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Re: RHEM 4 [Re: MaG] #701889
02/25/11 02:38 PM
02/25/11 02:38 PM
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Oregon
GarfieldOdi Offline OP
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I worked on the 3 hands clock puzzle again today and I just can't get it. I have been able to enter the numbers before the hands chime and change again and I push the red button but all I hear is a clunk. I do not see a lever to pull unles it's behind the metal door by the red button. Do you have a save you can send me so I can move on with the game? If so, could you also include instructions as to how to load it into my RHEM4 saves. Thank you for your help.

GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #701962
02/25/11 06:48 PM
02/25/11 06:48 PM
Joined: Dec 1999
Posts: 69,973
MaG Offline
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The lever is inside the opened cabinet.
I sent you the 2 files that makes a saved game with instructions. Good luck.

Re: RHEM 4 [Re: MaG] #702188
02/26/11 01:35 PM
02/26/11 01:35 PM
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GarfieldOdi Offline OP
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Thank you for the two files MAG. When I went into my program files, data and DPOT files I did not find my 13a & 13b files. I tried to download the two files you sent me into the DPOT file but it said I can not download a file to the DVD. I put the files in my documents and then tried to drag and drop the files into DPOT but it still says I can not do that. What am I missing. Thank you for your help. GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #702194
02/26/11 01:54 PM
02/26/11 01:54 PM
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MaG Offline
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Try - download to desktop and then place the 2 files inside the Data-DPOT folder.

Re: RHEM 4 [Re: MaG] #702236
02/26/11 03:22 PM
02/26/11 03:22 PM
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GarfieldOdi Offline OP
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MAG, I moved the files you sent me to the desk top then did a copy and tried to paste them in the DPOT folder. It says "Cannot copy 13a & 13b. Files on this CD-ROM drive is read only. You cannot copy or move files over to this CD-ROM drive". Now what do I do? Thank you for your help. GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #702262
02/26/11 04:25 PM
02/26/11 04:25 PM
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MaG Offline
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You should not place the files in the game disk itself but in the installed game in your C drive or wherever you installed the game.
Usually it is in C - program files - name of the publisher - Rhem 4 - Data - DPOT.

Re: RHEM 4 [Re: MaG] #702307
02/26/11 08:25 PM
02/26/11 08:25 PM
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GarfieldOdi Offline OP
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Thank you MAG. I knew what I was doing before was wrong but couldn't locate the correct files. You are the best! Do I delet 13a & 13b before I download and install the ones you sent me in the DPOT folder? Thank you for your help. GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #702312
02/26/11 08:38 PM
02/26/11 08:38 PM
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MaG Offline
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You can take those 2 files out and place them in a safe place so that you might want to replay them later.
Then place the ones I sent as replacement. Have fun.

Re: RHEM 4 [Re: MaG] #702841
02/28/11 03:45 PM
02/28/11 03:45 PM
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GarfieldOdi Offline OP
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Hi MAG. I got the fragment from the save that you sent me. The WT now says to use the tram and go back to circular railway. I did that. It says to go to the central tower. Use the elevator and go to the south area. I have forgotten how to get to the elevator from the circular railway. Can you tell me where to find it again? Thank you for your help. GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #702857
02/28/11 04:30 PM
02/28/11 04:30 PM
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MaG Offline
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The whole tower is the elevator. There is a button - I think - right of the broken wall.

Re: RHEM 4 [Re: MaG] #702863
02/28/11 04:41 PM
02/28/11 04:41 PM
Joined: Jan 2000
Posts: 37
Kerrville, Texas
Bernd Offline
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Hi MaG,
Tried several times and must be doing something wrong. Can't seem to get fragment 6 after getting the red ball in the West Silo area. Think you can help me?
Thanks in advance

Re: RHEM 4 [Re: Bernd] #702907
02/28/11 07:10 PM
02/28/11 07:10 PM
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MaG Offline
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Redo the panel by the window.
Best yet - redo the stands outside to get a new number when the sound is heard. luck

Re: RHEM 4 [Re: MaG] #703486
03/02/11 02:16 PM
03/02/11 02:16 PM
Joined: Jan 2000
Posts: 37
Kerrville, Texas
Bernd Offline
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Got it MaG, thanks for your help. Of course once you solve one ,another puzzle crops up. Now stuck on the Sunrise-Sunset Puzzle to get the green ring in room 4. Can't seem to be able to get the correct stop light program code. Any suggestions? Doeasn't appear to be a solution in the walkthrough.

Re: RHEM 4 [Re: Bernd] #703510
03/02/11 03:51 PM
03/02/11 03:51 PM
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MaG Offline
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The post flashes the light. Under that post is the code that is flashed using the horizontal and vertical lines clue.
Some gamers like that code below the post rather than watching the flashing light.

See if checking that helps.

If you want the flashing light clue - Let's review this puzzle:

Go to the panel behind door 3.
Press that red button and write down the lights that flash on the signal light at far end of the area.
There are 2 lights that flash - one on top and one at bottom.
There are 2 kinds of lights flashed: one is bright that slowly dims (sunset) and the other is dim that ends up bright (sunrise).
There are several flashes of light in that set.

Then you go to the end of the hallway at the gallery.
Do the puzzle that opens the cabinet at end of that hallway.
Enter the code of flashes that you wrote down seen behind door 3 - sunrise and/or sunset.

If you did that correctly - go behind door 4 and the cabinet should open.

