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N.D. Castle Malloy #483058
03/31/09 03:10 PM
03/31/09 03:10 PM
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Grannybarb Offline OP
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I am a bit embarrassed about this because I have a feeling it is quite obvious. However, altho I am told to ask the fortune teller for my next hint, where do I find the coins to place in the booth?


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #483061
03/31/09 03:18 PM
03/31/09 03:18 PM
Joined: Mar 2009
Posts: 296
PA, USA
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wave Hi Granny,
Don't be embarrassed. Try being a barmaid at the Inn. Some can also be won from games winthin the castle and I believe there is one on the floor by the fortune teller but I'm not sure. luck

Re: N.D. Castle Malloy [Re: Puzzler] #483062
03/31/09 03:21 PM
03/31/09 03:21 PM
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Thanks, Puzzler. wave


"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
Re: N.D. Castle Malloy [Re: Rushes] #483077
03/31/09 03:43 PM
03/31/09 03:43 PM
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Thanks Puzzler, I'll give it a try.


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #483080
03/31/09 03:48 PM
03/31/09 03:48 PM
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Let us know how you get on, Grannybarb.


"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
Re: N.D. Castle Malloy [Re: Rushes] #483163
03/31/09 08:18 PM
03/31/09 08:18 PM
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I gave up on the games at the moment in order to win some coins and am attempting to make the drinks. I read on how to do it, listened to the barman, even copied the instructions and yet I have yet to complete one set of drinks. Don't know what I'm doing wrong as I'm following the instructions given in the W.T. I won't write it out here as others may not want to know how to do this so can someone tell me what I'm doing even tho I'm following the instructions? Am I making any sense???


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #483168
03/31/09 08:34 PM
03/31/09 08:34 PM
Joined: Dec 1999
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Be sure that you do the closest ticket to the bell first.
Prepare those 2 drinks in a ticket before you ring the bell.
The faster and correctly you fix the drinks, the more tips you get.

Now to prepare the drinks - be sure to follow the book.
Use the solids on the blender and use the correct glass.

Re: N.D. Castle Malloy [Re: MaG] #483867
04/02/09 08:47 PM
04/02/09 08:47 PM
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Got the drink problem solved. In fact, that is where I go when I need more tokens! My problem is trying to figure out other things I need to do besides playing games. I've been pretty much thru the outside of the castle but have yet to figure out how to solve any of the "traps" such as the fairy ring, garden, celtec crosses etc. Any hints?


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #483868
04/02/09 08:53 PM
04/02/09 08:53 PM
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Start talking to people. Check the nursery also. Have you done any dollhouse puzzle yet?

Re: N.D. Castle Malloy [Re: MaG] #483984
04/03/09 08:32 AM
04/03/09 08:32 AM
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Yes, I completed dollhouse puzzle 1 and when I go back to it, it keeps bringing up the same puzzle. I did the puzzle again just in case I left something out, but apparently I'm not, or, I am and don't realize it. As for talking to people, I go to each one but they have nothing to add. Same as when I talk on the phone.


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #484020
04/03/09 10:27 AM
04/03/09 10:27 AM
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Have you examined everything in the library? There are a few puzzles in there to solve if you haven't already.

Did you see the crow fly around the nursery yet?
Have you phoned Alan?


"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
Re: N.D. Castle Malloy [Re: Rushes] #484022
04/03/09 10:32 AM
04/03/09 10:32 AM
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I'll check out the library again. Got the puzzle in the book solved, dollhouse #1, can't remember at the moment (senior moment)but will check it more thoroughly. No, haven't seen the crow fly around yet. Yes, I talked to Alan. Be back later!!!


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #484023
04/03/09 10:35 AM
04/03/09 10:35 AM
Joined: Jul 2005
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luck


"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
Re: N.D. Castle Malloy [Re: Rushes] #484740
04/05/09 09:05 AM
04/05/09 09:05 AM
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I'm not going anywhere in this game but that isn't my question this time.

