Re: Introducing Kinesis, the engine behind Asylum
[Re: Agustin Cordes]
#697908
02/11/11 07:04 PM
02/11/11 07:04 PM
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Joined: Jan 2004
Posts: 83,373 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,373
In the Naughty Corner
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Hello Sailor? I can't wait Agustin, it looks creepy and I love the footsteps. Ana
Don't feed the Trolls
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Re: Introducing Kinesis, the engine behind Asylum
[Re: BrownEyedTigre]
#697933
02/11/11 08:22 PM
02/11/11 08:22 PM
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Joined: Jun 2006
Posts: 3,638
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,638
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Hello Agustin
Great atmosphere. Thanks for the sneak peek. Couple of questions:
What is the drop down menu that keeps appearing? I can't read it. Is that in the game or part of development?
Is the 360 degree movement controlled by the mouse? How about the forward movement? Left click, right click or keyboard?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Introducing Kinesis, the engine behind Asylum
[Re: GreyFuss]
#697939
02/11/11 08:44 PM
02/11/11 08:44 PM
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Joined: Jan 2004
Posts: 83,373 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,373
In the Naughty Corner
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Greyfuss, put it on full screen and read it. It'll make sense then. Ana
Don't feed the Trolls
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Re: Introducing Kinesis, the engine behind Asylum
[Re: lhuntings]
#697942
02/11/11 09:10 PM
02/11/11 09:10 PM
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Joined: Jan 2003
Posts: 230 Buenos Aires, Argentina
Agustin Cordes
OP
Settled Boomer
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OP
Settled Boomer
Joined: Jan 2003
Posts: 230
Buenos Aires, Argentina
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@BrownEyedTigre I know, I couldn't resist! @GreyFuss No, the game won't have the console. This is strictly a tool for developers, but I thought it would be a neat idea to show both the engine and a glimpse of Asylum. Like Ana said, make sure you watch the video in fullscreen to make more sense out of it. Should be interesting, even to non-programmers! As for the movement, so far we're focusing on mouse only. We might add keyboard support if there's enough interest.
Senscape // Founder // Designer Twitter: @AgustinCordesWorking on: Asylum
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Re: Introducing Kinesis, the engine behind Asylum
[Re: Space Quest Fan]
#697969
02/11/11 10:31 PM
02/11/11 10:31 PM
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Joined: Nov 2000
Posts: 34,411 United Kingdom
Mad
Sonic Boomer
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Sonic Boomer
Joined: Nov 2000
Posts: 34,411
United Kingdom
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Wow !! Thanks for the sneak peek, Agustin Cordes. Wonderfully eerie stuff - and looking forward to the game even more now
Time : The Most Precious Commodity
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Re: Introducing Kinesis, the engine behind Asylum
[Re: Kaki's Sister]
#698207
02/12/11 09:06 PM
02/12/11 09:06 PM
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Joined: Apr 2002
Posts: 5,588 Oklahoma, USA
Homer6
BAAG Specialist
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BAAG Specialist
Joined: Apr 2002
Posts: 5,588
Oklahoma, USA
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Interesting, thanks for the preview.
As I watched those clips I kept waiting for the other shoe to drop.
If something gets your goat, it just proves you have a goat to get.
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