All images are property of Warner Bros

Walkthrough & Screenshots by Dr. Hugh

Web Art & Links by Bert Jamin




Click on one of these images to go to that Level

 

 

Or click on the link at the bottom of this page to go to the next level. Click on one of the links below to go directly to that level.

Intro

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10

Level 11

Level 12

Level 13

Level 14

Level 15

Level 16

Level 17

Level 18

Level 19

Level 20

Level 21

Level 22

Level 23

Level 24

Level 25

Level 26

Level 27

Level 28

Level 29

Level 30

Epilogue


© November 2010 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh. Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


Level 18

THE MINISTRY DETENTION AREA



18.1 The Muggle-born Registration Commission is imprisoning innocent Muggle-borns at the Ministry. Free them!

WARNING there are no Savegames in this Level.


Harry starts here: immediately cloak


Proceed and cast Four-Points to find your first destination



Your first destination is on the right.
There are two creeps guarding a detention cell. You must to get past them and enter the cell. 


A Wizard and a Death Eater are guarding left and right of the cell door



Follow the right wall and turn exactly in front of the door. The creeps won’t notice you. 


Stand straight in front of the door



Then sprint inside. The door will open and the creeps won’t have time to stop you. Free the first Muggle.


Press A to cast Finite Incantatem


Thank you so much.



You have now 1/7 Muggle-borns freed.

Outside the cell often some Dementors attack you through the bars. If you expel some of them your Health will be increased.


Expelling Dementors may increase your Health



To get safely out of a jail grab a bottle of Peruvian Instant Darkness Powder. Press D-down to get one temporarily available. It will be seen on the right side of the screen.


Peruvian Instant Darkness Powder



Run out and throw the bottle of Peruvian into the faces of the Guards by pressing RT. They’ll be blinded for a while. Run away and cloak as fast as you can. Do not fight the Sorcerers, Witches or Death Eaters. Your Spells are not powerful enough in here and you’d be dead any minute: Mission Failed!
Run left or right – it doesn’t matter. The corridors are all circular and there are small connections where you can hide.
Being cloaked they have to shoot in the wild, but if one incidentally hits you your Invisibility Cloak will disappear. Press Y to cloak again. Keep running and look left and right to find an exit to a next circus.
Keep being cloaked and wait. Dementors will always attack you here. Where they fly near, the cloak will disappear and you will have to expel them. Then immediately cloak again. The other creeps won’t follow you to the side corridors because they can’t see you anyway.


A connection between two corridors



All you have to do is repeat the same tactics. Stay cloaked and Cast Four-Points to your next destination. Enter a cell and free the Muggle inside. Use Peruvion to get out and hurry to the next sideway. Fight lots of Dementors and get a stronger Health.


Always stay cloaked casting Four-Points



Now start rescuing all the remaining Muggle-borns.


2 of 7 captured Muggle-borns freed


Cheers for that. I never thought I’d be free, thank you.



You have now 3 of 7 captured Muggle-borns freed.


Your 4th Muggle


Cheers for that.



This was your 5th Muggle-born freed



Free your 6th captured Muggle-born:



Thank you, thanks from all of us.



And finally free your 7th and final captured Muggle-born:


Thank you, we’ll be safe now.


Mission Completed



You will then be given a selection between the two other side Games. Press A in the screen to select.



Level 19
THE ACROMANTULA