GAMEBOOMERS provides you with all the latest PC adventure computer games information, forum, walkthroughs, reviews and news.

GB Reviews

Latest & Upcoming Adventure Games

GB Annual Game Lists

GB Interviews

BAAGS

GB @ acebook

About Us

Walkthroughs

free games galore

Game Publishers & Developers

World of Adventure

Patches

GB @ witter

GameBoomers Store

Print Thread
Page 1 of 2 1 2
Oh, how I hate "timed puzzles". #251299
12/23/07 09:55 AM
12/23/07 09:55 AM
Joined: Apr 2001
Posts: 639
Cape Cod, Massachusetts
lkgregorio Offline OP
Settled Boomer
lkgregorio  Offline OP
Settled Boomer

Joined: Apr 2001
Posts: 639
Cape Cod, Massachusetts
I don't think It's just me either.

Judging by the number of people requesting saved games for "Next Life".

I think they spoil a good Adventure Game.

At my advanced years, I just don't seam to have the dexterity and hand-eye coordination needed for this type of puzzle.

Does anyone else feel the way I do about these things? Lou


"I don't want to belong to any club that will accept me as a member." Groucho Marx
Re: Oh, how I hate "timed puzzles". [Re: lkgregorio] #251320
12/23/07 10:17 AM
12/23/07 10:17 AM
Joined: May 2006
Posts: 582
cornwall england
old lady Offline
Settled Boomer
old lady  Offline
Settled Boomer

Joined: May 2006
Posts: 582
cornwall england
You are not alone Ikgregorio. wave I will not buy Nancy Drew games because of the timed puzzles. I do not see the point of a timed puzzle in an adventure game where, surely to idea is to use your brain, not to find out if you are quick on the draw. cry hardwall

I just hope the developers of games are reading this because from other threads I can see we are not the only voices crying out of the wilderness, maybe they should remember the power of the gray pound/dollor :holidays:


Has any one seen any little gray cells around as I think I've lost some? Reward for finder.
Re: Oh, how I hate "timed puzzles". [Re: old lady] #251371
12/23/07 11:25 AM
12/23/07 11:25 AM
Joined: Jan 2001
Posts: 7,858
North Florida
BillyBob Offline
BAAG Specialist
BillyBob  Offline
BAAG Specialist

Joined: Jan 2001
Posts: 7,858
North Florida
Since the emphasis in most things these days is to aim for the young person's dollars I wonder if that is the reason for the timed puzzles in games that are supposedly aimed at the brain and not the dexterity of the player. Unfortunately, it discourages many of the older players, of which I am one, to play the games containing timed puzzles. If the trade-off of old for young is profitable we will be seeing more and more of them, I suppose.


I didn't do it......and if I did I'm not guilty!
Re: Oh, how I hate "timed puzzles". [Re: BillyBob] #251374
12/23/07 11:31 AM
12/23/07 11:31 AM
Joined: Nov 2007
Posts: 1,372
PA, USA
M
misa Offline
Addicted Boomer
misa  Offline
Addicted Boomer
M

Joined: Nov 2007
Posts: 1,372
PA, USA
I generally don't like them either though sometimes they fit into the story okay with a decent amount of time given and replay available if you mess up (Nostradamus' end game or one of the puzzles in Nibiru).

Some timed puzzles are just frustrating if they're really just stealth & chase (e.g., Dreamfall, Broken Sword 3) or just so difficult (e.g. Myst IV) but if they only make up a small percentage of the game, then I'm willing to let that slide.

Last edited by BrownEyedTigre; 12/23/07 01:53 PM. Reason: word
Re: Oh, how I hate "timed puzzles". [Re: BillyBob] #251382
12/23/07 11:42 AM
12/23/07 11:42 AM
Joined: May 2006
Posts: 582
cornwall england
old lady Offline
Settled Boomer
old lady  Offline
Settled Boomer

Joined: May 2006
Posts: 582
cornwall england
I'm sure it's not just us older people Billybob - my hand eye cordintaion has never been good and has got worse as the years pass. I was the one who always dropped the ball when playing rounders ( bit like baseball) oops

Maybe the developers could put in a pass button as they do with some puzzles. I will sit here for hours tweaking a puzzle till I get it right but repeating a run through a wood again and again and yet again is not fun it's just boring. If I manage to get passed a timed area I don't feel happy I just press saved game as fast as possible. rotfl


