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#294073 - 03/14/08 07:08 PM Walkaround Developers
benny Offline
Shy Boomer

Registered: 03/14/08
Posts: 15
Do the people who write walkarounds for games have access to the game developers files (with all the answers) or do they just play the game and figure it out themselves, then write it down? Also, are walkarounds produced by the developer also?

#294075 - 03/14/08 07:11 PM Re: Walkaround Developers [Re: benny]
BrownEyedTigre Offline
The Sassy Global Moderator PR Liaison
Sonic Boomer

Registered: 01/04/04
Posts: 64445
Loc: In the Naughty Corner
MaG is our resident walkthrough guru and she won't admit is but she is unbelievably talented and smart. If the clues are there, she'll find them. grin

Ana wave
How old would you be if you didn't know how old you are?

#294077 - 03/14/08 07:18 PM Re: Walkaround Developers [Re: BrownEyedTigre]
kjos Offline
BAAG Specialist

Registered: 10/11/01
Posts: 5252
Loc: Beverly Hills, Florida
she is something else isn't she Ana. I use her WT all the time if I get stuck. One of a kind. praise

Edited by kjos (03/14/08 07:18 PM)
***To Error is Human**To Forgive is Divine***

#294256 - 03/15/08 04:46 AM Re: Walkaround Developers [Re: kjos]
Kaki's Sister Offline
Graduate Boomer

Registered: 11/21/04
Posts: 16853
Loc: Marlborough USA
MaG is amazing! I never could have completeed some games without help from her walkthrus!

#294267 - 03/15/08 05:34 AM Re: Walkaround Developers [Re: Kaki's Sister]
cailyn Offline
BAAG Specialist

Registered: 01/08/06
Posts: 6006
Loc: Somewhere ? in Massachusetts?
Before I buy a game, I alway's look to see if MaG has written the walkthrough for it.The other people who write walkthroughs are good I just prefer MaG's wave
I may not have gone where I intended to go,but I think I have ended up where I need to be.


#294286 - 03/15/08 06:48 AM Re: Walkaround Developers [Re: cailyn]
thracia Offline
Addicted Boomer

Registered: 10/01/05
Posts: 1044
Loc: Central Islip NY
I have her walthroughs for every game I own. I just can't seem to get through a game without her. I hate being stuck and frustrated, it spoils the game for me. So thanks to MaG, I am one happy gamer.

There will come a point in your life, when you realize what really matters, what never did, and what always will.

#294297 - 03/15/08 07:16 AM Re: Walkaround Developers [Re: thracia]
dragonuk44 Offline
Addicted Boomer

Registered: 02/20/05
Posts: 3635
Loc: stoke on trent England
bravofor Mag wave

#294301 - 03/15/08 07:29 AM Re: Walkaround Developers [Re: dragonuk44]
MaG Offline
Sonic Boomer

Registered: 12/28/99
Posts: 65684
blush Thanks, guys.


I can not speak for other walkthrough writers but usually they play the game and write how-what happened to get them through the game.
Like any gamers, they get stumped and have to take time to think the puzzle over or get into an action part that they can't do think
They get help from other gamers, yell SOS to developers or chew on the problem themselves.
Developers sometimes have walkthroughs of their games and if you check their game site, it is posted. There are developers that do not like walkthroughs and some that welcomes them.

#294333 - 03/15/08 08:55 AM Re: Walkaround Developers [Re: benny]
benny Offline
Shy Boomer

Registered: 03/14/08
Posts: 15
Thanks everyone. Yes, the walkthroughs are excellent. I got frustrated for awhile with Lost Crown. Going over every scene many times before I could move on drove me crazy. But I am now starting to get the drift, maily paying attention to what you have and what things are said. I started writing things down so I remembered what I had. I guess if you are a long time gamer you eventually know how to proceed.

#294509 - 03/15/08 01:03 PM Re: Walkaround Developers [Re: benny]
Phoebe Offline
Addicted Boomer

Registered: 12/17/07
Posts: 1541
Loc: Brazil
I look for not to consult walkthroughs, but he has times that i must to see...
I love walkthroughs of the Mag, that wonderful and very well explained of the beginning to end.
Congrts Mag and thanks for excellent walkthroughs. praise

Love Maria hearts
Yes,though i go through the valley of deep shade,i will have no fear of evil;for you are with me, your rod and your support are my comfort. Salmo23:4

#294514 - 03/15/08 01:16 PM Re: Walkaround Developers [Re: Phoebe]
gatorlaw Offline
Adept Boomer

Registered: 11/01/99
Posts: 10308
And then ...

there are those developers [us and many others]

who send their code to Mags to write the official WT for their game. I mean if you want the best - don't settle for anything less

and for walkarounds ( I love that word smile )

Mags IS the best.

#294959 - 03/16/08 10:11 AM Re: Walkaround Developers [Re: gatorlaw]
Kickaha Offline
Addicted Boomer

Registered: 03/27/01
Posts: 2413
Loc: Cambridge, England
There are some games I would rather just walk around and admire, than get entangled in the puzzles!

"Riven" comes to mind as one contender where having a walkaround would be neat rather than a walkthrough!
Used to answer to "Peter Smith", now answers to "Peter Rootham-Smith"

#294974 - 03/16/08 10:26 AM Re: Walkaround Developers [Re: Kickaha]
Rushes Offline
The Three Pipe Moderator
True Blue Boomer

Registered: 07/10/05
Posts: 23656
Loc: UK
AnaCapri: The Dream has the best "walkaround" one could wish for - an audio tour guide talking you through all the beautiful sights of the island! Very different to a walkthrough, and the first game I've played to have such a feature. smile
"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes

#296474 - 03/18/08 05:43 PM Re: Walkaround Developers [Re: Rushes]
Kickaha Offline
Addicted Boomer

Registered: 03/27/01
Posts: 2413
Loc: Cambridge, England
I think one or two games in the past had 'walkaround' modes - I want to say "Buried in Time" but I might be wrong there.

#296482 - 03/18/08 05:56 PM Re: Walkaround Developers [Re: Kickaha]
Nikolas Offline
Shy Boomer

Registered: 03/17/08
Posts: 50
Loc: London

Usually games are set to be played and solved. There are of course exceptions and idiotic puzzles, but the fact remains that most games are... solvable, especially for someone like MaG who knows what they're doing... wink

The company's walkthrough (Ditr has one, which just came out and actually the walkthrough was online before the release of the game, which seems bizzare), sometimes serves other purposes. Walkthroughs come with plenty of spoilers usually. If one wants to avoid putting spoilers, he must go first, create the walkthrouh without the spoilers and set it online, so as to prevent other people from working on something which is already there (the walkthrough). Seeking controlled reactions I guess...

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