I'm wondering if there is a way to make the screen lighter? The inventory is so dark I can barely see what is in it. I most definitely found the two weights I need but they are not in inventory, at least not that I can tell. I do know they are not where they once were!!! This old lady is confused, please help.


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #484752
04/05/09 09:16 AM
04/05/09 09:16 AM
Joined: Jul 2005
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I don't think the game itself has that option, but you could try directly adjusting your monitor - there are buttons on the front of mine which I tweak occasionally for screen brightness, etc.

As for the weights, do they automatically appear in the scale puzzle when you click on it? Check to make sure. That could be why they are no longer in your inventory.


"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
Re: N.D. Castle Malloy [Re: Rushes] #484796
04/05/09 10:44 AM
04/05/09 10:44 AM
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Got the darkness figured out, it was on the front of the monitor, surprise, surprise!! I was able to see what is in the inventory, got the weight problem solved, was able to see the shamrocks on the "little guys" so was able to solve that also. No doubt I'll be back later, thanks.


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Rushes] #484837
04/05/09 12:31 PM
04/05/09 12:31 PM
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That's great. Enjoy the game.

Re: N.D. Castle Malloy [Re: Rushes] #484983
04/05/09 06:09 PM
04/05/09 06:09 PM
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Hi,

I need a save game for the junior level slider puzzle. Thanks so much.

Re: N.D. Castle Malloy [Re: marie389] #485179
04/06/09 05:20 AM
04/06/09 05:20 AM
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Posts: 23,997
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Hi marie,

The save is on its way. wave


"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
Re: N.D. Castle Malloy [Re: Rushes] #485245
04/06/09 09:03 AM
04/06/09 09:03 AM
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I solved the puzzle that opens the hidden door in the fireplace and collected the two items. I have gone over the area in the bog but still can't get to the "spot" that will allow me to cross. Is there a special area in the bog I need to be? If so, it must be a touchy spot as, like I said, I covered it all pretty good.


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #485280
04/06/09 11:02 AM
04/06/09 11:02 AM
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That's great, Granny. thumbsup

The area near the bog will highlight in blue when you are in the correct spot, then all you need do is left-click to enter that area. As I recall, you will see a rock or somesuch in the general water area to help you locate it.


"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
Re: N.D. Castle Malloy [Re: Grannybarb] #485335
04/06/09 01:58 PM
04/06/09 01:58 PM
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I have no problem with the area turning blue and entering the bog. My problem once I get there, is placing the board where it should be in order to cross over. I have moved around in the bog as much as possible but nothing highlights in red in order for me to place the board down.

---------------

I'm back already. I was going to what I "assumed" was the bog, near the end of the road. This time I went to another area and the board worked. Now the rocks are driving me nuts because it keeps bringing me to one that is not on the map and if I go anywhere besides back to the beginning, I fall into the swamp. So any suggestions there???

Last edited by Rushes; 04/06/09 02:09 PM. Reason: combined stacked posts

Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #485341
04/06/09 02:21 PM
04/06/09 02:21 PM
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Ignore any markers that you see before finishing the directions of the previous code. They are there to throw you off the track.

If you need directions from start to finish, here they are:
Click to reveal..
Forward 1x, right 1x, forward 2xs, right 2xs, forward 2xs, left 4xs, back 2xs, left 2xs, back 3xs, left 2xs, forward 1x, left 1x, forward 2xs, right 1x, forward 2xs, right 2xs, forward 2xs, right 1x, forward 1x.




"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
Re: N.D. Castle Malloy [Re: Rushes] #485639
04/07/09 08:31 AM
04/07/09 08:31 AM
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Posts: 170
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Finally got it. It is one of those that a person came up with and all you have to do is try and read his/her mind!!!!!!!!


Grannybarb ~ If you can imagine it, you can create it. If you can dream it, you can become it.
Re: N.D. Castle Malloy [Re: Grannybarb] #485673
04/07/09 10:03 AM
04/07/09 10:03 AM
Joined: Jul 2005
Posts: 23,997
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lol Glad you got through. Mindreading would be really helpful for some puzzles, that's for sure.


"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes
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