Has any one seen any little gray cells around as I think I've lost some? Reward for finder.
Re: Oh, how I hate "timed puzzles". [Re: misa] #251383
12/23/07 11:42 AM
12/23/07 11:42 AM
Joined: Jan 2004
Posts: 3,079
rural Oregon, USA
BeaSong Offline
Addicted Boomer
BeaSong  Offline
Addicted Boomer

Joined: Jan 2004
Posts: 3,079
rural Oregon, USA
I avoid games with timed puzzles.
I think that it is where the line is drawn between adventure
and action type games, sometimes getting a little blurry there.
And yes, it seems to be about the pound/dollar, trying for the bigger market.
Sad, but understandable. If they don't sell enough, how's the author
going to be able to keep creating them. aaargh, I just hope I can do
them when I run into them, but if they just had a SKIP button, I'd sure
push it. happydance




"Come Watson, the Game is afoot!"
www.ransomofatawallpa.com
Re: Oh, how I hate "timed puzzles". [Re: misa] #251387
12/23/07 11:43 AM
12/23/07 11:43 AM
Joined: Oct 2001
Posts: 689
lspace Offline
Settled Boomer
lspace  Offline
Settled Boomer

Joined: Oct 2001
Posts: 689
I don't like the timed puzzles either. But the game developers do have a choice, they can make it an optional feature so at the click of mouse button or a press of the a key the timer could be turned off. This should please all gamers. As to why they don't do this, is anybody's guess.

Re: Oh, how I hate "timed puzzles". [Re: lspace] #251416
12/23/07 12:26 PM
12/23/07 12:26 PM
Joined: May 2006
Posts: 582
cornwall england
old lady Offline
Settled Boomer
old lady  Offline
Settled Boomer

Joined: May 2006
Posts: 582
cornwall england
Ispace - that is the best idea of the year - just turn off the timer -simplicity- you are a genius - I love it bravo bravo bravo

To all game developers out there :christmas: and please, please read this thread thanks

Last edited by old lady; 12/23/07 12:51 PM.

Has any one seen any little gray cells around as I think I've lost some? Reward for finder.
Re: Oh, how I hate "timed puzzles". [Re: old lady] #251476
12/23/07 02:55 PM
12/23/07 02:55 PM
Joined: Apr 2006
Posts: 1,853
Rockford, Illinois
S
sierramindy Offline
Addicted Boomer
sierramindy  Offline
Addicted Boomer
S

Joined: Apr 2006
Posts: 1,853
Rockford, Illinois
I think the SKIP button suggestion by BeaSong is better than just turning off the timer, because most timed sequences are also action or arcade type puzzles. Or do it like they did in Al Emmo where if you missed the action bit, the game saved just before that move so all one had to do is repeat that one move rather than start at the beginning of the whole action sequence and redo those parts that you already managed to get past. Even though I had to try some actions over and over before I got it right, it still was not as boring as starting it from scratch.


To love is to be happy with!
Re: Oh, how I hate "timed puzzles". [Re: old lady] #251497
12/23/07 04:18 PM
12/23/07 04:18 PM
Joined: Dec 1999
Posts: 31,224
Northwestern New Mexico, USA
Jenny Offline
Grande Olde Dame
Jenny  Offline
Grande Olde Dame
Sonic Boomer

Joined: Dec 1999
Posts: 31,224
Northwestern New Mexico, USA
Originally Posted By: old lady
To all game developers out there :christmas: and please, please read this thread thanks


I heartily agree, Old Lady!! If only the developers would realize how many of the people playing these adventure games are older, with diminished reflexes (if we ever had them in the first place lol). Putting in a method of by-passing the timed puzzles would be a kindness, to put it mildly...


"Once you give up integrity, the rest is easy." Anonymous
Re: Oh, how I hate "timed puzzles". [Re: Jenny] #251513
12/23/07 04:51 PM
12/23/07 04:51 PM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
GB Reviewer Glitches Moderator
Jenny100  Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Joined: Oct 2000
Posts: 40,644
southeast USA
Even better would be the ability to choose whether to use timed or dexterity-dependent puzzles or not during the game install -- or through the game's options menu. That way you'd need never be presented with them at all during the game.