Re: RHEM 4 [Re: MaG] #703851
03/03/11 06:04 PM
03/03/11 06:04 PM
Joined: Jan 2000
Posts: 37
Kerrville, Texas
Bernd Offline
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Do you enter the code on the top line, bottom line?

Re: RHEM 4 [Re: Bernd] #703854
03/03/11 06:11 PM
03/03/11 06:11 PM
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MaG Offline
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The code uses both top and bottom lines since the lights on the post outside has a top light and a bottom light.
There are I think 6 sets of those top/bottom lights to make up the whole code.

Re: RHEM 4 [Re: Bernd] #705337
03/08/11 04:14 PM
03/08/11 04:14 PM
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GarfieldOdi Offline OP
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Hi MAG, I'm trying again. I got fragment 5 from the save you sent me from the 3 hands clock puzzel. The WT says to use the tram, go to the central tower, use the elevator and go to the south area. Was I suppose to switch the rail and then go to the south area? The WT says to go to the flower-fuse clock area and take the bone-shaped fuse from the stand and to take note of what circle it points to when the clock stopped. I'm sure I'm in the south area, at least I think I am. After getting off the tram, I go through a door. I see 4 large round circles that are orange. They have pipes coming from them. When I hold my curser over them it shows a #1. I looked around but never saw the flower-fuse clock area. Can you point me in the right direction. Thank you for your help. GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #705350
03/08/11 04:56 PM
03/08/11 04:56 PM
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MaG Offline
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That's the spirit of an adventurer.

That is a different puzzle that you are pressing - for later.

You can leave the tram where it is located right now.
Walk to the elevator tower at the center. Enter.
Press the button at right side of the broken wall. The elevator goes down.
Walk out and forward until the south side where you will be at the empty tram stop/
Go through all doors.
At 9 door hallway - exit through door 9.
Go forward and you will be where the flowers and the clock are located.
Take the bone fuse.
Remember the clock setting. luck

Re: RHEM 4 [Re: MaG] #705649
03/09/11 03:15 PM
03/09/11 03:15 PM
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Oregon
GarfieldOdi Offline OP
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MAG, I followed this exactly and found a door with two clocks and a basket below that looks like it had a fuse in it. Both clocks were set at A and the fuse was in my inventory. Now I am having trouble finding the entrance hallway and the stand by the tram I arrived in. I went through the power room and found a metal door with 1st gray square but did not go through it. Is this where I need to be? I have a feeling I didn't find the correct clock with flowers either. Do I need to go through the 1st gray square metal door to find the correct clock? This game has me really confused and my eyes hurting doesn't help. Thank you for your help. GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #705659
03/09/11 03:43 PM
03/09/11 03:43 PM
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MaG Offline
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Let's go back to the tram and elevator and go from there. We will follow the map.



1. When you went down the elevator and walk to the south area - you should be at the very top of the map above.
2. Then pass through all those doors until you get to the 9 door hallway (left of the courtyard in the map).
3. Exit through door 9. You walk that long path and enter the black crystal room.
4. Exit that black crystal room and go forward to the flower and fuse seen in the map above.
5. Continue down that path and you will be in the entrance hallway.
6. Exit through the door on your left when you enter that hallway.
7. Go forward until you see the tower like stand where the light bulb and codes are. luck

Last edited by MaG; 03/09/11 03:45 PM.
Re: RHEM 4 [Re: MaG] #705701
03/09/11 06:32 PM
03/09/11 06:32 PM
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Oregon
GarfieldOdi Offline OP
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Thank you MAG, I got the light bulb and made it back to the cental tower. Will I need the red ball to use in the rest of the game? I don't have it in my inventory. Thank you for your help. GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #705703
03/09/11 06:35 PM
03/09/11 06:35 PM
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MaG Offline
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You can leave the red ball where you last used it. You will manipulate that later.
Have fun trekking.

Re: RHEM 4 [Re: MaG] #706051
03/10/11 06:02 PM
03/10/11 06:02 PM
Joined: Mar 2006
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Oregon
GarfieldOdi Offline OP
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MAG, I'm at the building where I with the light bulb and the paper scroll. I'm not sure I understand what to do with the paper with circles puzzle. My clock was at 12. How do I press the small circles that has the bold line? I'm not sure I can tell which ones are bold, they all look alike. Thank you for your help. GarfieldOdi

Re: RHEM 4 [Re: GarfieldOdi] #706101
03/10/11 08:25 PM
03/10/11 08:25 PM
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MaG Offline
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First place the light bulb and then the paper scroll.

Face that clock across it.
Place the fuse.
You say 12 o'clock.



So your solution should be the one at 6 o'clock position on the paper above - See that the bold line points to 12.

Use the red button to turn the hand of the clock in front of you to look like that.

Re: RHEM 4 [Re: MaG] #706339
03/11/11 03:05 PM
03/11/11 03:05 PM
Joined: Mar 2006
Posts: 431
Oregon
GarfieldOdi Offline OP
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I think I figured the above part out because before the scroll and light didn't work. But I do not see the numbers on the scroll like in the solution. Is the random number puzzle how the numbers are put into the scroll? I'm totally confused. The random numbers also confuse me. The numbers I get when I press the red button under the dice picture is 581 923. The WT says to arrange those numbers in differnt positions using the code 461235. I'm guessing I arrange them on paper. I don't understand how to arrange them according to the code, it's confusing to me. Thank you for your help. GarfieldOdi

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