Re: 7th Guest
[Re: Marian]
#1223126
07/22/20 11:36 AM
07/22/20 11:36 AM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
Just checked GOG again and apparently the original game was removed when the Anniversary Edition was released. Glad you were able to get it before that happened. It's not really removed, but you have to buy the 25th Anniversary Edition to get it. The "Legacy version" is one of the extras. What's strange is they say they use ScummVM for the 25th Anniversary Edition, which you wouldn't expect for a new, remastered game.
|
|
|
Re: 7th Guest
[Re: oldbroad]
#1223142
07/22/20 01:51 PM
07/22/20 01:51 PM
|
Joined: Apr 2006
Posts: 17,999 Chicago
oldbroad
OP
Graduate Boomer
|
OP
Graduate Boomer
Joined: Apr 2006
Posts: 17,999
Chicago
|
Tally Ho, if you are right, then the can puzzle must be finished first since that is the only other thing I can do. I was not really using the walkthrough to play; I only looked at it to see if it mentioned anything about certain puzzles needing to be done before other puzzles. I think the game booklet did say the cake puzzle had to be done before the door puzzle would appear but that's all I know. I may be actually using the walkthrough for this can puzzle soon though as it is making me crazy! Marian, I bought it long ago apparently, as I don't have a date showing next to it on my list and for at least 5 years I have been putting purchase dates next to the games when I buy them (although it is possible I just missed doing that). Thanks!
|
|
|
Re: 7th Guest
[Re: oldbroad]
#1223214
07/23/20 07:52 AM
07/23/20 07:52 AM
|
Joined: Aug 2000
Posts: 5,470 Between Buffalo and Syracuse
Tally Ho
BAAG Specialist
|
BAAG Specialist
Joined: Aug 2000
Posts: 5,470
Between Buffalo and Syracuse
|
That cans puzzle is nasty. You already know to arrange them into words. Yes, they are real ( possibly uncommon ) words. Careful; if you google some of the finished words, the solution might pop up because it's been searched for years. A teeny spoiler: The three-letter word at the top is NOT 'try'
|
|
|
Re: 7th Guest
[Re: oldbroad]
#1223303
07/24/20 08:20 AM
07/24/20 08:20 AM
|
Joined: Jul 2000
Posts: 48,230 near Yosemite
Marian
Global Moderator
|
Global Moderator
Sonic Boomer
Joined: Jul 2000
Posts: 48,230
near Yosemite
|
I found someone online giving this hint for the cans puzzle; maybe it will help? Go get the clues in the library. ONE of the clues is practically the answer. Dust off the old thesaurus and give it a try again. That REALLY helped me out ... even with an old pre-'50s thesaurus!
|
|
|
Re: 7th Guest
[Re: oldbroad]
#1223520
07/26/20 04:06 PM
07/26/20 04:06 PM
|
Joined: Apr 2006
Posts: 17,999 Chicago
oldbroad
OP
Graduate Boomer
|
OP
Graduate Boomer
Joined: Apr 2006
Posts: 17,999
Chicago
|
So, apparently I did hit a glitch in the game as I still cannot solve the "rug" puzzle even though I have now solved the can puzzle. (See my original post.) The walkthrough says this: "The rug on the floor of this room is actually the map of the maze beyond the kitchen so make a note of the route through the maze then solve the Bishop Puzzle." Well, I did not get the "rug" puzzle. I DID solve the "bishop" puzzle though and there IS still a skull indicating another puzzle but it will not open (as I previously posted). I suppose I could go back to a prior save to see if the puzzle opens or not. I would have to replay some of the puzzles which wouldn't be so bad since I think I can do the couple I would need to do EXCEPT maybe the Bishop puzzle. That one I got by trial and error and am not sure how it solves. The others I figured out and have notes. For now I am fighting with some walls in the maze puzzle . As to how I figured out the can puzzle, if you want to know, I went back to UHS hints for the 3 letter word, then I Googled and found Word Helper while searching words with only a y as a vowel. I eliminated words that had no available letter or were the wrong length and eventually formed a weird sentence that I tried and it worked! (There weren't too many words left to choose from .)