Re: Oh, how I hate "timed puzzles". [Re: Jenny100] #251591
12/23/07 08:47 PM
12/23/07 08:47 PM
Joined: Apr 2001
Posts: 627
Florida
Teddo Offline
Settled Boomer
Teddo  Offline
Settled Boomer

Joined: Apr 2001
Posts: 627
Florida
I totally agree with all of the above. Ordered Next Life without checking if there were timed puzzles and it's just been sitting here and may sit forever. Teddo


none
Re: Oh, how I hate "timed puzzles". [Re: Teddo] #251613
12/23/07 10:01 PM
12/23/07 10:01 PM
Joined: Apr 2001
Posts: 639
Cape Cod, Massachusetts
lkgregorio Offline OP
Settled Boomer
lkgregorio  Offline OP
Settled Boomer

Joined: Apr 2001
Posts: 639
Cape Cod, Massachusetts
I am glad to see that I am not alone in my disdain for "timed puzzles"

How about a new rating on the box: "Senior Friendly" this game contains no "timed puzzles". Lou


"I don't want to belong to any club that will accept me as a member." Groucho Marx
Re: Oh, how I hate "timed puzzles". [Re: lkgregorio] #251661
12/23/07 11:20 PM
12/23/07 11:20 PM
Joined: Oct 2001
Posts: 689
lspace Offline
Settled Boomer
lspace  Offline
Settled Boomer

Joined: Oct 2001
Posts: 689
I don't think I would want a "skip" button as there are some timed puzzles I would enjoy solving if I wasn't under the pressure of a ticking clock.

Re: Oh, how I hate "timed puzzles". [Re: lspace] #251677
12/24/07 12:29 AM
12/24/07 12:29 AM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
GB Reviewer Glitches Moderator
Jenny100  Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Joined: Oct 2000
Posts: 40,644
southeast USA
They could allow you to get rid of the timer though.

Re: Oh, how I hate "timed puzzles". [Re: Jenny100] #251706
12/24/07 03:58 AM
12/24/07 03:58 AM
Joined: Jan 2004
Posts: 5,041
Bay Area, CA
Melanie1 Offline
BAAG Specialist
Melanie1  Offline
BAAG Specialist

Joined: Jan 2004
Posts: 5,041
Bay Area, CA
I passed on buying Next Life because of the arcade puzzles. It's ridiculous. All they had to do is put a skip feature in and they would have had my sale and I imagine quite a few more.


"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi
Re: Oh, how I hate "timed puzzles". [Re: Melanie1] #251711
12/24/07 04:24 AM
12/24/07 04:24 AM
Joined: Jul 2004
Posts: 14,334
West London, UK
JennyP Offline
Adept Boomer
JennyP  Offline
Adept Boomer

Joined: Jul 2004
Posts: 14,334
West London, UK
Teddo, if you ask nicely someone may send you a saved game or 3 for Next Life, its a really great game.


When in doubt, cuddle a catcatrub
Re: Oh, how I hate "timed puzzles". [Re: JennyP] #251746
12/24/07 07:08 AM
12/24/07 07:08 AM
Joined: Jun 2007
Posts: 799
Tel Aviv, Israel.
T
Tomer Offline
Settled Boomer
Tomer  Offline
Settled Boomer
T

Joined: Jun 2007
Posts: 799
Tel Aviv, Israel.
I think the genre is trying to expand itself to more than the usual fringe adventure cult (which is tiny), and therefore it starts inserting elements of casual games. I for one have no problem with timed puzzles, probably because I usually don't find it very hard to solve them, and also because I enjoy the challange.
I do agree, however, that they should make it possible to cancel or skip timed puzzles (I have in mind Myst 4 - it would be nice to cancel the time issue in the puzzles). However, that obviously harms the design of the puzzle, and effect the realism of it.
I always saw this issue with time adding to the realism of the game.


There's definitely definitely definitely no logic to human behaviour.
Re: Oh, how I hate "timed puzzles". [Re: Tomer] #251791
12/24/07 09:15 AM
12/24/07 09:15 AM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline
The Medieval Lady
Becky  Offline
The Medieval Lady
Sonic Boomer

Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Hi Tomer -- are you implying that we are fringe adventure cult members?

Re: Oh, how I hate "timed puzzles". [Re: Becky] #251938
12/24/07 01:08 PM
12/24/07 01:08 PM
Joined: Jan 2002
Posts: 13,453
Texas
nickie Offline
Grand wizard of high mucky muck
nickie  Offline
Grand wizard of high mucky muck
Adept Boomer

Joined: Jan 2002
Posts: 13,453
Texas
I would love to see a bypass button, not just for timed or arcadey puzzles but for others as well. Tex Murphy did this a long time ago, and Keepsake did it beautifully with gradually helping up to a complete solve. Those that wish to do the puzzle can, and those that don't wish to, don't have to.


