---------------- Reverend Mother Gaius Helen Mohiam, from the novel Dune
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Re: Fallout 3 - access to GNR (spoilers)
[Re: Trail_Mystic]
#448838
01/09/09 05:18 PM
01/09/09 05:18 PM
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Joined: Apr 2000
Posts: 6,567 Long Beach, Australia
flotsam
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I got him to confess he just wanted the keys and he mentioned Fort Carrington but wouldn't reveal anything further. He leaves with the keys, which I can take, but no amount of charisma will get him to reveal the location, at least not now.
Quantity has a quality all of its own
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Re: Fallout3
[Re: looney4labs]
#448861
01/09/09 06:04 PM
01/09/09 06:04 PM
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Joined: Oct 2006
Posts: 83 mexico city, mexico
cyberalki
Shy Boomer
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Shy Boomer
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mexico city, mexico
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Thx Pokey and you too looney4labs, I am a little sad, started my game and everything was great until I got out of the vault. Keep getting killed by those stupid gang up dogs, I have tried to shoot them and melee them and still get killed. But hey, nobody can say I am a quitter, so here I go again. Wish me luck.
When the going gets tough..... the tough get going
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Re: Fallout 3 - access to GNR (spoilers)
[Re: Pokey]
#449223
01/10/09 02:52 PM
01/10/09 02:52 PM
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Joined: May 2008
Posts: 237 Necropoly
Ameno
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how do you get this quest every time I speak to him he just insults me and then he only talks about nonsens cant remember what he says is there any requarments for this quest???
Last edited by Ameno; 01/10/09 02:53 PM.
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