|
|
|
Re: 7th Guest
[Re: oldbroad]
#1223546
07/26/20 06:42 PM
07/26/20 06:42 PM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
Maybe the GOG version just doesn't have that puzzle in it? All I can say is that the GOG version of 7th Guest used to have all the puzzles back when GOG used DOSBox to run the game instead of ScummVM. Also you may not want to trust the Map 100%. Check the Map in a walkthrough to see if there is a difference. I don't know if the "25th Anniversary" version is different, but Louis Koot has a good picture of the maze and the path through it that might be of use. Go to http://pcgameswalkthroughs.nl/Click the link to "English Page where you'll find my English walkthroughs" Find the 7th Guest link in the frame to the left of the page. Slightly more than halfway down the walkthrough he has a nice picture of the rug maze. I have played some other GOG game that didn't have all the puzzles of the disc version. That's unfortunate if true. It sounds like GOG used the "updated" versions that are actually ports of tablet versions of the games that removed most of the puzzles and a lot of the hotspots and locations too. A lot of 1st person games originally developed by Kheops, Cryo, and Microids had that happen, though for a while at least GOG had the original version for PC and the stripped-down, de-puzzled, garbage version for Macs. Amerzone, Atlantis 2 and 3, and Road to India were victims of this as well as some other games.
|
|
|
Re: 7th Guest
[Re: oldbroad]
#1223573
07/26/20 10:49 PM
07/26/20 10:49 PM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
Hi Jenny. I don't know whether my version is DOSBox or ScummVM. I don't remember how long ago I downloaded it. When I first open the game a small black box appears and then it loads midi drivers or midi something. That could be either one. If you look inside the game folder, and you see a DOSBox folder, then it's the DOSBox version. I don't know anything about the Map. I've not even looked at it. I wonder if you have to look at the design on the rug before the puzzle is solvable. And I don't have the 25th Anniversary version at all. I'm not sure if it matters. There may not be much difference. The one game I know I played that was missing a (one) puzzle was Journey to the Center of the Earth. That would have been removed for a different reason then. Possibly because that particular puzzle tends to bug out or possibly because the puzzle was awful. But it doesn't sound like they removed most of the puzzles because of it being an "updated" version where the new game engine can't handle puzzles. It appeared there was a puzzle to solve but I couldn't figure it out and looked at the walkthrough which states:
"Valley of the Spirits -
(This puzzle is not present in the download version) Go around starting on the left fork from the main path and find 6 holed stands with a leaf that can cover the holes. Number the stands as stand 1 on the left of main path going clockwise to stand 6 at right of main path."
I checked the description of that puzzle in MaG's walkthrough. It's a sound-based puzzle and I wouldn't be too upset about them removing it. I had played the Steam version of Amerzone and while I'm not certain, it did seem like there was stuff missing from that game version. If you play the old version of Amerzone alongside the new one you can see how much is missing -- not just puzzles missing. There are a lot more things you can look at and do in the old version.
|
|
|
Re: 7th Guest
[Re: oldbroad]
#1223669
07/27/20 11:15 PM
07/27/20 11:15 PM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
That doesn't surprise me much. ScummVM has supported 7th Guest for some years now, and GOG seems to prefer using ScummVM over DOSBox whenever possible, even when it's not 100%. It's probably easier to configure than DOSBox. It is a little unstable. This is the second time I've had a issue with the sound. The music stops and there is just noise like loud scraping or something. Yuck! I hate when that happens. I can't say I've had it with ScummVM though. I am able to get to the menu and save and get out. It was okay the last time and I assume it will be this time also. I didn't go back in the game again to check. I'm afraid to look because if it didn't take my save I may scream. I managed somehow to get through the maze rather quickly tonight and was in the crypt when the game started acting up. I hope I do not have to do the maze again. I wouldn't want to have to redo that maze again either. If your version of the game has an installer that uses an older version of ScummVM, it's possible that a newer version wouldn't have the sound problem. Unfortunately I've read that saved games aren't compatible between different versions of ScummVM, so I wouldn't recommend trying to use a newer ScummVM version this playthrough. Maybe the next one, if you ever decide to replay the game.
|
|
|
Re: 7th Guest
[Re: oldbroad]
#1224264
08/03/20 09:15 PM
08/03/20 09:15 PM
|
Joined: Apr 2006
Posts: 17,999 Chicago
oldbroad
OP
Graduate Boomer
|
OP
Graduate Boomer
Joined: Apr 2006
Posts: 17,999
Chicago
|
Just an update. Jenny, since I updated the game it has started up fine but the sound did mess up on me twice since then. One time when I exited out of the puzzle I was in, the music went back to normal. I think the only puzzle I have available to me right now is the Microscope puzzle which I have been working on for a few days now. Tonight (if I counted right before the board cleared) I had 24 squares. I think I need 25 so was only 1 short.
|
|
|
|
|