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Oh, how I hate "timed puzzles". [Re: Tomer] #251965
12/24/07 02:00 PM
12/24/07 02:00 PM
Joined: May 2006
Posts: 169
Des Plaines, Illinois
RayBres Offline
Settled Boomer
RayBres  Offline
Settled Boomer

Joined: May 2006
Posts: 169
Des Plaines, Illinois
Originally Posted By: Tomer
I think the genre is trying to expand itself to more than the usual fringe adventure cult ....


Egads, I'm a cultist! scared


ray
Re: Oh, how I hate "timed puzzles". [Re: lkgregorio] #251980
12/24/07 02:19 PM
12/24/07 02:19 PM
Joined: Jun 2001
Posts: 953
San Francisco area, Calif.
Carrie Offline
Settled Boomer
Carrie  Offline
Settled Boomer

Joined: Jun 2001
Posts: 953
San Francisco area, Calif.
Nope, it's not just you. I used to be a diehard Nancy Drew fan, but not anymore. And it's not an age & dexterity issue for me.... I simply don't like mindless busy-work. Wouldn't have liked it in my 20s either... (had there been PC games) ...not then, not now. Has nothing to do with my hands' dexterity. To keep my synapses firing, I turn to Scrabble, giving my opponent "Maven" (the computer) a high-challenge level. wink


catrub
Re: Oh, how I hate "timed puzzles". [Re: Tomer] #251996
12/24/07 03:09 PM
12/24/07 03:09 PM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
GB Reviewer Glitches Moderator
Jenny100  Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Joined: Oct 2000
Posts: 40,644
southeast USA
Originally Posted By: Tomer
I think the genre is trying to expand itself to more than the usual fringe adventure cult (which is tiny), and therefore it starts inserting elements of casual games.

Adding timed or dexterity-dependent elements to adventure games is only going to shrink their current market. It is certainly not going to make the games more attractive to casual gamers. The nature of casual games is that you can pick them up and play anytime, even after long breaks from playing. You can't do that with an adventure game. You lose track of the plot, forget what you've already accomplished, forget how to find your way around, etc.

Re: Oh, how I hate "timed puzzles". [Re: Jenny100] #252016
12/24/07 03:50 PM
12/24/07 03:50 PM
Joined: May 2006
Posts: 169
Des Plaines, Illinois
RayBres Offline
Settled Boomer
RayBres  Offline
Settled Boomer

Joined: May 2006
Posts: 169
Des Plaines, Illinois
OK, sorry for going off-topic with my smart aleck remark above. It's been a lifelong fault and I never seem to get over it.

Personally I don't mind timed sequences and, since they're relatively rare in adventure games, have welcomed the challenge when they're presented; I've yet to see one that I couldn't beat. That being said, however, I realize that many people, probably the majority, don't like those and I think developers would be well advised to provide a means of bypassing them. (Although they weren't timed sequences, the leopard interludes in Paradise had a way of skipping them if one preferred, and that's the kind of thing that I'm referring to: let the player decide whether to do the thing or not.)

This is all I can say now because the Powers That Be have given me a timed sequence for completing my wrapping of presents this afternoon, and if anyone thinks it's bad in a game, just consider the doom I face if I don't get it done in time!

eek


ray
Re: Oh, how I hate "timed puzzles". [Re: RayBres] #252103
12/24/07 07:30 PM
12/24/07 07:30 PM
Joined: Feb 2000
Posts: 1,691
Hiding Under a Rock
gamenut Offline
Addicted Boomer
gamenut  Offline
Addicted Boomer

Joined: Feb 2000
Posts: 1,691
Hiding Under a Rock
I am not too fond of timed puzzles either. UNless they give you lots of time!!! I like the idea of an ''auto solve'' button...if after you've spent enough time and are so frustrated that you might consider not even finishing the game...just click on the ''auto solve'' button..AND it has to show the puzzle being solved too! You know what else i don't like?.....Adventure games that are really Action/Adventure games....meaning they sneak in some jumping or fighting...OR lots of timed puzzles!!! grrrrrrr....

Page 1 of 2 1 2
Previous Thread
Index
Next Thread

Who's Online Now
1 registered members (manxman), 462 guests, and 0 spiders.
Key: Admin, Global Mod, Staff, Mod
Newest Members
Darkfallwithin, PierreLombardo, Dux, WillPowerGoat, Ebalon
9389 Registered Users
Powered by UBB.threads™